bgfx/examples/45-bokeh/fs_bokeh_dof_single_pass.sc

26 lines
568 B
Scala

$input v_texcoord0
/*
* Copyright 2021 elven cache. All rights reserved.
* License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE
*/
#include "../common/common.sh"
#include "parameters.sh"
#include "bokeh_dof.sh"
SAMPLER2D(s_color, 0);
SAMPLER2D(s_depth, 1);
void main()
{
vec2 texCoord = v_texcoord0.xy;
vec3 outColor = DepthOfField(s_color, s_depth, texCoord, u_focusPoint, u_focusScale).xyz;
// this pass is writing directly out to backbuffer, convert from linear to gamma
outColor = toGamma(outColor);
gl_FragColor = vec4(outColor, 1.0);
}