1241 lines
28 KiB
C++
1241 lines
28 KiB
C++
/*
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* Copyright 2011-2017 Branimir Karadzic. All rights reserved.
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* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
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*/
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#include "common.h"
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#include <bgfx/bgfx.h>
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#include <bx/commandline.h>
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#include <bx/os.h>
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#include <bx/string.h>
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#include <bx/uint32_t.h>
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#include <bx/fpumath.h>
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#include <bx/easing.h>
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#include <entry/entry.h>
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#include <entry/input.h>
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#include <entry/cmd.h>
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#include <imgui/imgui.h>
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#include <bgfx_utils.h>
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#include <dirent.h>
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#include <bx/crtimpl.h>
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#include <tinystl/allocator.h>
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#include <tinystl/vector.h>
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#include <string>
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namespace stl = tinystl;
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#include <bimg/decode.h>
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#include <bgfx/embedded_shader.h>
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#include "vs_texture.bin.h"
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#include "vs_texture_cube.bin.h"
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#include "fs_texture.bin.h"
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#include "fs_texture_array.bin.h"
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#include "fs_texture_cube.bin.h"
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#include "fs_texture_sdf.bin.h"
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#include "fs_texture_3d.bin.h"
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#define BACKGROUND_VIEW_ID 0
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#define IMAGE_VIEW_ID 1
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#define BGFX_TEXTUREV_VERSION_MAJOR 1
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#define BGFX_TEXTUREV_VERSION_MINOR 0
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static const bgfx::EmbeddedShader s_embeddedShaders[] =
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{
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BGFX_EMBEDDED_SHADER(vs_texture),
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BGFX_EMBEDDED_SHADER(fs_texture),
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BGFX_EMBEDDED_SHADER(fs_texture_array),
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BGFX_EMBEDDED_SHADER(vs_texture_cube),
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BGFX_EMBEDDED_SHADER(fs_texture_cube),
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BGFX_EMBEDDED_SHADER(fs_texture_sdf),
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BGFX_EMBEDDED_SHADER(fs_texture_3d),
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BGFX_EMBEDDED_SHADER_END()
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};
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static const char* s_supportedExt[] =
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{
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"bmp",
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"dds",
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"exr",
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"gif",
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"jpg",
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"jpeg",
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"hdr",
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"ktx",
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"png",
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"psd",
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"pvr",
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"tga",
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};
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struct Binding
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{
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enum Enum
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{
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App,
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View,
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Count
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};
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};
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static const InputBinding s_bindingApp[] =
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{
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{ entry::Key::Esc, entry::Modifier::None, 1, NULL, "exit" },
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{ entry::Key::KeyQ, entry::Modifier::None, 1, NULL, "exit" },
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{ entry::Key::KeyF, entry::Modifier::None, 1, NULL, "graphics fullscreen" },
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INPUT_BINDING_END
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};
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static const InputBinding s_bindingView[] =
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{
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{ entry::Key::Comma, entry::Modifier::None, 1, NULL, "view mip prev" },
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{ entry::Key::Period, entry::Modifier::None, 1, NULL, "view mip next" },
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{ entry::Key::Comma, entry::Modifier::LeftShift, 1, NULL, "view mip" },
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{ entry::Key::Comma, entry::Modifier::RightShift, 1, NULL, "view mip" },
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{ entry::Key::Slash, entry::Modifier::None, 1, NULL, "view filter" },
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{ entry::Key::Key1, entry::Modifier::None, 1, NULL, "view zoom 1.0\n"
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"view fit\n" },
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{ entry::Key::Key0, entry::Modifier::None, 1, NULL, "view zoom 1.0\n"
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"view rotate 0\n"
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"view pan\n" },
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{ entry::Key::Plus, entry::Modifier::None, 1, NULL, "view zoom +0.1" },
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{ entry::Key::Minus, entry::Modifier::None, 1, NULL, "view zoom -0.1" },
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{ entry::Key::KeyZ, entry::Modifier::None, 1, NULL, "view rotate -90" },
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{ entry::Key::KeyZ, entry::Modifier::LeftShift, 1, NULL, "view rotate +90" },
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{ entry::Key::Up, entry::Modifier::None, 1, NULL, "view file-up" },
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{ entry::Key::Down, entry::Modifier::None, 1, NULL, "view file-down" },
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{ entry::Key::PageUp, entry::Modifier::None, 1, NULL, "view file-pgup" },
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{ entry::Key::PageDown, entry::Modifier::None, 1, NULL, "view file-pgdown" },
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{ entry::Key::Left, entry::Modifier::None, 1, NULL, "view layer prev" },
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{ entry::Key::Right, entry::Modifier::None, 1, NULL, "view layer next" },
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{ entry::Key::KeyR, entry::Modifier::None, 1, NULL, "view rgb r" },
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{ entry::Key::KeyG, entry::Modifier::None, 1, NULL, "view rgb g" },
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{ entry::Key::KeyB, entry::Modifier::None, 1, NULL, "view rgb b" },
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{ entry::Key::KeyA, entry::Modifier::None, 1, NULL, "view rgb a" },
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{ entry::Key::KeyH, entry::Modifier::None, 1, NULL, "view help" },
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{ entry::Key::KeyS, entry::Modifier::None, 1, NULL, "view sdf" },
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INPUT_BINDING_END
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};
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static const char* s_bindingName[] =
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{
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"App",
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"View",
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};
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BX_STATIC_ASSERT(Binding::Count == BX_COUNTOF(s_bindingName) );
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static const InputBinding* s_binding[] =
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{
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s_bindingApp,
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s_bindingView,
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};
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BX_STATIC_ASSERT(Binding::Count == BX_COUNTOF(s_binding) );
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struct View
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{
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View()
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: m_fileIndex(0)
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, m_scaleFn(0)
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, m_mip(0)
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, m_layer(0)
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, m_abgr(UINT32_MAX)
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, m_posx(0.0f)
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, m_posy(0.0f)
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, m_zoom(1.0f)
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, m_angle(0.0f)
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, m_filter(true)
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, m_fit(true)
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, m_alpha(false)
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, m_help(false)
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, m_sdf(false)
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{
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}
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~View()
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{
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}
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int32_t cmd(int32_t _argc, char const* const* _argv)
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{
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if (_argc >= 2)
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{
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if (0 == bx::strCmp(_argv[1], "mip") )
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{
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if (_argc >= 3)
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{
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uint32_t mip = m_mip;
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if (0 == bx::strCmp(_argv[2], "next") )
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{
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++mip;
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}
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else if (0 == bx::strCmp(_argv[2], "prev") )
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{
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--mip;
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}
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else if (0 == bx::strCmp(_argv[2], "last") )
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{
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mip = INT32_MAX;
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}
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else
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{
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mip = atoi(_argv[2]);
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}
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m_mip = bx::uint32_iclamp(mip, 0, m_info.numMips-1);
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}
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else
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{
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m_mip = 0;
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}
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}
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if (0 == bx::strCmp(_argv[1], "layer") )
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{
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if (_argc >= 3)
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{
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uint32_t layer = m_layer;
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if (0 == bx::strCmp(_argv[2], "next") )
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{
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++layer;
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}
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else if (0 == bx::strCmp(_argv[2], "prev") )
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{
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--layer;
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}
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else if (0 == bx::strCmp(_argv[2], "last") )
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{
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layer = INT32_MAX;
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}
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else
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{
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layer = atoi(_argv[2]);
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}
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m_layer = bx::uint32_iclamp(layer, 0, m_info.numLayers-1);
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}
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else
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{
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m_layer = 0;
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}
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}
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else if (0 == bx::strCmp(_argv[1], "pan") )
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{
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if (_argc >= 3)
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{
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if (_argc >= 4)
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{
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float yy;
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bx::fromString(&yy, _argv[3]);
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if (_argv[3][0] == '+'
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|| _argv[3][0] == '-')
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{
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m_posy += yy;
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}
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else
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{
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m_posy = yy;
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}
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}
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float xx;
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bx::fromString(&xx, _argv[2]);
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if (_argv[2][0] == '+'
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|| _argv[2][0] == '-')
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{
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m_posx += xx;
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}
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else
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{
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m_posx = xx;
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}
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}
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else
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{
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m_posx = 0.0f;
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m_posy = 0.0f;
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}
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}
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else if (0 == bx::strCmp(_argv[1], "zoom") )
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{
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if (_argc >= 3)
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{
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float zoom;
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bx::fromString(&zoom, _argv[2]);
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if (_argv[2][0] == '+'
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|| _argv[2][0] == '-')
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{
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m_zoom += zoom;
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}
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else
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{
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m_zoom = zoom;
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}
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m_zoom = bx::fclamp(m_zoom, 0.01f, 10.0f);
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}
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else
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{
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m_zoom = 1.0f;
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}
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}
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else if (0 == bx::strCmp(_argv[1], "rotate") )
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{
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if (_argc >= 3)
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{
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float angle;
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bx::fromString(&angle, _argv[2]);
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if (_argv[2][0] == '+'
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|| _argv[2][0] == '-')
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{
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m_angle += bx::toRad(angle);
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}
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else
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{
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m_angle = bx::toRad(angle);
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}
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m_angle = bx::fwrap(m_angle, bx::kPi*2.0f);
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}
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else
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{
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m_angle = 0.0f;
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}
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}
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else if (0 == bx::strCmp(_argv[1], "filter") )
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{
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if (_argc >= 3)
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{
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m_filter = bx::toBool(_argv[2]);
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}
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else
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{
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m_filter ^= true;
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}
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}
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else if (0 == bx::strCmp(_argv[1], "fit") )
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{
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if (_argc >= 3)
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{
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m_fit = bx::toBool(_argv[2]);
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}
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else
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{
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m_fit ^= true;
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}
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}
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else if (0 == bx::strCmp(_argv[1], "file-up") )
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{
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m_fileIndex = bx::uint32_satsub(m_fileIndex, 1);
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}
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else if (0 == bx::strCmp(_argv[1], "file-down") )
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{
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uint32_t numFiles = bx::uint32_satsub(uint32_t(m_fileList.size() ), 1);
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++m_fileIndex;
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m_fileIndex = bx::uint32_min(m_fileIndex, numFiles);
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}
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else if (0 == bx::strCmp(_argv[1], "rgb") )
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{
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if (_argc >= 3)
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{
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if (_argv[2][0] == 'r')
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{
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m_abgr ^= 0x000000ff;
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}
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else if (_argv[2][0] == 'g')
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{
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m_abgr ^= 0x0000ff00;
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}
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else if (_argv[2][0] == 'b')
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{
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m_abgr ^= 0x00ff0000;
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}
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else if (_argv[2][0] == 'a')
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{
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m_alpha ^= true;
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}
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}
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else
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{
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m_abgr = UINT32_MAX;
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m_alpha = false;
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}
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}
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else if (0 == bx::strCmp(_argv[1], "sdf") )
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{
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m_sdf ^= true;
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}
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else if (0 == bx::strCmp(_argv[1], "help") )
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{
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m_help ^= true;
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}
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}
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return 0;
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}
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void updateFileList(const char* _path, const char* _fileName = "")
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{
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std::string path = _path;
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DIR* dir = opendir(_path);
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if (NULL == dir)
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{
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path = ".";
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}
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dir = opendir(path.c_str() );
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if (NULL != dir)
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{
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for (dirent* item = readdir(dir); NULL != item; item = readdir(dir) )
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{
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if (0 == (item->d_type & DT_DIR) )
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{
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const char* ext = bx::strRFind(item->d_name, '.');
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if (NULL != ext)
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{
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ext += 1;
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bool supported = false;
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for (uint32_t ii = 0; ii < BX_COUNTOF(s_supportedExt); ++ii)
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{
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if (0 == bx::strCmpI(ext, s_supportedExt[ii]) )
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{
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supported = true;
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break;
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}
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}
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if (supported)
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{
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if (0 == bx::strCmp(_fileName, item->d_name) )
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{
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m_fileIndex = uint32_t(m_fileList.size() );
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}
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std::string name = path;
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char ch = name[name.size()-1];
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name += '/' == ch || '\\' == ch ? "" : "/";
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name += item->d_name;
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m_fileList.push_back(name);
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}
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}
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}
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}
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closedir(dir);
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}
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}
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typedef stl::vector<std::string> FileList;
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FileList m_fileList;
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bgfx::TextureInfo m_info;
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uint32_t m_fileIndex;
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uint32_t m_scaleFn;
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uint32_t m_mip;
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uint32_t m_layer;
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uint32_t m_abgr;
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float m_posx;
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float m_posy;
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float m_zoom;
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float m_angle;
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bool m_filter;
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bool m_fit;
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bool m_alpha;
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bool m_help;
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bool m_sdf;
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};
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int cmdView(CmdContext* /*_context*/, void* _userData, int _argc, char const* const* _argv)
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{
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View* view = static_cast<View*>(_userData);
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return view->cmd(_argc, _argv);
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}
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struct PosUvColorVertex
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{
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float m_x;
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float m_y;
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float m_u;
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float m_v;
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uint32_t m_abgr;
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static void init()
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{
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ms_decl
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.begin()
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.add(bgfx::Attrib::Position, 2, bgfx::AttribType::Float)
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.add(bgfx::Attrib::TexCoord0, 2, bgfx::AttribType::Float)
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.add(bgfx::Attrib::Color0, 4, bgfx::AttribType::Uint8, true)
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.end();
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}
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static bgfx::VertexDecl ms_decl;
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};
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bgfx::VertexDecl PosUvColorVertex::ms_decl;
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bool screenQuad(int32_t _x, int32_t _y, int32_t _width, uint32_t _height, uint32_t _abgr, float _maxu = 1.0f, float _maxv = 1.0f)
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{
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if (6 == bgfx::getAvailTransientVertexBuffer(6, PosUvColorVertex::ms_decl) )
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{
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bgfx::TransientVertexBuffer vb;
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bgfx::allocTransientVertexBuffer(&vb, 6, PosUvColorVertex::ms_decl);
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PosUvColorVertex* vertex = (PosUvColorVertex*)vb.data;
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const float widthf = float(_width);
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const float heightf = float(_height);
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const float minx = float(_x);
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const float miny = float(_y);
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const float maxx = minx+widthf;
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const float maxy = miny+heightf;
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const float minu = 0.0f;
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const float maxu = _maxu;
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const float minv = 0.0f;
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const float maxv = _maxv;
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vertex[0].m_x = minx;
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vertex[0].m_y = miny;
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vertex[0].m_u = minu;
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vertex[0].m_v = minv;
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vertex[1].m_x = maxx;
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vertex[1].m_y = miny;
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vertex[1].m_u = maxu;
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vertex[1].m_v = minv;
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vertex[2].m_x = maxx;
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vertex[2].m_y = maxy;
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vertex[2].m_u = maxu;
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vertex[2].m_v = maxv;
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vertex[3].m_x = maxx;
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vertex[3].m_y = maxy;
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vertex[3].m_u = maxu;
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vertex[3].m_v = maxv;
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vertex[4].m_x = minx;
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vertex[4].m_y = maxy;
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vertex[4].m_u = minu;
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vertex[4].m_v = maxv;
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vertex[5].m_x = minx;
|
|
vertex[5].m_y = miny;
|
|
vertex[5].m_u = minu;
|
|
vertex[5].m_v = minv;
|
|
|
|
vertex[0].m_abgr = _abgr;
|
|
vertex[1].m_abgr = _abgr;
|
|
vertex[2].m_abgr = _abgr;
|
|
vertex[3].m_abgr = _abgr;
|
|
vertex[4].m_abgr = _abgr;
|
|
vertex[5].m_abgr = _abgr;
|
|
|
|
bgfx::setVertexBuffer(0, &vb);
|
|
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
template<bx::LerpFn lerpT, bx::EaseFn easeT>
|
|
struct InterpolatorT
|
|
{
|
|
float from;
|
|
float to;
|
|
float duration;
|
|
int64_t offset;
|
|
|
|
InterpolatorT(float _value)
|
|
{
|
|
reset(_value);
|
|
}
|
|
|
|
void reset(float _value)
|
|
{
|
|
from = _value;
|
|
to = _value;
|
|
duration = 0.0;
|
|
offset = bx::getHPCounter();
|
|
}
|
|
|
|
void set(float _value, float _duration)
|
|
{
|
|
if (_value != to)
|
|
{
|
|
from = getValue();
|
|
to = _value;
|
|
duration = _duration;
|
|
offset = bx::getHPCounter();
|
|
}
|
|
}
|
|
|
|
float getValue()
|
|
{
|
|
|
|
if (duration > 0.0)
|
|
{
|
|
const double freq = double(bx::getHPFrequency() );
|
|
int64_t now = bx::getHPCounter();
|
|
float time = (float)(double(now - offset) / freq);
|
|
float lerp = bx::fclamp(time, 0.0, duration) / duration;
|
|
return lerpT(from, to, easeT(lerp) );
|
|
}
|
|
|
|
return to;
|
|
}
|
|
};
|
|
|
|
typedef InterpolatorT<bx::flerp, bx::easeInOutQuad> Interpolator;
|
|
typedef InterpolatorT<bx::angleLerp, bx::easeInOutCubic> InterpolatorAngle;
|
|
|
|
void keyBindingHelp(const char* _bindings, const char* _description)
|
|
{
|
|
ImGui::TextColored(ImVec4(1.0f, 1.0f, 0.0f, 1.0f), _bindings);
|
|
ImGui::SameLine(100);
|
|
ImGui::Text(_description);
|
|
}
|
|
|
|
void associate()
|
|
{
|
|
#if BX_PLATFORM_WINDOWS
|
|
std::string str;
|
|
|
|
char exec[MAX_PATH];
|
|
GetModuleFileNameA(GetModuleHandleA(NULL), exec, MAX_PATH);
|
|
|
|
std::string strExec = bx::replaceAll<std::string>(exec, "\\", "\\\\");
|
|
|
|
std::string value;
|
|
bx::stringPrintf(value, "@=\"\\\"%s\\\" \\\"%%1\\\"\"\r\n\r\n", strExec.c_str() );
|
|
|
|
str += "Windows Registry Editor Version 5.00\r\n\r\n";
|
|
|
|
str += "[HKEY_CLASSES_ROOT\\texturev\\shell\\open\\command]\r\n";
|
|
str += value;
|
|
|
|
str += "[HKEY_CLASSES_ROOT\\Applications\\texturev.exe\\shell\\open\\command]\r\n";
|
|
str += value;
|
|
|
|
for (uint32_t ii = 0; ii < BX_COUNTOF(s_supportedExt); ++ii)
|
|
{
|
|
const char* ext = s_supportedExt[ii];
|
|
|
|
bx::stringPrintf(str, "[-HKEY_CLASSES_ROOT\\.%s]\r\n\r\n", ext);
|
|
bx::stringPrintf(str, "[-HKEY_CURRENT_USER\\Software\\Classes\\.%s]\r\n\r\n", ext);
|
|
|
|
bx::stringPrintf(str, "[HKEY_CLASSES_ROOT\\.%s]\r\n@=\"texturev\"\r\n\r\n", ext);
|
|
bx::stringPrintf(str, "[HKEY_CURRENT_USER\\Software\\Classes\\.%s]\r\n@=\"texturev\"\r\n\r\n", ext);
|
|
}
|
|
|
|
char temp[MAX_PATH];
|
|
GetTempPathA(MAX_PATH, temp);
|
|
bx::strCat(temp, MAX_PATH, "\\texturev.reg");
|
|
|
|
bx::FileWriter writer;
|
|
bx::Error err;
|
|
if (bx::open(&writer, temp, false, &err) )
|
|
{
|
|
bx::write(&writer, str.c_str(), uint32_t(str.length()), &err);
|
|
bx::close(&writer);
|
|
|
|
if (err.isOk() )
|
|
{
|
|
std::string cmd;
|
|
bx::stringPrintf(cmd, "regedit.exe /s %s", temp);
|
|
|
|
bx::ProcessReader reader;
|
|
if (bx::open(&reader, cmd.c_str(), &err) )
|
|
{
|
|
bx::close(&reader);
|
|
}
|
|
}
|
|
}
|
|
#elif BX_PLATFORM_LINUX
|
|
std::string str;
|
|
str += "#/bin/bash\n\n";
|
|
|
|
for (uint32_t ii = 0; ii < BX_COUNTOF(s_supportedExt); ++ii)
|
|
{
|
|
const char* ext = s_supportedExt[ii];
|
|
bx::stringPrintf(str, "xdg-mime default texturev.desktop image/%s\n", ext);
|
|
}
|
|
|
|
str += "\n";
|
|
|
|
bx::FileWriter writer;
|
|
bx::Error err;
|
|
if (bx::open(&writer, "/tmp/texturev.sh", false, &err) )
|
|
{
|
|
bx::write(&writer, str.c_str(), uint32_t(str.length()), &err);
|
|
bx::close(&writer);
|
|
|
|
if (err.isOk() )
|
|
{
|
|
bx::ProcessReader reader;
|
|
if (bx::open(&reader, "/bin/bash /tmp/texturev.sh", &err) )
|
|
{
|
|
bx::close(&reader);
|
|
}
|
|
}
|
|
}
|
|
#endif // BX_PLATFORM_WINDOWS
|
|
}
|
|
|
|
void help(const char* _error = NULL)
|
|
{
|
|
if (NULL != _error)
|
|
{
|
|
fprintf(stderr, "Error:\n%s\n\n", _error);
|
|
}
|
|
|
|
fprintf(stderr
|
|
, "texturev, bgfx texture viewer tool, version %d.%d.%d.\n"
|
|
"Copyright 2011-2017 Branimir Karadzic. All rights reserved.\n"
|
|
"License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause\n\n"
|
|
, BGFX_TEXTUREV_VERSION_MAJOR
|
|
, BGFX_TEXTUREV_VERSION_MINOR
|
|
, BGFX_API_VERSION
|
|
);
|
|
|
|
fprintf(stderr
|
|
, "Usage: texturev <file path>\n"
|
|
"\n"
|
|
"Supported input file types:\n"
|
|
);
|
|
|
|
for (uint32_t ii = 0; ii < BX_COUNTOF(s_supportedExt); ++ii)
|
|
{
|
|
fprintf(stderr, " *.%s\n", s_supportedExt[ii]);
|
|
}
|
|
|
|
fprintf(stderr
|
|
, "\n"
|
|
"Options:\n"
|
|
" -h, --help Help.\n"
|
|
" -v, --version Version information only.\n"
|
|
" --associate Associate file extensions with texturev.\n"
|
|
"\n"
|
|
"For additional information, see https://github.com/bkaradzic/bgfx\n"
|
|
);
|
|
}
|
|
|
|
int _main_(int _argc, char** _argv)
|
|
{
|
|
bx::CommandLine cmdLine(_argc, _argv);
|
|
|
|
if (cmdLine.hasArg('v', "version") )
|
|
{
|
|
fprintf(stderr
|
|
, "texturev, bgfx texture viewer tool, version %d.%d.%d.\n"
|
|
, BGFX_TEXTUREV_VERSION_MAJOR
|
|
, BGFX_TEXTUREV_VERSION_MINOR
|
|
, BGFX_API_VERSION
|
|
);
|
|
return EXIT_SUCCESS;
|
|
}
|
|
|
|
if (cmdLine.hasArg('h', "help") )
|
|
{
|
|
help();
|
|
return EXIT_FAILURE;
|
|
}
|
|
else if (cmdLine.hasArg("associate") )
|
|
{
|
|
associate();
|
|
return EXIT_FAILURE;
|
|
}
|
|
|
|
uint32_t width = 1280;
|
|
uint32_t height = 720;
|
|
uint32_t debug = BGFX_DEBUG_TEXT;
|
|
uint32_t reset = BGFX_RESET_VSYNC;
|
|
|
|
inputAddBindings(s_bindingName[Binding::App], s_binding[Binding::App]);
|
|
inputAddBindings(s_bindingName[Binding::View], s_binding[Binding::View]);
|
|
|
|
View view;
|
|
cmdAdd("view", cmdView, &view);
|
|
|
|
bgfx::init();
|
|
bgfx::reset(width, height, reset);
|
|
|
|
// Set view 0 clear state.
|
|
bgfx::setViewClear(BACKGROUND_VIEW_ID
|
|
, BGFX_CLEAR_COLOR|BGFX_CLEAR_DEPTH
|
|
, 0x000000ff
|
|
, 1.0f
|
|
, 0
|
|
);
|
|
|
|
imguiCreate();
|
|
|
|
PosUvColorVertex::init();
|
|
|
|
const bgfx::Caps* caps = bgfx::getCaps();
|
|
bgfx::RendererType::Enum type = caps->rendererType;
|
|
|
|
bgfx::ShaderHandle vsTexture = bgfx::createEmbeddedShader(s_embeddedShaders, type, "vs_texture");
|
|
bgfx::ShaderHandle fsTexture = bgfx::createEmbeddedShader(s_embeddedShaders, type, "fs_texture");
|
|
bgfx::ShaderHandle fsTextureArray = bgfx::createEmbeddedShader(s_embeddedShaders, type, "fs_texture_array");
|
|
|
|
bgfx::ProgramHandle textureProgram = bgfx::createProgram(
|
|
vsTexture
|
|
, fsTexture
|
|
, true
|
|
);
|
|
bgfx::ProgramHandle textureArrayProgram = bgfx::createProgram(
|
|
vsTexture
|
|
, bgfx::isValid(fsTextureArray)
|
|
? fsTextureArray
|
|
: fsTexture
|
|
, true
|
|
);
|
|
|
|
bgfx::ProgramHandle textureCubeProgram = bgfx::createProgram(
|
|
bgfx::createEmbeddedShader(s_embeddedShaders, type, "vs_texture_cube")
|
|
, bgfx::createEmbeddedShader(s_embeddedShaders, type, "fs_texture_cube")
|
|
, true
|
|
);
|
|
|
|
bgfx::ProgramHandle textureSdfProgram = bgfx::createProgram(
|
|
vsTexture
|
|
, bgfx::createEmbeddedShader(s_embeddedShaders, type, "fs_texture_sdf")
|
|
, true);
|
|
|
|
bgfx::ProgramHandle texture3DProgram = bgfx::createProgram(
|
|
vsTexture
|
|
, bgfx::createEmbeddedShader(s_embeddedShaders, type, "fs_texture_3d")
|
|
, true);
|
|
|
|
bgfx::UniformHandle s_texColor = bgfx::createUniform("s_texColor", bgfx::UniformType::Int1);
|
|
bgfx::UniformHandle u_mtx = bgfx::createUniform("u_mtx", bgfx::UniformType::Mat4);
|
|
bgfx::UniformHandle u_params = bgfx::createUniform("u_params", bgfx::UniformType::Vec4);
|
|
|
|
const uint32_t checkerBoardSize = 64;
|
|
bgfx::TextureHandle checkerBoard;
|
|
{
|
|
const bgfx::Memory* mem = bgfx::alloc(checkerBoardSize*checkerBoardSize*4);
|
|
bimg::imageCheckerboard(mem->data, checkerBoardSize, checkerBoardSize, 8, 0xff8e8e8e, 0xff5d5d5d);
|
|
checkerBoard = bgfx::createTexture2D(checkerBoardSize, checkerBoardSize, false, 1
|
|
, bgfx::TextureFormat::BGRA8
|
|
, 0
|
|
| BGFX_TEXTURE_MIN_POINT
|
|
| BGFX_TEXTURE_MIP_POINT
|
|
| BGFX_TEXTURE_MAG_POINT
|
|
, mem
|
|
);
|
|
}
|
|
|
|
float speed = 0.37f;
|
|
float time = 0.0f;
|
|
|
|
Interpolator mip(0.0f);
|
|
Interpolator layer(0.0f);
|
|
Interpolator zoom(1.0f);
|
|
InterpolatorAngle angle(0.0f);
|
|
Interpolator scale(1.0f);
|
|
Interpolator posx(0.0f);
|
|
Interpolator posy(0.0f);
|
|
|
|
const char* filePath = _argc < 2 ? "" : _argv[1];
|
|
bool directory = false;
|
|
|
|
bx::FileInfo fi;
|
|
bx::stat(filePath, fi);
|
|
directory = bx::FileInfo::Directory == fi.m_type;
|
|
|
|
std::string path = filePath;
|
|
if (!directory)
|
|
{
|
|
const char* fileName = directory ? filePath : bx::baseName(filePath);
|
|
path.assign(filePath, fileName);
|
|
view.updateFileList(path.c_str(), fileName);
|
|
}
|
|
else
|
|
{
|
|
view.updateFileList(path.c_str() );
|
|
}
|
|
|
|
int exitcode = EXIT_SUCCESS;
|
|
bgfx::TextureHandle texture = BGFX_INVALID_HANDLE;
|
|
|
|
if (view.m_fileList.empty() )
|
|
{
|
|
exitcode = EXIT_FAILURE;
|
|
if (2 > _argc)
|
|
{
|
|
help("File path is not specified.");
|
|
}
|
|
else
|
|
{
|
|
fprintf(stderr, "Unable to load '%s' texture.\n", filePath);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
uint32_t fileIndex = 0;
|
|
bool dragging = false;
|
|
|
|
entry::MouseState mouseStatePrev;
|
|
entry::MouseState mouseState;
|
|
while (!entry::processEvents(width, height, debug, reset, &mouseState) )
|
|
{
|
|
imguiBeginFrame(mouseState.m_mx
|
|
, mouseState.m_my
|
|
, (mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0)
|
|
| (mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0)
|
|
| (mouseState.m_buttons[entry::MouseButton::Middle] ? IMGUI_MBUT_MIDDLE : 0)
|
|
, mouseState.m_mz
|
|
, uint16_t(width)
|
|
, uint16_t(height)
|
|
);
|
|
|
|
static bool help = false;
|
|
|
|
static bool mouseDelta = false;
|
|
if (!mouseDelta)
|
|
{
|
|
mouseStatePrev = mouseState;
|
|
mouseDelta = true;
|
|
}
|
|
|
|
int32_t zoomDelta = mouseState.m_mz - mouseStatePrev.m_mz;
|
|
if (zoomDelta != 0)
|
|
{
|
|
char exec[64];
|
|
bx::snprintf(exec, BX_COUNTOF(exec), "view zoom %+f", -zoomDelta*0.1f);
|
|
cmdExec(exec);
|
|
}
|
|
|
|
if (mouseState.m_buttons[entry::MouseButton::Left] != mouseStatePrev.m_buttons[entry::MouseButton::Left])
|
|
{
|
|
dragging = !!mouseState.m_buttons[entry::MouseButton::Left];
|
|
}
|
|
|
|
if (dragging)
|
|
{
|
|
float xDelta = float(mouseStatePrev.m_mx - mouseState.m_mx);
|
|
float yDelta = float(mouseStatePrev.m_my - mouseState.m_my);
|
|
|
|
char exec[64];
|
|
bx::snprintf(exec, BX_COUNTOF(exec), "view pan %+f %+f", xDelta, yDelta);
|
|
cmdExec(exec);
|
|
}
|
|
|
|
mouseStatePrev = mouseState;
|
|
|
|
if (help == false
|
|
&& help != view.m_help)
|
|
{
|
|
ImGui::OpenPopup("Help");
|
|
}
|
|
|
|
if (ImGui::BeginPopupModal("Help", NULL, ImGuiWindowFlags_AlwaysAutoResize) )
|
|
{
|
|
ImGui::SetWindowFontScale(1.0f);
|
|
|
|
ImGui::Text(
|
|
"texturev, bgfx texture viewer tool " ICON_KI_WRENCH ", version %d.%d.%d.\n"
|
|
"Copyright 2011-2017 Branimir Karadzic. All rights reserved.\n"
|
|
"License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause\n"
|
|
, BGFX_TEXTUREV_VERSION_MAJOR
|
|
, BGFX_TEXTUREV_VERSION_MINOR
|
|
, BGFX_API_VERSION
|
|
);
|
|
ImGui::Separator();
|
|
ImGui::NextLine();
|
|
|
|
ImGui::Text("Key bindings:\n\n");
|
|
|
|
ImGui::PushFont(ImGui::Font::Mono);
|
|
keyBindingHelp("ESC", "Exit.");
|
|
keyBindingHelp("h", "Toggle help screen.");
|
|
keyBindingHelp("f", "Toggle full-screen.");
|
|
ImGui::NextLine();
|
|
|
|
keyBindingHelp("LMB+drag", "Pan.");
|
|
keyBindingHelp("=/- or MW", "Zoom in/out.");
|
|
keyBindingHelp("z/Z", "Rotate.");
|
|
keyBindingHelp("0", "Reset.");
|
|
keyBindingHelp("1", "Fit to window.");
|
|
ImGui::NextLine();
|
|
|
|
keyBindingHelp("<", "Reset MIP level.");
|
|
keyBindingHelp(",/,", "MIP level up/down.");
|
|
keyBindingHelp("/", "Toggle linear/point texture sampling.");
|
|
ImGui::NextLine();
|
|
|
|
keyBindingHelp("left", "Previous layer in texture array.");
|
|
keyBindingHelp("right", "Next layer in texture array.");
|
|
ImGui::NextLine();
|
|
|
|
keyBindingHelp("up", "Previous texture.");
|
|
keyBindingHelp("down", "Next texture.");
|
|
ImGui::NextLine();
|
|
|
|
keyBindingHelp("r/g/b", "Toggle R, G, or B color channel.");
|
|
keyBindingHelp("a", "Toggle alpha blending.");
|
|
ImGui::NextLine();
|
|
|
|
keyBindingHelp("s", "Toggle Multi-channel SDF rendering");
|
|
ImGui::NextLine();
|
|
|
|
ImGui::PopFont();
|
|
|
|
ImGui::Dummy(ImVec2(0.0f, 0.0f) );
|
|
ImGui::SameLine(ImGui::GetWindowWidth() - 136.0f);
|
|
if (ImGui::Button("Close", ImVec2(128.0f, 0.0f) )
|
|
|| !view.m_help)
|
|
{
|
|
view.m_help = false;
|
|
ImGui::CloseCurrentPopup();
|
|
}
|
|
|
|
ImGui::EndPopup();
|
|
}
|
|
|
|
help = view.m_help;
|
|
|
|
imguiEndFrame();
|
|
|
|
if (!bgfx::isValid(texture)
|
|
|| view.m_fileIndex != fileIndex)
|
|
{
|
|
if (bgfx::isValid(texture) )
|
|
{
|
|
bgfx::destroyTexture(texture);
|
|
}
|
|
|
|
fileIndex = view.m_fileIndex;
|
|
|
|
filePath = view.m_fileList[view.m_fileIndex].c_str();
|
|
|
|
texture = loadTexture(filePath
|
|
, 0
|
|
| BGFX_TEXTURE_U_CLAMP
|
|
| BGFX_TEXTURE_V_CLAMP
|
|
| BGFX_TEXTURE_W_CLAMP
|
|
, 0
|
|
, &view.m_info
|
|
);
|
|
|
|
std::string title;
|
|
if (isValid(texture) )
|
|
{
|
|
const char* name = "";
|
|
if (view.m_info.cubeMap)
|
|
{
|
|
name = " CubeMap";
|
|
}
|
|
else if (1 < view.m_info.depth)
|
|
{
|
|
name = " 3D";
|
|
view.m_info.numLayers = view.m_info.depth;
|
|
}
|
|
else if (1 < view.m_info.numLayers)
|
|
{
|
|
name = " 2D Array";
|
|
}
|
|
|
|
bx::stringPrintf(title, "%s (%d x %d%s, mips: %d, layers %d, %s)"
|
|
, filePath
|
|
, view.m_info.width
|
|
, view.m_info.height
|
|
, name
|
|
, view.m_info.numMips
|
|
, view.m_info.numLayers
|
|
, bimg::getName(bimg::TextureFormat::Enum(view.m_info.format) )
|
|
);
|
|
}
|
|
else
|
|
{
|
|
bx::stringPrintf(title, "Failed to load %s!", filePath);
|
|
}
|
|
entry::WindowHandle handle = { 0 };
|
|
entry::setWindowTitle(handle, title.c_str() );
|
|
}
|
|
|
|
int64_t now = bx::getHPCounter();
|
|
static int64_t last = now;
|
|
const int64_t frameTime = now - last;
|
|
last = now;
|
|
const double freq = double(bx::getHPFrequency() );
|
|
|
|
time += (float)(frameTime*speed/freq);
|
|
|
|
float transitionTime = dragging ? 0.0f : 0.25f;
|
|
|
|
posx.set(view.m_posx, transitionTime);
|
|
posy.set(view.m_posy, transitionTime);
|
|
|
|
float ortho[16];
|
|
|
|
bx::mtxOrtho(ortho, 0.0f, float(width), float(height), 0.0f, 0.0f, 1000.0f, 0.0f, caps->homogeneousDepth);
|
|
bgfx::setViewTransform(BACKGROUND_VIEW_ID, NULL, ortho);
|
|
bgfx::setViewRect(BACKGROUND_VIEW_ID, 0, 0, uint16_t(width), uint16_t(height) );
|
|
|
|
screenQuad(
|
|
0
|
|
, 0
|
|
, width
|
|
, height
|
|
, view.m_alpha ? UINT32_MAX : 0
|
|
, float(width )/float(checkerBoardSize)
|
|
, float(height)/float(checkerBoardSize)
|
|
);
|
|
bgfx::setTexture(0
|
|
, s_texColor
|
|
, checkerBoard
|
|
);
|
|
bgfx::setState(0
|
|
| BGFX_STATE_RGB_WRITE
|
|
| BGFX_STATE_ALPHA_WRITE
|
|
);
|
|
bgfx::submit(BACKGROUND_VIEW_ID
|
|
, textureProgram
|
|
);
|
|
|
|
float px = posx.getValue();
|
|
float py = posy.getValue();
|
|
bx::mtxOrtho(ortho, px-width/2, px+width/2, py+height/2, py-height/2, 0.0f, 1000.0f, 0.0f, caps->homogeneousDepth);
|
|
bgfx::setViewTransform(IMAGE_VIEW_ID, NULL, ortho);
|
|
bgfx::setViewRect(IMAGE_VIEW_ID, 0, 0, uint16_t(width), uint16_t(height) );
|
|
|
|
bgfx::dbgTextClear();
|
|
|
|
if (view.m_fit)
|
|
{
|
|
scale.set(
|
|
bx::fmin( float(width) / float(view.m_info.width)
|
|
, float(height) / float(view.m_info.height)
|
|
)
|
|
, 0.1f
|
|
);
|
|
}
|
|
else
|
|
{
|
|
scale.set(1.0f, 0.1f);
|
|
}
|
|
|
|
zoom.set(view.m_zoom, transitionTime);
|
|
angle.set(view.m_angle, transitionTime);
|
|
|
|
float ss = scale.getValue()
|
|
* zoom.getValue()
|
|
;
|
|
|
|
screenQuad(
|
|
-int(view.m_info.width * ss)/2
|
|
, -int(view.m_info.height * ss)/2
|
|
, int(view.m_info.width * ss)
|
|
, int(view.m_info.height * ss)
|
|
, view.m_abgr
|
|
);
|
|
|
|
float rotz[16];
|
|
bx::mtxRotateZ(rotz, angle.getValue() );
|
|
bgfx::setTransform(rotz);
|
|
|
|
float mtx[16];
|
|
bx::mtxRotateXY(mtx, 0.0f, time);
|
|
bgfx::setUniform(u_mtx, mtx);
|
|
|
|
mip.set(float(view.m_mip), 0.5f);
|
|
layer.set(float(view.m_layer), 0.25f);
|
|
|
|
float params[4] = { mip.getValue(), layer.getValue(), 0.0f, 0.0f };
|
|
if (1 < view.m_info.depth)
|
|
{
|
|
params[1] = layer.getValue()/view.m_info.depth;
|
|
}
|
|
|
|
bgfx::setUniform(u_params, params);
|
|
|
|
const uint32_t textureFlags = 0
|
|
| BGFX_TEXTURE_U_CLAMP
|
|
| BGFX_TEXTURE_V_CLAMP
|
|
| BGFX_TEXTURE_W_CLAMP
|
|
| (view.m_filter ? 0 : 0
|
|
| BGFX_TEXTURE_MIN_POINT
|
|
| BGFX_TEXTURE_MIP_POINT
|
|
| BGFX_TEXTURE_MAG_POINT
|
|
)
|
|
;
|
|
|
|
bgfx::setTexture(0
|
|
, s_texColor
|
|
, texture
|
|
, textureFlags
|
|
);
|
|
bgfx::setState(0
|
|
| BGFX_STATE_RGB_WRITE
|
|
| BGFX_STATE_ALPHA_WRITE
|
|
| (view.m_alpha ? BGFX_STATE_BLEND_ALPHA : BGFX_STATE_NONE)
|
|
);
|
|
|
|
bgfx:: ProgramHandle program = textureProgram;
|
|
if (1 < view.m_info.depth)
|
|
{
|
|
program = texture3DProgram;
|
|
}
|
|
else if (view.m_info.cubeMap)
|
|
{
|
|
program = textureCubeProgram;
|
|
}
|
|
else if (1 < view.m_info.numLayers)
|
|
{
|
|
program = textureArrayProgram;
|
|
}
|
|
else if (view.m_sdf)
|
|
{
|
|
program = textureSdfProgram;
|
|
}
|
|
|
|
bgfx::submit(IMAGE_VIEW_ID, program);
|
|
|
|
bgfx::frame();
|
|
}
|
|
}
|
|
|
|
if (bgfx::isValid(texture) )
|
|
{
|
|
bgfx::destroyTexture(texture);
|
|
}
|
|
bgfx::destroyTexture(checkerBoard);
|
|
bgfx::destroyUniform(s_texColor);
|
|
bgfx::destroyUniform(u_mtx);
|
|
bgfx::destroyUniform(u_params);
|
|
bgfx::destroyProgram(textureProgram);
|
|
bgfx::destroyProgram(textureArrayProgram);
|
|
bgfx::destroyProgram(textureCubeProgram);
|
|
bgfx::destroyProgram(textureSdfProgram);
|
|
|
|
imguiDestroy();
|
|
|
|
bgfx::shutdown();
|
|
|
|
return exitcode;
|
|
}
|