10 lines
106 B
GLSL
10 lines
106 B
GLSL
#version 450
|
|
|
|
layout(location = 0) out mat4 m;
|
|
|
|
void main()
|
|
{
|
|
gl_Position = vec4(1.0);
|
|
m = mat4(1.0);
|
|
}
|