.. |
amalgamated.cpp
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Happy New Year!
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2024-01-14 01:56:36 -08:00 |
amalgamated.mm
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Happy New Year!
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2024-01-14 01:56:36 -08:00 |
bgfx.cpp
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Vulkan: improve staging data performance by using scratch buffers per frame. (#3295)
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2024-06-21 07:32:00 -07:00 |
bgfx.idl.inl
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Cleanup.
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2024-03-29 16:36:55 -07:00 |
bgfx_compute.sh
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Compute: Rename Write Only suffix _WR to _WO.
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2024-04-18 10:07:40 -07:00 |
bgfx_p.h
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Vulkan: improve staging data performance by using scratch buffers per frame. (#3295)
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2024-06-21 07:32:00 -07:00 |
bgfx_shader.sh
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Happy New Year!
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2024-01-14 01:56:36 -08:00 |
charset.h
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Happy New Year!
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2024-01-14 01:56:36 -08:00 |
config.h
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fix typo (scrach -> scratch) (#3353)
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2024-09-12 19:19:10 -07:00 |
debug_renderdoc.cpp
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Happy New Year!
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2024-01-14 01:56:36 -08:00 |
debug_renderdoc.h
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Happy New Year!
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2024-01-14 01:56:36 -08:00 |
dxgi.cpp
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Fix adapter object leak when there are more than 4 graphics cards (#3306)
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2024-06-05 07:33:49 -07:00 |
dxgi.h
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Happy New Year!
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2024-01-14 01:56:36 -08:00 |
emscripten.h
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Happy New Year!
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2024-01-14 01:56:36 -08:00 |
fs_clear0.bin.h
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Removed D3D9. (#3191)
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2023-11-03 21:15:42 -07:00 |
fs_clear0.sc
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Happy New Year!
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2024-01-14 01:56:36 -08:00 |
fs_clear1.bin.h
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Removed D3D9. (#3191)
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2023-11-03 21:15:42 -07:00 |
fs_clear1.sc
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Happy New Year!
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2024-01-14 01:56:36 -08:00 |
fs_clear2.bin.h
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Removed D3D9. (#3191)
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2023-11-03 21:15:42 -07:00 |
fs_clear2.sc
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Happy New Year!
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2024-01-14 01:56:36 -08:00 |
fs_clear3.bin.h
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Removed D3D9. (#3191)
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2023-11-03 21:15:42 -07:00 |
fs_clear3.sc
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Happy New Year!
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2024-01-14 01:56:36 -08:00 |
fs_clear4.bin.h
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Removed D3D9. (#3191)
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2023-11-03 21:15:42 -07:00 |
fs_clear4.sc
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Happy New Year!
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2024-01-14 01:56:36 -08:00 |
fs_clear5.bin.h
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Removed D3D9. (#3191)
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2023-11-03 21:15:42 -07:00 |
fs_clear5.sc
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Happy New Year!
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2024-01-14 01:56:36 -08:00 |
fs_clear6.bin.h
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Removed D3D9. (#3191)
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2023-11-03 21:15:42 -07:00 |
fs_clear6.sc
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Happy New Year!
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2024-01-14 01:56:36 -08:00 |
fs_clear7.bin.h
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Removed D3D9. (#3191)
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2023-11-03 21:15:42 -07:00 |
fs_clear7.sc
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Happy New Year!
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2024-01-14 01:56:36 -08:00 |
fs_debugfont.bin.h
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Removed D3D9. (#3191)
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2023-11-03 21:15:42 -07:00 |
fs_debugfont.sc
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Happy New Year!
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2024-01-14 01:56:36 -08:00 |
glcontext_egl.cpp
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Support both X11 and Wayland in the same build. (#3360)
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2024-10-05 14:33:22 -07:00 |
glcontext_egl.h
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Support both X11 and Wayland in the same build. (#3360)
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2024-10-05 14:33:22 -07:00 |
glcontext_html5.cpp
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Support both X11 and Wayland in the same build. (#3360)
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2024-10-05 14:33:22 -07:00 |
glcontext_html5.h
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Support both X11 and Wayland in the same build. (#3360)
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2024-10-05 14:33:22 -07:00 |
glcontext_wgl.cpp
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Support both X11 and Wayland in the same build. (#3360)
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2024-10-05 14:33:22 -07:00 |
glcontext_wgl.h
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Support both X11 and Wayland in the same build. (#3360)
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2024-10-05 14:33:22 -07:00 |
glimports.h
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Happy New Year!
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2024-01-14 01:56:36 -08:00 |
makefile
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Happy New Year!
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2024-01-14 01:56:36 -08:00 |
nvapi.cpp
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Happy New Year!
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2024-01-14 01:56:36 -08:00 |
nvapi.h
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Happy New Year!
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2024-01-14 01:56:36 -08:00 |
renderer.h
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Happy New Year!
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2024-01-14 01:56:36 -08:00 |
renderer_agc.cpp
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Happy New Year!
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2024-01-14 01:56:36 -08:00 |
renderer_d3d.h
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Happy New Year!
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2024-01-14 01:56:36 -08:00 |
renderer_d3d11.cpp
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Support both X11 and Wayland in the same build. (#3360)
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2024-10-05 14:33:22 -07:00 |
renderer_d3d11.h
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D3D11: Made use staging buffer configurable.
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2024-03-28 09:49:02 -07:00 |
renderer_d3d12.cpp
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Fix a crash in renderer_d3d12.cpp (#3349)
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2024-08-31 11:15:28 -07:00 |
renderer_d3d12.h
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Happy New Year!
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2024-01-14 01:56:36 -08:00 |
renderer_gl.cpp
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Support both X11 and Wayland in the same build. (#3360)
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2024-10-05 14:33:22 -07:00 |
renderer_gl.h
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Happy New Year!
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2024-01-14 01:56:36 -08:00 |
renderer_gnm.cpp
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Happy New Year!
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2024-01-14 01:56:36 -08:00 |
renderer_mtl.h
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feat: optional immersive rendering in visionOS (#3335)
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2024-08-09 23:25:47 -07:00 |
renderer_mtl.mm
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Support both X11 and Wayland in the same build. (#3360)
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2024-10-05 14:33:22 -07:00 |
renderer_noop.cpp
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Noop: Added missing caps.
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2024-06-28 08:16:26 -07:00 |
renderer_nvn.cpp
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Happy New Year!
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2024-01-14 01:56:36 -08:00 |
renderer_vk.cpp
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Cleanup.
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2024-10-08 18:59:34 -07:00 |
renderer_vk.h
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Support both X11 and Wayland in the same build. (#3360)
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2024-10-05 14:33:22 -07:00 |
shader.cpp
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Happy New Year!
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2024-01-14 01:56:36 -08:00 |
shader.h
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Happy New Year!
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2024-01-14 01:56:36 -08:00 |
shader_dxbc.cpp
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Cleanup.
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2024-03-29 16:36:55 -07:00 |
shader_dxbc.h
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Happy New Year!
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2024-01-14 01:56:36 -08:00 |
shader_spirv.cpp
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MSVC: Enable preprocessor conformance mode.
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2024-06-15 10:14:01 -07:00 |
shader_spirv.h
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Happy New Year!
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2024-01-14 01:56:36 -08:00 |
topology.cpp
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Happy New Year!
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2024-01-14 01:56:36 -08:00 |
topology.h
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Happy New Year!
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2024-01-14 01:56:36 -08:00 |
varying.def.sc
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Normalized line endings.
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2013-02-21 21:07:31 -08:00 |
version.h
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Updated version.
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2024-10-08 21:58:43 -07:00 |
vertexlayout.cpp
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Happy New Year!
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2024-01-14 01:56:36 -08:00 |
vertexlayout.h
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Happy New Year!
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2024-01-14 01:56:36 -08:00 |
vs_clear.bin.h
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Removed D3D9. (#3191)
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2023-11-03 21:15:42 -07:00 |
vs_clear.sc
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Happy New Year!
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2024-01-14 01:56:36 -08:00 |
vs_debugfont.bin.h
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Removed D3D9. (#3191)
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2023-11-03 21:15:42 -07:00 |
vs_debugfont.sc
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Happy New Year!
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2024-01-14 01:56:36 -08:00 |