bgfx/3rdparty/remotery/vis/Code/Console.js
Branimir Karadžić f10b16117d Added Remotery.
2015-11-11 11:06:52 -08:00

118 lines
3.3 KiB
JavaScript

Console = (function()
{
var BORDER = 10;
var HEIGHT = 200;
function Console(wm, server)
{
// Create the window and its controls
this.Window = wm.AddWindow("Console", 10, 10, 100, 100);
this.PageContainer = this.Window.AddControlNew(new WM.Container(10, 10, 400, 160));
DOM.Node.AddClass(this.PageContainer.Node, "ConsoleText");
this.AppContainer = this.Window.AddControlNew(new WM.Container(10, 10, 400, 160));
DOM.Node.AddClass(this.AppContainer.Node, "ConsoleText");
this.UserInput = this.Window.AddControlNew(new WM.EditBox(10, 5, 400, 30, "Input", ""));
this.UserInput.SetChangeHandler(Bind(ProcessInput, this));
this.Window.ShowNoAnim();
// This accumulates log text as fast as is required
this.PageTextBuffer = "";
this.AppTextBuffer = "";
// At a much lower frequency this will update the console window
window.setInterval(Bind(UpdateHTML, this), 500);
// Setup log requests from the server
this.Server = server;
server.SetConsole(this);
server.AddMessageHandler("LOG", Bind(OnLog, this));
}
Console.prototype.Log = function(text)
{
this.PageTextBuffer = LogText(this.PageTextBuffer, text);
}
Console.prototype.WindowResized = function(width, height)
{
// Place window
this.Window.SetPosition(BORDER, height - BORDER - 200);
this.Window.SetSize(width - 2 * BORDER, HEIGHT);
// Place controls
var parent_size = this.Window.Size;
var mid_w = parent_size[0] / 3;
this.UserInput.SetPosition(BORDER, parent_size[1] - 2 * BORDER - 30);
this.UserInput.SetSize(parent_size[0] - 100, 18);
var output_height = this.UserInput.Position[1] - 2 * BORDER;
this.PageContainer.SetPosition(BORDER, BORDER);
this.PageContainer.SetSize(mid_w - 2 * BORDER, output_height);
this.AppContainer.SetPosition(mid_w, BORDER);
this.AppContainer.SetSize(parent_size[0] - mid_w - BORDER, output_height);
}
function OnLog(self, socket, message)
{
self.AppTextBuffer = LogText(self.AppTextBuffer, message.text);
}
function LogText(existing_text, new_text)
{
// Filter the text a little to make it safer
if (new_text == null)
new_text = "NULL";
// Find and convert any HTML entities, ensuring the browser doesn't parse any embedded HTML code
// This also allows the log to contain arbitrary C++ code (e.g. assert comparison operators)
new_text = Convert.string_to_html_entities(new_text);
// Prefix date and end with new line
var d = new Date();
new_text = "[" + d.toLocaleTimeString() + "] " + new_text + "<br>";
// Append to local text buffer and ensure clip the oldest text to ensure a max size
existing_text = existing_text + new_text;
var max_len = 10 * 1024;
var len = existing_text.length;
if (len > max_len)
existing_text = existing_text.substr(len - max_len, max_len);
return existing_text;
}
function UpdateHTML(self)
{
// Reset the current text buffer as html
var page_node = self.PageContainer.Node;
page_node.innerHTML = self.PageTextBuffer;
page_node.scrollTop = page_node.scrollHeight;
var app_node = self.AppContainer.Node;
app_node.innerHTML = self.AppTextBuffer;
app_node.scrollTop = app_node.scrollHeight;
}
function ProcessInput(self, node)
{
// Send the message exactly
var msg = node.value;
self.Server.Send("CONI" + msg);
// Emit to console and clear
self.Log("> " + msg);
self.UserInput.SetValue("");
}
return Console;
})();