bgfx/3rdparty/spirv-cross/shaders-hlsl/vert/instancing.vert
Бранимир Караџић ac29dccc6a Added spirv-cross.
2019-01-09 19:23:47 -08:00

7 lines
96 B
GLSL

#version 310 es
void main()
{
gl_Position = vec4(float(gl_VertexIndex + gl_InstanceIndex));
}