bgfx/3rdparty/glslang/gtests/Link.FromFile.cpp
Бранимир Караџић 6bc0c3fb0a Updated glslang.
2019-02-01 20:57:13 -08:00

110 lines
4.0 KiB
C++

//
// Copyright (C) 2016 Google, Inc.
//
// All rights reserved.
//
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// modification, are permitted provided that the following conditions
// are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
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// with the distribution.
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// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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// POSSIBILITY OF SUCH DAMAGE.
#include <memory>
#include <gtest/gtest.h>
#include "TestFixture.h"
namespace glslangtest {
namespace {
using LinkTest = GlslangTest<
::testing::TestWithParam<std::vector<std::string>>>;
TEST_P(LinkTest, FromFile)
{
const auto& fileNames = GetParam();
const size_t fileCount = fileNames.size();
const EShMessages controls = DeriveOptions(Source::GLSL, Semantics::OpenGL, Target::AST);
GlslangResult result;
result.validationResult = true;
// Compile each input shader file.
std::vector<std::unique_ptr<glslang::TShader>> shaders;
for (size_t i = 0; i < fileCount; ++i) {
std::string contents;
tryLoadFile(GlobalTestSettings.testRoot + "/" + fileNames[i],
"input", &contents);
shaders.emplace_back(
new glslang::TShader(GetShaderStage(GetSuffix(fileNames[i]))));
auto* shader = shaders.back().get();
compile(shader, contents, "", controls);
result.shaderResults.push_back(
{fileNames[i], shader->getInfoLog(), shader->getInfoDebugLog()});
}
// Link all of them.
glslang::TProgram program;
for (const auto& shader : shaders) program.addShader(shader.get());
program.link(controls);
result.linkingOutput = program.getInfoLog();
result.linkingError = program.getInfoDebugLog();
std::ostringstream stream;
outputResultToStream(&stream, result, controls);
// Check with expected results.
const std::string expectedOutputFname =
GlobalTestSettings.testRoot + "/baseResults/" + fileNames.front() + ".out";
std::string expectedOutput;
tryLoadFile(expectedOutputFname, "expected output", &expectedOutput);
checkEqAndUpdateIfRequested(expectedOutput, stream.str(), expectedOutputFname);
}
// clang-format off
INSTANTIATE_TEST_CASE_P(
Glsl, LinkTest,
::testing::ValuesIn(std::vector<std::vector<std::string>>({
{"mains1.frag", "mains2.frag", "noMain1.geom", "noMain2.geom"},
{"noMain.vert", "mains.frag"},
{"link1.frag", "link2.frag", "link3.frag"},
{"recurse1.vert", "recurse1.frag", "recurse2.frag"},
{"300link.frag"},
{"300link2.frag"},
{"300link3.frag"},
{"empty.frag", "empty2.frag", "empty3.frag"},
{"150.tesc", "150.tese", "400.tesc", "400.tese", "410.tesc", "420.tesc", "420.tese"},
{"max_vertices_0.geom"},
{"es-link1.frag", "es-link2.frag"},
{"missingBodies.vert"}
}))
);
// clang-format on
} // anonymous namespace
} // namespace glslangtest