Index

B

B

bgfx::alloc (C++ function)
bgfx::allocInstanceDataBuffer (C++ function)
bgfx::allocTransform (C++ function)
bgfx::allocTransientIndexBuffer (C++ function)
bgfx::allocTransientVertexBuffer (C++ function)
bgfx::Attrib (C++ class)
bgfx::Attrib::Bitangent (C++ class)
bgfx::Attrib::Color0 (C++ class)
bgfx::Attrib::Color1 (C++ class)
bgfx::Attrib::Count (C++ class)
bgfx::Attrib::Enum (C++ type)
bgfx::Attrib::Indices (C++ class)
bgfx::Attrib::Normal (C++ class)
bgfx::Attrib::Position (C++ class)
bgfx::Attrib::Tangent (C++ class)
bgfx::Attrib::TexCoord0 (C++ class)
bgfx::Attrib::TexCoord1 (C++ class)
bgfx::Attrib::TexCoord2 (C++ class)
bgfx::Attrib::TexCoord3 (C++ class)
bgfx::Attrib::TexCoord4 (C++ class)
bgfx::Attrib::TexCoord5 (C++ class)
bgfx::Attrib::TexCoord6 (C++ class)
bgfx::Attrib::TexCoord7 (C++ class)
bgfx::Attrib::Weight (C++ class)
bgfx::calcTextureSize (C++ function)
bgfx::CallbackI (C++ class)
bgfx::CallbackI::cacheRead (C++ function)
bgfx::CallbackI::cacheReadSize (C++ function)
bgfx::CallbackI::cacheWrite (C++ function)
bgfx::CallbackI::captureBegin (C++ function)
bgfx::CallbackI::captureEnd (C++ function)
bgfx::CallbackI::captureFrame (C++ function)
bgfx::CallbackI::fatal (C++ function)
bgfx::CallbackI::screenShot (C++ function)
bgfx::CallbackI::traceVargs (C++ function)
bgfx::Caps (C++ class)
bgfx::Caps::deviceId (C++ member)
bgfx::Caps::formats (C++ member)
bgfx::Caps::GPU (C++ class)
bgfx::Caps::gpu (C++ member)
bgfx::Caps::maxDrawCalls (C++ member)
bgfx::Caps::maxFBAttachments (C++ member)
bgfx::Caps::maxTextureSize (C++ member)
bgfx::Caps::maxViews (C++ member)
bgfx::Caps::numGPUs (C++ member)
bgfx::Caps::rendererType (C++ member)
bgfx::Caps::supported (C++ member)
bgfx::Caps::vendorId (C++ member)
bgfx::checkAvailInstanceDataBuffer (C++ function)
bgfx::checkAvailTransientIndexBuffer (C++ function)
bgfx::checkAvailTransientVertexBuffer (C++ function)
bgfx::copy (C++ function)
bgfx::createDynamicIndexBuffer (C++ function), [1]
bgfx::createDynamicVertexBuffer (C++ function), [1]
bgfx::createFrameBuffer (C++ function), [1], [2]
bgfx::createIndexBuffer (C++ function)
bgfx::createIndirectBuffer (C++ function)
bgfx::createProgram (C++ function), [1]
bgfx::createShader (C++ function)
bgfx::createTexture (C++ function)
bgfx::createTexture2D (C++ function), [1]
bgfx::createTexture3D (C++ function)
bgfx::createTextureCube (C++ function)
bgfx::createUniform (C++ function)
bgfx::createVertexBuffer (C++ function)
bgfx::dbgTextClear (C++ function)
bgfx::dbgTextPrintf (C++ function)
bgfx::destroyDynamicIndexBuffer (C++ function)
bgfx::destroyDynamicVertexBuffer (C++ function)
bgfx::destroyFrameBuffer (C++ function)
bgfx::destroyIndexBuffer (C++ function)
bgfx::destroyIndirectBuffer (C++ function)
bgfx::destroyProgram (C++ function)
bgfx::destroyShader (C++ function)
bgfx::destroyTexture (C++ function)
bgfx::destroyUniform (C++ function)
bgfx::destroyVertexBuffer (C++ function)
bgfx::discard (C++ function)
bgfx::dispatch (C++ function), [1]
bgfx::frame (C++ function)
bgfx::getCaps (C++ function)
bgfx::getHMD (C++ function)
bgfx::getRendererType (C++ function)
bgfx::getShaderUniforms (C++ function)
bgfx::getStats (C++ function)
bgfx::HMD (C++ class)
bgfx::HMD::deviceHeight (C++ member)
bgfx::HMD::deviceWidth (C++ member)
bgfx::HMD::Eye (C++ class)
bgfx::HMD::Eye::fov (C++ member)
bgfx::HMD::Eye::rotation (C++ member)
bgfx::HMD::Eye::translation (C++ member)
bgfx::HMD::Eye::viewOffset (C++ member)
bgfx::HMD::flags (C++ member)
bgfx::HMD::height (C++ member)
bgfx::HMD::width (C++ member)
bgfx::init (C++ function)
bgfx::makeRef (C++ function)
bgfx::Memory (C++ class)
bgfx::PlatformData (C++ class)
bgfx::PlatformData::backBuffer (C++ member)
bgfx::PlatformData::backBufferDS (C++ member)
bgfx::PlatformData::context (C++ member)
bgfx::PlatformData::ndt (C++ member)
bgfx::PlatformData::nwh (C++ member)
bgfx::RendererType (C++ class)
bgfx::RendererType::Count (C++ class)
bgfx::RendererType::Direct3D11 (C++ class)
bgfx::RendererType::Direct3D12 (C++ class)
bgfx::RendererType::Direct3D9 (C++ class)
bgfx::RendererType::Enum (C++ type)
bgfx::RendererType::Metal (C++ class)
bgfx::RendererType::Null (C++ class)
bgfx::RendererType::OpenGL (C++ class)
bgfx::RendererType::OpenGLES (C++ class)
bgfx::RendererType::Vulkan (C++ class)
bgfx::RenderFrame (C++ class)
bgfx::renderFrame (C++ function)
bgfx::reset (C++ function)
bgfx::saveScreenShot (C++ function)
bgfx::setBuffer (C++ function), [1], [2], [3], [4]
bgfx::setClearColor (C++ function), [1], [2]
bgfx::setDebug (C++ function)
bgfx::setImage (C++ function), [1]
bgfx::setIndexBuffer (C++ function), [1], [2], [3]
bgfx::setInstanceDataBuffer (C++ function), [1], [2]
bgfx::setMarker (C++ function)
bgfx::setPlatformData (C++ function)
bgfx::setScissor (C++ function), [1]
bgfx::setState (C++ function)
bgfx::setStencil (C++ function)
bgfx::setTexture (C++ function), [1]
bgfx::setTransform (C++ function), [1]
bgfx::setVertexBuffer (C++ function), [1], [2], [3], [4]
bgfx::setViewClear (C++ function), [1]
bgfx::setViewFrameBuffer (C++ function)
bgfx::setViewName (C++ function)
bgfx::setViewRect (C++ function)
bgfx::setViewRemap (C++ function)
bgfx::setViewScissor (C++ function)
bgfx::setViewSeq (C++ function)
bgfx::setViewTransform (C++ function)
bgfx::shutdown (C++ function)
bgfx::Stats (C++ class)
bgfx::Stats::cpuTime (C++ member)
bgfx::Stats::cpuTimerFreq (C++ member)
bgfx::Stats::gpuTime (C++ member)
bgfx::Stats::gpuTimerFreq (C++ member)
bgfx::submit (C++ function), [1]
bgfx::TextureFormat (C++ class)
bgfx::touch (C++ function)
bgfx::UniformType (C++ class)
bgfx::updateDynamicIndexBuffer (C++ function)
bgfx::updateDynamicVertexBuffer (C++ function)
bgfx::updateTexture2D (C++ function)
bgfx::updateTexture3D (C++ function)
bgfx::updateTextureCube (C++ function)
bgfx::VertexDecl (C++ class)
bgfx::VertexDecl::add (C++ function)
bgfx::VertexDecl::begin (C++ function)
bgfx::VertexDecl::decode (C++ function)
bgfx::VertexDecl::end (C++ function)
bgfx::VertexDecl::getOffset (C++ function)
bgfx::VertexDecl::getSize (C++ function)
bgfx::VertexDecl::getStride (C++ function)
bgfx::VertexDecl::has (C++ function)
bgfx::VertexDecl::skip (C++ function)
BGFX_CAPS_BLEND_INDEPENDENT (C macro)
BGFX_CAPS_COMPUTE (C macro)
BGFX_CAPS_DRAW_INDIRECT (C macro)
BGFX_CAPS_FRAGMENT_DEPTH (C macro)
BGFX_CAPS_FRAGMENT_ORDERING (C macro)
BGFX_CAPS_HIDPI (C macro)
BGFX_CAPS_HMD (C macro)
BGFX_CAPS_INDEX32 (C macro)
BGFX_CAPS_INSTANCING (C macro)
BGFX_CAPS_RENDERER_MULTITHREADED (C macro)
BGFX_CAPS_SWAP_CHAIN (C macro)
BGFX_CAPS_TEXTURE_3D (C macro)
BGFX_CAPS_TEXTURE_COMPARE_ALL (C macro)
BGFX_CAPS_TEXTURE_COMPARE_LEQUAL (C macro)
BGFX_CAPS_VERTEX_ATTRIB_HALF (C macro)
BGFX_DEBUG_IFH (C macro)
BGFX_DEBUG_NONE (C macro)
BGFX_DEBUG_STATS (C macro)
BGFX_DEBUG_TEXT (C macro)
BGFX_DEBUG_WIREFRAME (C macro)
BGFX_HMD_DEVICE_RESOLUTION (C macro)
BGFX_HMD_NONE (C macro)
BGFX_HMD_RENDERING (C macro)
BGFX_PCI_ID_AMD (C macro)
BGFX_PCI_ID_INTEL (C macro)
BGFX_PCI_ID_NONE (C macro)
BGFX_PCI_ID_NVIDIA (C macro)
BGFX_PCI_ID_SOFTWARE_RASTERIZER (C macro)
BGFX_RESET_CAPTURE (C macro)
BGFX_RESET_FLIP_AFTER_RENDER (C macro)
BGFX_RESET_FLUSH_AFTER_RENDER (C macro)
BGFX_RESET_FULLSCREEN (C macro)
BGFX_RESET_HMD (C macro)
BGFX_RESET_HMD_DEBUG (C macro)
BGFX_RESET_HMD_RECENTER (C macro)
BGFX_RESET_MAXANISOTROPY (C macro)
BGFX_RESET_MSAA_X16 (C macro)
BGFX_RESET_MSAA_X2 (C macro)
BGFX_RESET_MSAA_X4 (C macro)
BGFX_RESET_MSAA_X8 (C macro)
BGFX_RESET_NONE (C macro)
BGFX_RESET_SRGB_BACKBUFFER (C macro)
BGFX_RESET_VSYNC (C macro)
BGFX_STATE_ALPHA_WRITE (C macro)
BGFX_STATE_DEFAULT (C macro)
BGFX_STATE_DEPTH_WRITE (C macro)
BGFX_STATE_RGB_WRITE (C macro)
BGFX_STENCIL_TEST_LESS (C macro)