#include #include namespace ImGui { struct Font { enum Enum { Regular, Mono, Count }; }; void PushFont(Font::Enum _font); // BK - simple string class for convenience. class ImString { public: ImString(); ImString(const ImString& rhs); ImString(const char* rhs); ~ImString(); ImString& operator=(const ImString& rhs); ImString& operator=(const char* rhs); void Clear(); bool IsEmpty() const; const char* CStr() const { return NULL == Ptr ? "" : Ptr; } private: char* Ptr; }; } // namespace ImGui #include "widgets/file_list.h" #include "widgets/memory_editor.h" #include "widgets/gizmo.h"