bgfx/3rdparty/glslang/Test/hlsl.struct.split.call.vert
Branimir Karadžić 6def346bf9 Updated glslang.
2017-01-04 20:34:04 -08:00

33 lines
545 B
GLSL

// Test passing split structs to functions.
struct VS_INPUT
{
int x0_in : foo0;
float4 Pos_in : SV_Position;
int x1_in : foo1;
};
struct VS_OUTPUT
{
int x0_out : foo0;
float4 Pos_out : SV_Position;
int x1_out : foo1;
};
void Fn1(VS_INPUT fn1_in, VS_OUTPUT fn1_out) {
fn1_in.Pos_in + fn1_out.Pos_out;
}
VS_OUTPUT main(VS_INPUT vsin)
{
VS_OUTPUT vsout;
vsout.x0_out = vsin.x0_in;
vsout.Pos_out = vsin.Pos_in;
vsout.x1_out = vsin.x1_in;
Fn1(vsin, vsout);
return vsout;
}