bgfx/examples
Raziel Alphadios 16ee93b88d
Change TTF init asserts to warns and add some details to the output (#2681)
Co-authored-by: Raziel Alphadios <raziely@gmail.com>
2021-12-08 14:27:13 -08:00
..
00-helloworld Happy New Year! 2021-01-14 15:53:49 -08:00
01-cubes Happy New Year! 2021-01-14 15:53:49 -08:00
02-metaballs Rebuilt all embedded shaders. 2021-06-06 14:51:46 -07:00
03-raymarch Happy New Year! 2021-01-14 15:53:49 -08:00
04-mesh Happy New Year! 2021-01-14 15:53:49 -08:00
05-instancing Fixing WebGL + Android instancing. 2021-05-18 20:22:46 -07:00
06-bump Fix example 31-rsm Vulkan shaders (#2453) 2021-04-06 19:46:26 -07:00
07-callback Happy New Year! 2021-01-14 15:53:49 -08:00
08-update 08-update: Fixed BC texture update. 2021-11-11 15:21:59 -08:00
09-hdr 09-hdr: Fixed texture creation. 2021-12-06 08:41:23 -08:00
10-font Fix font rendering (#2653) 2021-11-09 14:35:48 -08:00
11-fontsdf Fix font rendering (#2653) 2021-11-09 14:35:48 -08:00
12-lod Happy New Year! 2021-01-14 15:53:49 -08:00
13-stencil Fixed assert macros, and improved error handling. 2021-10-25 18:59:32 -07:00
14-shadowvolumes Fixed assert macros, and improved error handling. 2021-10-25 18:59:32 -07:00
15-shadowmaps-simple Cleanup. 2021-10-27 17:00:39 -07:00
16-shadowmaps Fixed assert macros, and improved error handling. 2021-10-25 18:59:32 -07:00
17-drawstress Rebuilt all embedded shaders. 2021-06-06 14:51:46 -07:00
18-ibl Added initializer types. 2021-09-06 09:03:26 -07:00
19-oit Happy New Year! 2021-01-14 15:53:49 -08:00
20-nanovg Fix C5055 warnings on C++20 and up (#2637) 2021-10-27 09:33:03 -07:00
21-deferred 21-deferred: Fixed uniform leak. 2021-10-28 18:43:09 -07:00
22-windows Fixes for multiple windows and example 22 (#2483) 2021-04-19 15:30:03 -07:00
23-vectordisplay Happy New Year! 2021-01-14 15:53:49 -08:00
24-nbody Happy New Year! 2021-01-14 15:53:49 -08:00
25-c99 Fixing build. 2019-02-26 23:24:48 -08:00
26-occlusion Happy New Year! 2021-01-14 15:53:49 -08:00
27-terrain Moving bounds from bgfx to bx. 2021-10-16 10:41:42 -07:00
28-wireframe Added initializer types. 2021-09-06 09:03:26 -07:00
29-debugdraw Moving bounds from bgfx to bx. 2021-10-16 10:41:42 -07:00
30-picking Replaced D24* with D32F depth format. 2021-02-25 19:44:13 -08:00
31-rsm Fix example 31-rsm Vulkan shaders (#2453) 2021-04-06 19:46:26 -07:00
32-particles Moving bounds from bgfx to bx. 2021-10-16 10:41:42 -07:00
33-pom Happy New Year! 2021-01-14 15:53:49 -08:00
34-mvs Happy New Year! 2021-01-14 15:53:49 -08:00
35-dynamic Happy New Year! 2021-01-14 15:53:49 -08:00
36-sky Fix C5055 warnings on C++20 and up (#2637) 2021-10-27 09:33:03 -07:00
37-gpudrivenrendering Added initializer types. 2021-09-06 09:03:26 -07:00
38-bloom Moving bounds from bgfx to bx. 2021-10-16 10:41:42 -07:00
39-assao Fix textureGather in example 39 (#2596) 2021-08-24 19:30:27 -07:00
40-svt 40-svt: Use BGFX_TEXTURE_BLIT_DST when creating Atlas and Page Table textures so they can be blit to (#2678) 2021-12-06 09:38:23 -08:00
41-tess Moving bounds from bgfx to bx. 2021-10-16 10:41:42 -07:00
42-bunnylod Fixed assert macros, and improved error handling. 2021-10-25 18:59:32 -07:00
43-denoise Cleanup. 2021-04-18 21:16:56 -07:00
44-sss Don't interact with camera when mouse is over ImGui. 2021-02-05 17:24:56 -08:00
45-bokeh Fixed assert macros, and improved error handling. 2021-10-25 18:59:32 -07:00
46-fsr Cleanup: change POD casts from static_cast to functional/ctor casts, for consistency (#2648) 2021-10-31 15:54:10 -07:00
assets Fixed cubemap test texture. 2020-12-17 19:47:44 -08:00
common Change TTF init asserts to warns and add some details to the output (#2681) 2021-12-08 14:27:13 -08:00
runtime shaderc: Ignore .@data uniforms when compiling for metal (#2677) 2021-12-06 09:39:05 -08:00
makefile Updated makefile. 2021-10-06 17:40:32 -07:00