bgfx/src
Бранимир Караџић dd4199bcb3 Updated version. 2024-10-08 21:58:43 -07:00
..
amalgamated.cpp Happy New Year! 2024-01-14 01:56:36 -08:00
amalgamated.mm Happy New Year! 2024-01-14 01:56:36 -08:00
bgfx.cpp Vulkan: improve staging data performance by using scratch buffers per frame. (#3295) 2024-06-21 07:32:00 -07:00
bgfx.idl.inl Cleanup. 2024-03-29 16:36:55 -07:00
bgfx_compute.sh Compute: Rename Write Only suffix _WR to _WO. 2024-04-18 10:07:40 -07:00
bgfx_p.h Vulkan: improve staging data performance by using scratch buffers per frame. (#3295) 2024-06-21 07:32:00 -07:00
bgfx_shader.sh Happy New Year! 2024-01-14 01:56:36 -08:00
charset.h Happy New Year! 2024-01-14 01:56:36 -08:00
config.h fix typo (scrach -> scratch) (#3353) 2024-09-12 19:19:10 -07:00
debug_renderdoc.cpp Happy New Year! 2024-01-14 01:56:36 -08:00
debug_renderdoc.h Happy New Year! 2024-01-14 01:56:36 -08:00
dxgi.cpp Fix adapter object leak when there are more than 4 graphics cards (#3306) 2024-06-05 07:33:49 -07:00
dxgi.h Happy New Year! 2024-01-14 01:56:36 -08:00
emscripten.h Happy New Year! 2024-01-14 01:56:36 -08:00
fs_clear0.bin.h Removed D3D9. (#3191) 2023-11-03 21:15:42 -07:00
fs_clear0.sc Happy New Year! 2024-01-14 01:56:36 -08:00
fs_clear1.bin.h Removed D3D9. (#3191) 2023-11-03 21:15:42 -07:00
fs_clear1.sc Happy New Year! 2024-01-14 01:56:36 -08:00
fs_clear2.bin.h Removed D3D9. (#3191) 2023-11-03 21:15:42 -07:00
fs_clear2.sc Happy New Year! 2024-01-14 01:56:36 -08:00
fs_clear3.bin.h Removed D3D9. (#3191) 2023-11-03 21:15:42 -07:00
fs_clear3.sc Happy New Year! 2024-01-14 01:56:36 -08:00
fs_clear4.bin.h Removed D3D9. (#3191) 2023-11-03 21:15:42 -07:00
fs_clear4.sc Happy New Year! 2024-01-14 01:56:36 -08:00
fs_clear5.bin.h Removed D3D9. (#3191) 2023-11-03 21:15:42 -07:00
fs_clear5.sc Happy New Year! 2024-01-14 01:56:36 -08:00
fs_clear6.bin.h Removed D3D9. (#3191) 2023-11-03 21:15:42 -07:00
fs_clear6.sc Happy New Year! 2024-01-14 01:56:36 -08:00
fs_clear7.bin.h Removed D3D9. (#3191) 2023-11-03 21:15:42 -07:00
fs_clear7.sc Happy New Year! 2024-01-14 01:56:36 -08:00
fs_debugfont.bin.h Removed D3D9. (#3191) 2023-11-03 21:15:42 -07:00
fs_debugfont.sc Happy New Year! 2024-01-14 01:56:36 -08:00
glcontext_egl.cpp Support both X11 and Wayland in the same build. (#3360) 2024-10-05 14:33:22 -07:00
glcontext_egl.h Support both X11 and Wayland in the same build. (#3360) 2024-10-05 14:33:22 -07:00
glcontext_html5.cpp Support both X11 and Wayland in the same build. (#3360) 2024-10-05 14:33:22 -07:00
glcontext_html5.h Support both X11 and Wayland in the same build. (#3360) 2024-10-05 14:33:22 -07:00
glcontext_wgl.cpp Support both X11 and Wayland in the same build. (#3360) 2024-10-05 14:33:22 -07:00
glcontext_wgl.h Support both X11 and Wayland in the same build. (#3360) 2024-10-05 14:33:22 -07:00
glimports.h Happy New Year! 2024-01-14 01:56:36 -08:00
makefile Happy New Year! 2024-01-14 01:56:36 -08:00
nvapi.cpp Happy New Year! 2024-01-14 01:56:36 -08:00
nvapi.h Happy New Year! 2024-01-14 01:56:36 -08:00
renderer.h Happy New Year! 2024-01-14 01:56:36 -08:00
renderer_agc.cpp Happy New Year! 2024-01-14 01:56:36 -08:00
renderer_d3d.h Happy New Year! 2024-01-14 01:56:36 -08:00
renderer_d3d11.cpp Support both X11 and Wayland in the same build. (#3360) 2024-10-05 14:33:22 -07:00
renderer_d3d11.h D3D11: Made use staging buffer configurable. 2024-03-28 09:49:02 -07:00
renderer_d3d12.cpp Fix a crash in renderer_d3d12.cpp (#3349) 2024-08-31 11:15:28 -07:00
renderer_d3d12.h Happy New Year! 2024-01-14 01:56:36 -08:00
renderer_gl.cpp Support both X11 and Wayland in the same build. (#3360) 2024-10-05 14:33:22 -07:00
renderer_gl.h Happy New Year! 2024-01-14 01:56:36 -08:00
renderer_gnm.cpp Happy New Year! 2024-01-14 01:56:36 -08:00
renderer_mtl.h feat: optional immersive rendering in visionOS (#3335) 2024-08-09 23:25:47 -07:00
renderer_mtl.mm Support both X11 and Wayland in the same build. (#3360) 2024-10-05 14:33:22 -07:00
renderer_noop.cpp Noop: Added missing caps. 2024-06-28 08:16:26 -07:00
renderer_nvn.cpp Happy New Year! 2024-01-14 01:56:36 -08:00
renderer_vk.cpp Cleanup. 2024-10-08 18:59:34 -07:00
renderer_vk.h Support both X11 and Wayland in the same build. (#3360) 2024-10-05 14:33:22 -07:00
shader.cpp Happy New Year! 2024-01-14 01:56:36 -08:00
shader.h Happy New Year! 2024-01-14 01:56:36 -08:00
shader_dxbc.cpp Cleanup. 2024-03-29 16:36:55 -07:00
shader_dxbc.h Happy New Year! 2024-01-14 01:56:36 -08:00
shader_spirv.cpp MSVC: Enable preprocessor conformance mode. 2024-06-15 10:14:01 -07:00
shader_spirv.h Happy New Year! 2024-01-14 01:56:36 -08:00
topology.cpp Happy New Year! 2024-01-14 01:56:36 -08:00
topology.h Happy New Year! 2024-01-14 01:56:36 -08:00
varying.def.sc Normalized line endings. 2013-02-21 21:07:31 -08:00
version.h Updated version. 2024-10-08 21:58:43 -07:00
vertexlayout.cpp Happy New Year! 2024-01-14 01:56:36 -08:00
vertexlayout.h Happy New Year! 2024-01-14 01:56:36 -08:00
vs_clear.bin.h Removed D3D9. (#3191) 2023-11-03 21:15:42 -07:00
vs_clear.sc Happy New Year! 2024-01-14 01:56:36 -08:00
vs_debugfont.bin.h Removed D3D9. (#3191) 2023-11-03 21:15:42 -07:00
vs_debugfont.sc Happy New Year! 2024-01-14 01:56:36 -08:00