bgfx/3rdparty/lodepng
2016-06-02 16:38:26 -07:00
..
lodepng.cpp texturec: Preserve precision of input texture. 2016-06-02 16:38:26 -07:00
lodepng.h Added 16-bit per channel PNG support. 2016-05-31 17:45:58 -07:00
README.md Added 16-bit per channel PNG support. 2016-05-31 17:45:58 -07:00

LodePNG

PNG encoder and decoder in C and C++.

Home page: http://lodev.org/lodepng/

Only two files are needed to allow your program to read and write PNG files: lodepng.cpp and lodepng.h.

The other files in the project are just examples, unit tests, etc...