bgfx/examples/common/imgui/vs_ocornut_imgui.sc

14 lines
273 B
Python

$input a_position, a_texcoord0, a_color0
$output v_color0, v_texcoord0
#include "../common.sh"
void main()
{
vec4 pos = mul(u_viewProj, vec4(a_position.xy, 0.0, 1.0) );
gl_Position = vec4(pos.x, pos.y, 0.0, 1.0);
v_texcoord0 = a_texcoord0;
v_color0 = a_color0;
}