18 lines
369 B
Scala
18 lines
369 B
Scala
$input v_texcoord0
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/*
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* Copyright 2011-2015 Branimir Karadzic. All rights reserved.
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* License: http://www.opensource.org/licenses/BSD-2-Clause
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*/
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#include "../common/common.sh"
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SAMPLER3D(u_texColor, 0);
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uniform float u_time;
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void main()
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{
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vec3 uvw = vec3(v_texcoord0.xy*0.5+0.5, sin(u_time)*0.5+0.5);
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gl_FragColor = vec4_splat(texture3D(u_texColor, uvw).x);
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}
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