.. |
amalgamated.cpp
|
Cleanup.
|
2020-05-08 09:15:24 -07:00 |
amalgamated.mm
|
…
|
|
bgfx.cpp
|
Added ability to disable discrete GPU selection.
|
2020-07-06 12:29:05 -07:00 |
bgfx.idl.inl
|
add *_with_layout APIs (#2251)
|
2020-09-01 20:19:14 -07:00 |
bgfx_compute.sh
|
…
|
|
bgfx_p.h
|
Better frame buffer validation.
|
2020-08-27 12:42:37 -07:00 |
bgfx_shader.sh
|
Reverted #2021.
|
2020-05-12 07:11:01 -07:00 |
charset.h
|
…
|
|
config.h
|
Added ability to disable discrete GPU selection.
|
2020-07-06 12:29:05 -07:00 |
debug_renderdoc.cpp
|
…
|
|
debug_renderdoc.h
|
…
|
|
dxgi.cpp
|
only use srgb views into non-srgb backbuffers to enable flip presentation model (#2229)
|
2020-08-13 15:45:45 -07:00 |
dxgi.h
|
…
|
|
emscripten.h
|
Fixed emscripten build.
|
2020-06-19 20:36:44 -07:00 |
fs_clear0.bin.h
|
Vulkan cleanup for Webgpu (#2127)
|
2020-05-03 13:54:30 -07:00 |
fs_clear0.sc
|
…
|
|
fs_clear1.bin.h
|
Vulkan cleanup for Webgpu (#2127)
|
2020-05-03 13:54:30 -07:00 |
fs_clear1.sc
|
…
|
|
fs_clear2.bin.h
|
Vulkan cleanup for Webgpu (#2127)
|
2020-05-03 13:54:30 -07:00 |
fs_clear2.sc
|
…
|
|
fs_clear3.bin.h
|
Vulkan cleanup for Webgpu (#2127)
|
2020-05-03 13:54:30 -07:00 |
fs_clear3.sc
|
…
|
|
fs_clear4.bin.h
|
Vulkan cleanup for Webgpu (#2127)
|
2020-05-03 13:54:30 -07:00 |
fs_clear4.sc
|
…
|
|
fs_clear5.bin.h
|
Vulkan cleanup for Webgpu (#2127)
|
2020-05-03 13:54:30 -07:00 |
fs_clear5.sc
|
…
|
|
fs_clear6.bin.h
|
Vulkan cleanup for Webgpu (#2127)
|
2020-05-03 13:54:30 -07:00 |
fs_clear6.sc
|
…
|
|
fs_clear7.bin.h
|
Vulkan cleanup for Webgpu (#2127)
|
2020-05-03 13:54:30 -07:00 |
fs_clear7.sc
|
…
|
|
fs_debugfont.bin.h
|
Vulkan cleanup for Webgpu (#2127)
|
2020-05-03 13:54:30 -07:00 |
fs_debugfont.sc
|
…
|
|
glcontext_eagl.h
|
…
|
|
glcontext_eagl.mm
|
Fixed build.
|
2020-06-17 23:17:47 -07:00 |
glcontext_egl.cpp
|
Fixed Emscripten function calls.
|
2020-06-19 09:31:32 -07:00 |
glcontext_egl.h
|
…
|
|
glcontext_glx.cpp
|
…
|
|
glcontext_glx.h
|
…
|
|
glcontext_html5.cpp
|
Fixed Emscripten function calls.
|
2020-06-19 09:31:32 -07:00 |
glcontext_html5.h
|
…
|
|
glcontext_nsgl.h
|
…
|
|
glcontext_nsgl.mm
|
Add support for non main thread rendering for WGL and NSGL when developer provides context (#2241)
|
2020-08-25 07:47:46 -07:00 |
glcontext_wgl.cpp
|
Add support for non main thread rendering for WGL and NSGL when developer provides context (#2241)
|
2020-08-25 07:47:46 -07:00 |
glcontext_wgl.h
|
…
|
|
glimports.h
|
Revert "Revert "Avoid redundant uniform uploads (#2090)""
|
2020-04-07 23:43:21 -07:00 |
makefile
|
…
|
|
nvapi.cpp
|
RRenamed BX_CHECK to BX_ASSERT.
|
2020-06-16 10:06:18 -07:00 |
nvapi.h
|
…
|
|
renderer.h
|
Cleanup.
|
2020-06-18 21:20:01 -07:00 |
renderer_d3d.h
|
Cleanup.
|
2020-06-18 21:22:09 -07:00 |
renderer_d3d9.cpp
|
Cleanup.
|
2020-06-18 21:20:01 -07:00 |
renderer_d3d9.h
|
…
|
|
renderer_d3d11.cpp
|
improve explanatory comment about _SRGB backbuffers (#2230)
|
2020-08-13 16:00:35 -07:00 |
renderer_d3d11.h
|
RRenamed BX_CHECK to BX_ASSERT.
|
2020-06-16 10:06:18 -07:00 |
renderer_d3d12.cpp
|
Revert "[ VK/DX12] Bring setScissor on par with the other renderers (#2239)"
|
2020-08-22 09:10:49 -07:00 |
renderer_d3d12.h
|
Fixes for D3D12 on Linux.
|
2020-07-02 19:50:09 -07:00 |
renderer_gl.cpp
|
Fixes example 08 when using OpenGL (#2233)
|
2020-08-16 11:42:42 -07:00 |
renderer_gl.h
|
Cleanup.
|
2020-06-20 14:29:25 -07:00 |
renderer_gnm.cpp
|
…
|
|
renderer_mtl.h
|
re-init metal swapchain when providing a new native window handle (#2206)
|
2020-07-22 08:47:57 -07:00 |
renderer_mtl.mm
|
re-init metal swapchain when providing a new native window handle (#2206)
|
2020-07-22 08:47:57 -07:00 |
renderer_noop.cpp
|
…
|
|
renderer_nvn.cpp
|
…
|
|
renderer_vk.cpp
|
Revert "[ VK/DX12] Bring setScissor on par with the other renderers (#2239)"
|
2020-08-22 09:10:49 -07:00 |
renderer_vk.h
|
Fixed release build.
|
2020-07-24 20:35:08 -07:00 |
renderer_webgpu.cpp
|
Fixed Emscripten function calls.
|
2020-06-19 09:31:32 -07:00 |
renderer_webgpu.h
|
Cleanup.
|
2020-05-08 19:57:18 -07:00 |
shader.cpp
|
Add Webgpu backend (#2132)
|
2020-05-08 08:53:53 -07:00 |
shader.h
|
…
|
|
shader_dx9bc.cpp
|
RRenamed BX_CHECK to BX_ASSERT.
|
2020-06-16 10:06:18 -07:00 |
shader_dx9bc.h
|
…
|
|
shader_dxbc.cpp
|
RRenamed BX_CHECK to BX_ASSERT.
|
2020-06-16 10:06:18 -07:00 |
shader_dxbc.h
|
…
|
|
shader_spirv.cpp
|
RRenamed BX_CHECK to BX_ASSERT.
|
2020-06-16 10:06:18 -07:00 |
shader_spirv.h
|
…
|
|
topology.cpp
|
RRenamed BX_CHECK to BX_ASSERT.
|
2020-06-16 10:06:18 -07:00 |
topology.h
|
…
|
|
varying.def.sc
|
…
|
|
version.h
|
Updated version number.
|
2020-07-15 10:42:46 -07:00 |
vertexlayout.cpp
|
Added weldVertices 32-bit indices support.
|
2020-05-30 21:38:41 -07:00 |
vertexlayout.h
|
Added weldVertices 32-bit indices support.
|
2020-05-30 21:38:41 -07:00 |
vs_clear.bin.h
|
Vulkan cleanup for Webgpu (#2127)
|
2020-05-03 13:54:30 -07:00 |
vs_clear.sc
|
…
|
|
vs_debugfont.bin.h
|
Vulkan cleanup for Webgpu (#2127)
|
2020-05-03 13:54:30 -07:00 |
vs_debugfont.sc
|
…
|
|