bgfx/tools/texturev/varying.def.sc

7 lines
196 B
Python

vec4 v_color0 : COLOR0 = vec4(1.0, 1.0, 1.0, 1.0);
vec3 v_texcoord0 : TEXCOORD0 = vec3(0.0, 0.0, 0.0);
vec3 a_position : POSITION;
vec4 a_color0 : COLOR0;
vec3 a_texcoord0 : TEXCOORD0;