19 lines
219 B
GLSL
19 lines
219 B
GLSL
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uniform float f;
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uniform float2 f2;
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uniform float3 f3;
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bool test1(float v)
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{
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return !isnan(v) && isfinite(v);
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}
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float4 main() : SV_Target0
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{
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isfinite(f);
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isfinite(f2);
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isfinite(f3);
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return 0;
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}
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