/* * Copyright 2018 Attila Kocsis. All rights reserved. * License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE */ #include "bgfx_compute.sh" #include "uniforms.sh" BUFFER_WO(s_loadCounter, uint, 0); NUM_THREADS(1, 1, 1) void main() { s_loadCounter[0] = 0; }