bgfx/scripts/bgfx.lua

257 lines
5.6 KiB
Lua

--
-- Copyright 2010-2024 Branimir Karadzic. All rights reserved.
-- License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE
--
function filesexist(_srcPath, _dstPath, _files)
for _, file in ipairs(_files) do
file = path.getrelative(_srcPath, file)
local filePath = path.join(_dstPath, file)
if not os.isfile(filePath) then return false end
end
return true
end
function overridefiles(_srcPath, _dstPath, _files)
local remove = {}
local add = {}
for _, file in ipairs(_files) do
file = path.getrelative(_srcPath, file)
local filePath = path.join(_dstPath, file)
if not os.isfile(filePath) then return end
table.insert(remove, path.join(_srcPath, file))
table.insert(add, filePath)
end
removefiles {
remove,
}
files {
add,
}
end
function bgfxProjectBase(_kind, _defines)
kind (_kind)
if _kind == "SharedLib" then
defines {
"BGFX_SHARED_LIB_BUILD=1",
}
links {
"bimg",
}
configuration { "vs20* or mingw*" }
links {
"gdi32",
"psapi",
}
configuration { "mingw*" }
linkoptions {
"-shared",
}
configuration { "linux-*" }
buildoptions {
"-fPIC",
}
links {
"X11",
"GL",
"pthread",
}
configuration { "android*" }
targetextension ".so"
configuration { "android*" ,"Debug"}
linkoptions {
"-Wl,-soname,libbgfx-shared-libDebug.so",
}
configuration { "android*" ,"Release"}
linkoptions {
"-Wl,-soname,libbgfx-shared-libRelease.so",
}
configuration {}
else
configuration { "android*" }
linkoptions {
"-Wl,--fix-cortex-a8",
}
configuration {}
end
includedirs {
path.join(BGFX_DIR, "3rdparty"),
path.join(BIMG_DIR, "include"),
}
defines (_defines)
using_bx()
if _OPTIONS["with-glfw"] then
defines {
"BGFX_CONFIG_MULTITHREADED=0",
}
end
configuration { "linux-*" }
includedirs {
path.join(BGFX_DIR, "3rdparty/directx-headers/include/directx"),
path.join(BGFX_DIR, "3rdparty/directx-headers/include"),
path.join(BGFX_DIR, "3rdparty/directx-headers/include/wsl/stubs"),
}
configuration { "vs* or mingw*", "not durango" }
includedirs {
path.join(BGFX_DIR, "3rdparty/directx-headers/include/directx"),
}
configuration { "android*" }
links {
"EGL",
"GLESv2",
}
configuration { "winstore*" }
linkoptions {
"/ignore:4264" -- LNK4264: archiving object file compiled with /ZW into a static library; note that when authoring Windows Runtime types it is not recommended to link with a static library that contains Windows Runtime metadata
}
configuration { "*clang*" }
buildoptions {
"-Wno-microsoft-enum-value", -- enumerator value is not representable in the underlying type 'int'
"-Wno-microsoft-const-init", -- default initialization of an object of const type '' without a user-provided default constructor is a Microsoft extension
}
configuration { "osx*" }
buildoptions { "-x objective-c++" } -- additional build option for osx
linkoptions {
"-framework Cocoa",
"-framework IOKit",
"-framework OpenGL",
"-framework QuartzCore",
"-weak_framework Metal",
"-weak_framework MetalKit",
}
configuration { "not NX32", "not NX64" }
includedirs {
-- NX has EGL headers modified...
path.join(BGFX_DIR, "3rdparty/khronos"),
}
configuration {}
includedirs {
path.join(BGFX_DIR, "include"),
}
files {
path.join(BGFX_DIR, "include/**.h"),
path.join(BGFX_DIR, "src/**.cpp"),
path.join(BGFX_DIR, "src/**.h"),
path.join(BGFX_DIR, "scripts/**.natvis"),
}
removefiles {
path.join(BGFX_DIR, "src/**.bin.h"),
}
overridefiles(BGFX_DIR, path.join(BGFX_DIR, "../bgfx-agc"), {
path.join(BGFX_DIR, "src/renderer_agc.cpp"),
path.join(BGFX_DIR, "src/renderer_agc.h"),
})
overridefiles(BGFX_DIR, path.join(BGFX_DIR, "../bgfx-gnm"), {
path.join(BGFX_DIR, "src/renderer_gnm.cpp"),
path.join(BGFX_DIR, "src/renderer_gnm.h"),
})
overridefiles(BGFX_DIR, path.join(BGFX_DIR, "../bgfx-nvn"), {
path.join(BGFX_DIR, "src/renderer_nvn.cpp"),
path.join(BGFX_DIR, "src/renderer_nvn.h"),
})
if _OPTIONS["with-amalgamated"] then
excludes {
path.join(BGFX_DIR, "src/bgfx.cpp"),
path.join(BGFX_DIR, "src/debug_**.cpp"),
path.join(BGFX_DIR, "src/dxgi.cpp"),
path.join(BGFX_DIR, "src/glcontext_**.cpp"),
path.join(BGFX_DIR, "src/hmd**.cpp"),
path.join(BGFX_DIR, "src/image.cpp"),
path.join(BGFX_DIR, "src/nvapi.cpp"),
path.join(BGFX_DIR, "src/renderer_**.cpp"),
path.join(BGFX_DIR, "src/shader**.cpp"),
path.join(BGFX_DIR, "src/topology.cpp"),
path.join(BGFX_DIR, "src/vertexlayout.cpp"),
}
configuration { "xcode* or osx* or ios*" }
files {
path.join(BGFX_DIR, "src/amalgamated.mm"),
}
excludes {
path.join(BGFX_DIR, "src/renderer_**.mm"),
path.join(BGFX_DIR, "src/amalgamated.cpp"),
}
configuration { "not (xcode* or osx* or ios*)" }
excludes {
path.join(BGFX_DIR, "src/**.mm"),
}
configuration {}
else
configuration { "xcode* or osx* or ios*" }
files {
path.join(BGFX_DIR, "src/renderer_**.mm"),
}
configuration {}
excludes {
path.join(BGFX_DIR, "src/amalgamated.**"),
}
end
if filesexist(BGFX_DIR, path.join(BGFX_DIR, "../bgfx-gnm"), {
path.join(BGFX_DIR, "scripts/bgfx.lua"), }) then
dofile(path.join(BGFX_DIR, "../bgfx-gnm/scripts/bgfx.lua") )
end
if filesexist(BGFX_DIR, path.join(BGFX_DIR, "../bgfx-nvn"), {
path.join(BGFX_DIR, "scripts/bgfx.lua"), }) then
dofile(path.join(BGFX_DIR, "../bgfx-nvn/scripts/bgfx.lua") )
end
configuration {}
end
function bgfxProject(_name, _kind, _defines)
project ("bgfx" .. _name)
uuid (os.uuid("bgfx" .. _name))
bgfxProjectBase(_kind, _defines)
copyLib()
end