bgfx/3rdparty/glslang/Test/spv.multiviewPerViewAttributes.tesc
Branimir Karadžić 38efe9a41f Updated glslang.
2017-02-17 20:20:27 -08:00

15 lines
377 B
GLSL

#version 450
#extension GL_NVX_multiview_per_view_attributes :require
layout(vertices = 4) out;
out gl_PerVertex {
int gl_ViewportMaskPerViewNV[];
vec4 gl_PositionPerViewNV[];
} gl_out[];
void main()
{
gl_out[gl_InvocationID].gl_ViewportMaskPerViewNV[0] = 1;
gl_out[gl_InvocationID].gl_PositionPerViewNV[0] = gl_in[1].gl_Position;
}