static const uint8_t fs_particle_glsl[407] = { 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, // FSH............s 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x73, // _texColor......s 0x01, 0x00, 0x00, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, // ...varying highp 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, // vec4 v_color0;. 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, // varying highp ve 0x63, 0x34, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, // c4 v_texcoord0;. 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x32, // uniform sampler2 0x44, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x3b, 0x0a, 0x76, 0x6f, // D s_texColor;.vo 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x6c, // id main ().{. l 0x6f, 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x72, 0x67, 0x62, 0x61, 0x5f, 0x31, 0x3b, // owp vec4 rgba_1; 0x0a, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, // . lowp vec4 tmp 0x76, 0x61, 0x72, 0x5f, 0x32, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // var_2;. tmpvar_ 0x32, 0x20, 0x3d, 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x32, 0x44, 0x20, 0x28, 0x73, // 2 = texture2D (s 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2c, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, // _texColor, v_tex 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x78, 0x79, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x72, 0x67, // coord0.xy);. rg 0x62, 0x61, 0x5f, 0x31, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x28, 0x28, 0x74, 0x6d, 0x70, // ba_1.xyz = ((tmp 0x76, 0x61, 0x72, 0x5f, 0x32, 0x2e, 0x78, 0x78, 0x78, 0x20, 0x2a, 0x20, 0x76, 0x5f, 0x63, 0x6f, // var_2.xxx * v_co 0x6c, 0x6f, 0x72, 0x30, 0x2e, 0x78, 0x79, 0x7a, 0x29, 0x20, 0x2a, 0x20, 0x28, 0x74, 0x6d, 0x70, // lor0.xyz) * (tmp 0x76, 0x61, 0x72, 0x5f, 0x32, 0x2e, 0x78, 0x20, 0x2a, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // var_2.x * v_colo 0x72, 0x30, 0x2e, 0x77, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x72, 0x67, 0x62, 0x61, 0x5f, 0x31, // r0.w));. rgba_1 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x28, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x2e, // .w = ((tmpvar_2. 0x78, 0x20, 0x2a, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x2e, 0x77, 0x29, 0x20, // x * v_color0.w) 0x2a, 0x20, 0x28, 0x31, 0x2e, 0x30, 0x20, 0x2d, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, // * (1.0 - v_texco 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x7a, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, // ord0.z));. gl_F 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x72, 0x67, 0x62, 0x61, 0x5f, // ragColor = rgba_ 0x31, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // 1;.}... }; static const uint8_t fs_particle_spv[1222] = { 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xb0, 0x04, // FSH............. 0x00, 0x00, 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x07, 0x00, 0x08, 0x00, 0xc9, 0x00, // ....#........... 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, // ................ 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, // ......GLSL.std.4 0x35, 0x30, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, // 50.............. 0x00, 0x00, 0x0f, 0x00, 0x08, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, // ..............ma 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x69, 0x00, 0x00, 0x00, 0x6c, 0x00, 0x00, 0x00, 0x77, 0x00, // in....i...l...w. 0x00, 0x00, 0x10, 0x00, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, // ................ 0x03, 0x00, 0x05, 0x00, 0x00, 0x00, 0xf4, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, // ................ 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x07, 0x00, 0x22, 0x00, // ..main........". 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, 0x70, // ..s_texColorSamp 0x6c, 0x65, 0x72, 0x00, 0x00, 0x00, 0x05, 0x00, 0x07, 0x00, 0x25, 0x00, 0x00, 0x00, 0x73, 0x5f, // ler.......%...s_ 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x54, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x00, // texColorTexture. 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x69, 0x00, 0x00, 0x00, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // ......i...v_colo 0x72, 0x30, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x6c, 0x00, 0x00, 0x00, 0x76, 0x5f, // r0........l...v_ 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x00, 0x05, 0x00, 0x06, 0x00, 0x77, 0x00, // texcoord0.....w. 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, // ..bgfx_FragData0 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x22, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, // ..G..."..."..... 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x22, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, // ..G..."...!..... 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x25, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, // ..G...%..."..... 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x25, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, // ..G...%...!..... 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x69, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, // ..G...i......... 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x6c, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x00, // ..G...l......... 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x77, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, // ..G...w......... 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, // ..........!..... 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x02, 0x00, 0x06, 0x00, 0x00, 0x00, 0x16, 0x00, // ................ 0x03, 0x00, 0x07, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x19, 0x00, 0x09, 0x00, 0x08, 0x00, // ...... ......... 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x17, 0x00, // ................ 0x04, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x17, 0x00, // ................ 0x04, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x20, 0x00, // .............. . 0x04, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x3b, 0x00, // ..!...........;. 0x04, 0x00, 0x21, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, // ..!..."....... . 0x04, 0x00, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x3b, 0x00, // ..$...........;. 0x04, 0x00, 0x24, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1b, 0x00, // ..$...%......... 0x03, 0x00, 0x31, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x4a, 0x00, // ..1...........J. 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, // ..........+..... 0x00, 0x00, 0x5f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x20, 0x00, 0x04, 0x00, 0x68, 0x00, // .._......? ...h. 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x68, 0x00, // ..........;...h. 0x00, 0x00, 0x69, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x68, 0x00, // ..i.......;...h. 0x00, 0x00, 0x6c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x76, 0x00, // ..l....... ...v. 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x76, 0x00, // ..........;...v. 0x00, 0x00, 0x77, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2e, 0x00, 0x03, 0x00, 0x0d, 0x00, // ..w............. 0x00, 0x00, 0xc8, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, // ......6......... 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x05, 0x00, // ................ 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x22, 0x00, // ..=.......#...". 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x25, 0x00, // ..=.......&...%. 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x6a, 0x00, 0x00, 0x00, 0x69, 0x00, // ..=.......j...i. 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x6d, 0x00, 0x00, 0x00, 0x6c, 0x00, // ..=.......m...l. 0x00, 0x00, 0x4f, 0x00, 0x07, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x93, 0x00, 0x00, 0x00, 0x6d, 0x00, // ..O...........m. 0x00, 0x00, 0x6d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x56, 0x00, // ..m...........V. 0x05, 0x00, 0x31, 0x00, 0x00, 0x00, 0xb9, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x23, 0x00, // ..1.......&...#. 0x00, 0x00, 0x57, 0x00, 0x05, 0x00, 0x0d, 0x00, 0x00, 0x00, 0xbb, 0x00, 0x00, 0x00, 0xb9, 0x00, // ..W............. 0x00, 0x00, 0x93, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x08, 0x00, 0x4a, 0x00, 0x00, 0x00, 0x97, 0x00, // ......O...J..... 0x00, 0x00, 0xbb, 0x00, 0x00, 0x00, 0xc8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x08, 0x00, 0x4a, 0x00, 0x00, 0x00, 0x99, 0x00, // ......O...J..... 0x00, 0x00, 0x6a, 0x00, 0x00, 0x00, 0x6a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, // ..j...j......... 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x4a, 0x00, 0x00, 0x00, 0x9a, 0x00, // ..........J..... 0x00, 0x00, 0x97, 0x00, 0x00, 0x00, 0x99, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, // ..........Q..... 0x00, 0x00, 0x9c, 0x00, 0x00, 0x00, 0xbb, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x8e, 0x00, // ................ 0x05, 0x00, 0x4a, 0x00, 0x00, 0x00, 0x9d, 0x00, 0x00, 0x00, 0x9a, 0x00, 0x00, 0x00, 0x9c, 0x00, // ..J............. 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x9f, 0x00, 0x00, 0x00, 0x6a, 0x00, // ..Q...........j. 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x8e, 0x00, 0x05, 0x00, 0x4a, 0x00, 0x00, 0x00, 0xa0, 0x00, // ..........J..... 0x00, 0x00, 0x9d, 0x00, 0x00, 0x00, 0x9f, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x09, 0x00, 0x0d, 0x00, // ..........O..... 0x00, 0x00, 0xa2, 0x00, 0x00, 0x00, 0xbb, 0x00, 0x00, 0x00, 0xa0, 0x00, 0x00, 0x00, 0x04, 0x00, // ................ 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, // ..............Q. 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xa4, 0x00, 0x00, 0x00, 0xbb, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xa6, 0x00, 0x00, 0x00, 0x6a, 0x00, // ..Q...........j. 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xa7, 0x00, // ................ 0x00, 0x00, 0xa4, 0x00, 0x00, 0x00, 0xa6, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, // ..........Q..... 0x00, 0x00, 0xa9, 0x00, 0x00, 0x00, 0x6d, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x83, 0x00, // ......m......... 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xaa, 0x00, 0x00, 0x00, 0x5f, 0x00, 0x00, 0x00, 0xa9, 0x00, // .........._..... 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xab, 0x00, 0x00, 0x00, 0xa7, 0x00, // ................ 0x00, 0x00, 0xaa, 0x00, 0x00, 0x00, 0x52, 0x00, 0x06, 0x00, 0x0d, 0x00, 0x00, 0x00, 0xc6, 0x00, // ......R......... 0x00, 0x00, 0xab, 0x00, 0x00, 0x00, 0xa2, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3e, 0x00, // ..............>. 0x03, 0x00, 0x77, 0x00, 0x00, 0x00, 0xc6, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, // ..w...........8. 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, // ...... }; static const uint8_t fs_particle_dx9[332] = { 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, // FSH............s 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x01, 0x00, 0x00, 0x01, 0x00, 0x28, // _texColor0.....( 0x01, 0x00, 0x00, 0x00, 0x03, 0xff, 0xff, 0xfe, 0xff, 0x20, 0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, // ......... .CTAB. 0x00, 0x00, 0x00, 0x53, 0x00, 0x00, 0x00, 0x00, 0x03, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x1c, // ...S............ 0x00, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x4c, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x03, // .......L...0.... 0x00, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x73, // .......<.......s 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0xab, 0x04, 0x00, 0x0c, 0x00, 0x01, // _texColor....... 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x73, 0x5f, 0x33, 0x5f, // ...........ps_3_ 0x30, 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, // 0.Microsoft (R) 0x48, 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, // HLSL Shader Comp 0x69, 0x6c, 0x65, 0x72, 0x20, 0x31, 0x30, 0x2e, 0x31, 0x00, 0xab, 0x51, 0x00, 0x00, 0x05, 0x00, // iler 10.1..Q.... 0x00, 0x0f, 0xa0, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ......?......... 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x02, 0x0a, 0x00, 0x00, 0x80, 0x00, 0x00, 0x0f, 0x90, 0x1f, // ................ 0x00, 0x00, 0x02, 0x05, 0x00, 0x00, 0x80, 0x01, 0x00, 0x07, 0x90, 0x1f, 0x00, 0x00, 0x02, 0x00, // ................ 0x00, 0x00, 0x90, 0x00, 0x08, 0x0f, 0xa0, 0x42, 0x00, 0x00, 0x03, 0x00, 0x00, 0x0f, 0x80, 0x01, // .......B........ 0x00, 0xe4, 0x90, 0x00, 0x08, 0xe4, 0xa0, 0x05, 0x00, 0x00, 0x03, 0x00, 0x00, 0x02, 0x80, 0x00, // ................ 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x05, 0x00, 0x00, 0x03, 0x00, 0x00, 0x0f, 0x80, 0x00, // ................ 0x00, 0x54, 0x80, 0x00, 0x00, 0x93, 0x90, 0x05, 0x00, 0x00, 0x03, 0x00, 0x08, 0x07, 0x80, 0x00, // .T.............. 0x00, 0xf9, 0x80, 0x00, 0x00, 0xff, 0x90, 0x02, 0x00, 0x00, 0x03, 0x00, 0x00, 0x02, 0x80, 0x00, // ................ 0x00, 0x00, 0xa0, 0x01, 0x00, 0xaa, 0x91, 0x05, 0x00, 0x00, 0x03, 0x00, 0x08, 0x08, 0x80, 0x00, // ................ 0x00, 0x55, 0x80, 0x00, 0x00, 0x00, 0x80, 0xff, 0xff, 0x00, 0x00, 0x00, // .U.......... }; static const uint8_t fs_particle_dx11[523] = { 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, // FSH............s 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x01, 0x00, 0x00, 0x01, 0x00, 0xe4, // _texColor0...... 0x01, 0x00, 0x00, 0x44, 0x58, 0x42, 0x43, 0xdd, 0x04, 0xf1, 0x4a, 0xaa, 0xb0, 0xdf, 0xe0, 0xf5, // ...DXBC...J..... 0x18, 0x2f, 0x3b, 0x6e, 0xa9, 0x0e, 0x0a, 0x01, 0x00, 0x00, 0x00, 0xe4, 0x01, 0x00, 0x00, 0x03, // ./;n............ 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0xa0, 0x00, 0x00, 0x00, 0xd4, 0x00, 0x00, 0x00, 0x49, // ...,...........I 0x53, 0x47, 0x4e, 0x6c, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x50, // SGNl...........P 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, // ................ 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x5c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x62, // ...............b 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, // ................ 0x00, 0x00, 0x00, 0x0f, 0x07, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, // .......SV_POSITI 0x4f, 0x4e, 0x00, 0x43, 0x4f, 0x4c, 0x4f, 0x52, 0x00, 0x54, 0x45, 0x58, 0x43, 0x4f, 0x4f, 0x52, // ON.COLOR.TEXCOOR 0x44, 0x00, 0xab, 0x4f, 0x53, 0x47, 0x4e, 0x2c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x08, // D..OSGN,........ 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, // ... ............ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x54, 0x41, // ...........SV_TA 0x52, 0x47, 0x45, 0x54, 0x00, 0xab, 0xab, 0x53, 0x48, 0x44, 0x52, 0x08, 0x01, 0x00, 0x00, 0x40, // RGET...SHDR....@ 0x00, 0x00, 0x00, 0x42, 0x00, 0x00, 0x00, 0x5a, 0x00, 0x00, 0x03, 0x00, 0x60, 0x10, 0x00, 0x00, // ...B...Z....`... 0x00, 0x00, 0x00, 0x58, 0x18, 0x00, 0x04, 0x00, 0x70, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x55, // ...X....p......U 0x55, 0x00, 0x00, 0x62, 0x10, 0x00, 0x03, 0xf2, 0x10, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x62, // U..b...........b 0x10, 0x00, 0x03, 0x72, 0x10, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, // ...r.......e.... 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x02, 0x01, 0x00, 0x00, 0x00, 0x45, // ......h.......E 0x00, 0x00, 0x09, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x10, 0x10, 0x00, 0x02, // ...........F.... 0x00, 0x00, 0x00, 0x46, 0x7e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x10, 0x00, 0x00, // ...F~.......`... 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x07, 0x22, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, // ...8..."........ 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, // ...............8 0x00, 0x00, 0x07, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x05, 0x10, 0x00, 0x00, // ...........F.... 0x00, 0x00, 0x00, 0x36, 0x19, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x07, 0x72, // ...6.......8...r 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x96, 0x07, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf6, // ............... 0x1f, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x22, 0x00, 0x10, 0x00, 0x00, // ...........".... 0x00, 0x00, 0x00, 0x2a, 0x10, 0x10, 0x80, 0x41, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01, // ...*...A........ 0x40, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x38, 0x00, 0x00, 0x07, 0x82, 0x20, 0x10, 0x00, 0x00, // @.....?8.... ... 0x00, 0x00, 0x00, 0x1a, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x10, 0x00, 0x00, // ................ 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, // ...>....... }; static const uint8_t fs_particle_mtl[779] = { 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf5, 0x02, // FSH............. 0x00, 0x00, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x6d, 0x65, 0x74, 0x61, // ..#include .#inclu 0x64, 0x65, 0x20, 0x3c, 0x73, 0x69, 0x6d, 0x64, 0x2f, 0x73, 0x69, 0x6d, 0x64, 0x2e, 0x68, 0x3e, // de 0x0a, 0x0a, 0x75, 0x73, 0x69, 0x6e, 0x67, 0x20, 0x6e, 0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, 0x63, // ..using namespac 0x65, 0x20, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, // e metal;..struct 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, // xlatMtlMain_out 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, // .{. float4 bg 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x5b, 0x5b, 0x63, // fx_FragData0 [[c 0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x73, // olor(0)]];.};..s 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, // truct xlatMtlMai 0x6e, 0x5f, 0x69, 0x6e, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, // n_in.{. float 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x20, 0x5b, 0x5b, 0x75, 0x73, 0x65, // 4 v_color0 [[use 0x72, 0x28, 0x6c, 0x6f, 0x63, 0x6e, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, // r(locn0)]];. 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, // float4 v_texcoor 0x64, 0x30, 0x20, 0x5b, 0x5b, 0x75, 0x73, 0x65, 0x72, 0x28, 0x6c, 0x6f, 0x63, 0x6e, 0x31, 0x29, // d0 [[user(locn1) 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x66, 0x72, 0x61, 0x67, 0x6d, 0x65, 0x6e, 0x74, // ]];.};..fragment 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, // xlatMtlMain_out 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x28, 0x78, 0x6c, 0x61, // xlatMtlMain(xla 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x69, 0x6e, 0x20, 0x69, 0x6e, 0x20, 0x5b, // tMtlMain_in in [ 0x5b, 0x73, 0x74, 0x61, 0x67, 0x65, 0x5f, 0x69, 0x6e, 0x5d, 0x5d, 0x2c, 0x20, 0x74, 0x65, 0x78, // [stage_in]], tex 0x74, 0x75, 0x72, 0x65, 0x32, 0x64, 0x3c, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x3e, 0x20, 0x73, 0x5f, // ture2d s_ 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x5b, 0x5b, 0x74, 0x65, 0x78, 0x74, 0x75, // texColor [[textu 0x72, 0x65, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x2c, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, // re(0)]], sampler 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, 0x70, 0x6c, // s_texColorSampl 0x65, 0x72, 0x20, 0x5b, 0x5b, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x28, 0x30, 0x29, 0x5d, // er [[sampler(0)] 0x5d, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, // ]).{. xlatMtl 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x6f, 0x75, 0x74, 0x20, 0x3d, 0x20, 0x7b, // Main_out out = { 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x5f, 0x31, // };. float4 _1 0x38, 0x37, 0x20, 0x3d, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2e, // 87 = s_texColor. 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, // sample(s_texColo 0x72, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x2c, 0x20, 0x69, 0x6e, 0x2e, 0x76, 0x5f, 0x74, // rSampler, in.v_t 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x78, 0x79, 0x29, 0x3b, 0x0a, 0x20, 0x20, // excoord0.xy);. 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x5f, 0x31, 0x36, 0x30, 0x20, 0x3d, 0x20, // float3 _160 = 0x28, 0x28, 0x5f, 0x31, 0x38, 0x37, 0x2e, 0x78, 0x78, 0x78, 0x20, 0x2a, 0x20, 0x69, 0x6e, 0x2e, // ((_187.xxx * in. 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x2e, 0x78, 0x79, 0x7a, 0x29, 0x20, 0x2a, 0x20, // v_color0.xyz) * 0x5f, 0x31, 0x38, 0x37, 0x2e, 0x78, 0x29, 0x20, 0x2a, 0x20, 0x69, 0x6e, 0x2e, 0x76, 0x5f, 0x63, // _187.x) * in.v_c 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x2e, 0x77, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, // olor0.w;. flo 0x61, 0x74, 0x34, 0x20, 0x5f, 0x31, 0x39, 0x38, 0x20, 0x3d, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, // at4 _198 = float 0x34, 0x28, 0x5f, 0x31, 0x36, 0x30, 0x2e, 0x78, 0x2c, 0x20, 0x5f, 0x31, 0x36, 0x30, 0x2e, 0x79, // 4(_160.x, _160.y 0x2c, 0x20, 0x5f, 0x31, 0x36, 0x30, 0x2e, 0x7a, 0x2c, 0x20, 0x5f, 0x31, 0x38, 0x37, 0x2e, 0x78, // , _160.z, _187.x 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x5f, 0x31, 0x39, 0x38, 0x2e, 0x77, 0x20, 0x3d, 0x20, // );. _198.w = 0x28, 0x5f, 0x31, 0x38, 0x37, 0x2e, 0x78, 0x20, 0x2a, 0x20, 0x69, 0x6e, 0x2e, 0x76, 0x5f, 0x63, // (_187.x * in.v_c 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x2e, 0x77, 0x29, 0x20, 0x2a, 0x20, 0x28, 0x31, 0x2e, 0x30, 0x20, // olor0.w) * (1.0 0x2d, 0x20, 0x69, 0x6e, 0x2e, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, // - in.v_texcoord0 0x2e, 0x7a, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, 0x66, // .z);. out.bgf 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x3d, 0x20, 0x5f, 0x31, // x_FragData0 = _1 0x39, 0x38, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x72, 0x65, 0x74, 0x75, 0x72, 0x6e, 0x20, 0x6f, // 98;. return o 0x75, 0x74, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, 0x00, 0x00, 0x00, // ut;.}...... }; extern const uint8_t* fs_particle_pssl; extern const uint32_t fs_particle_pssl_size;