.. |
00-helloworld
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Happy New Year!
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2017-01-01 00:18:41 -08:00 |
01-cubes
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Fixed projection matrix.
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2017-02-22 22:17:44 -08:00 |
02-metaballs
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Updated shaders.
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2017-02-24 19:43:40 -08:00 |
03-raymarch
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Updated makefiles to build spirv (#1025)
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2017-01-20 09:29:09 -08:00 |
04-mesh
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Fixed projection matrix.
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2017-02-22 22:17:44 -08:00 |
05-instancing
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Fixed projection matrix.
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2017-02-22 22:17:44 -08:00 |
06-bump
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Fixed projection matrix.
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2017-02-22 22:17:44 -08:00 |
07-callback
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Cleanup.
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2017-03-02 19:29:34 -08:00 |
08-update
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Cleanup.
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2017-03-11 22:17:34 -08:00 |
09-hdr
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Cleanup.
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2017-03-11 22:17:34 -08:00 |
10-font
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Fixing projection matrix in examples.
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2017-02-22 22:26:39 -08:00 |
11-fontsdf
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Cleanup.
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2017-03-11 22:17:34 -08:00 |
12-lod
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Fixed warnings.
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2017-03-12 18:25:23 -07:00 |
13-stencil
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Cleanup.
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2017-03-11 22:17:34 -08:00 |
14-shadowvolumes
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Fixed warnings.
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2017-03-12 18:25:23 -07:00 |
15-shadowmaps-simple
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Fixed issue #1077.
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2017-03-14 20:41:31 -07:00 |
16-shadowmaps
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Fixing projection matrix in examples.
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2017-02-22 22:26:39 -08:00 |
17-drawstress
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Fixed warnings.
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2017-03-12 18:25:23 -07:00 |
18-ibl
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Fixing projection matrix in examples.
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2017-02-22 22:26:39 -08:00 |
19-oit
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Fixed warnings.
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2017-03-12 18:25:23 -07:00 |
20-nanovg
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Fixed warnings.
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2017-03-12 18:25:23 -07:00 |
21-deferred
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Fixed warnings.
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2017-03-12 18:25:23 -07:00 |
22-windows
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Fixed warnings.
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2017-03-12 18:25:23 -07:00 |
23-vectordisplay
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Fixed warnings.
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2017-03-12 18:25:23 -07:00 |
24-nbody
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Fixed warnings.
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2017-03-12 18:25:23 -07:00 |
25-c99
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Fixed warnings.
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2017-03-12 18:25:23 -07:00 |
26-occlusion
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Fixed warnings.
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2017-03-12 18:25:23 -07:00 |
27-terrain
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Fixed warnings.
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2017-03-12 18:25:23 -07:00 |
28-wireframe
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Fixed warnings.
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2017-03-12 18:25:23 -07:00 |
29-debugdraw
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Fixed warnings.
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2017-03-12 18:25:23 -07:00 |
30-picking
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Fixed warnings.
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2017-03-12 18:25:23 -07:00 |
31-rsm
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Fixed warnings.
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2017-03-12 18:25:23 -07:00 |
32-particles
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Fixed warnings.
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2017-03-12 18:25:23 -07:00 |
assets
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Fixed issue #815.
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2016-06-22 19:53:04 -07:00 |
common
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Don't force stb image loader to use RGBA8.
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2017-03-14 14:28:11 +01:00 |
runtime
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Updated shaders.
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2017-03-14 20:43:08 -07:00 |
makefile
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Cleanup.
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2017-02-17 10:05:56 -08:00 |