$input v_texcoord0 /* * Copyright 2011-2023 Branimir Karadzic. All rights reserved. * License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE */ #include IMAGE2D_RW(i_light, rgba8, 2); void main() { ivec2 coord = ivec2(gl_FragCoord.xy); imageStore(i_light, coord, vec4(0.0, 0.0, 0.0, 0.0) ); }