/* * Copyright 2011-2017 Branimir Karadzic. All rights reserved. * License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause */ #include "common.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include namespace stl = tinystl; #include #include #include "vs_texture.bin.h" #include "fs_texture.bin.h" #include "fs_texture_array.bin.h" #include "vs_texture_cube.bin.h" #include "fs_texture_cube.bin.h" #include "fs_texture_sdf.bin.h" #define BGFX_TEXTUREV_VERSION_MAJOR 1 #define BGFX_TEXTUREV_VERSION_MINOR 0 static const bgfx::EmbeddedShader s_embeddedShaders[] = { BGFX_EMBEDDED_SHADER(vs_texture), BGFX_EMBEDDED_SHADER(fs_texture), BGFX_EMBEDDED_SHADER(fs_texture_array), BGFX_EMBEDDED_SHADER(vs_texture_cube), BGFX_EMBEDDED_SHADER(fs_texture_cube), BGFX_EMBEDDED_SHADER(fs_texture_sdf), BGFX_EMBEDDED_SHADER_END() }; static const char* s_supportedExt[] = { "bmp", "dds", "exr", "gif", "jpg", "jpeg", "hdr", "ktx", "png", "psd", "pvr", "tga", }; struct Binding { enum Enum { App, View, Count }; }; static const InputBinding s_bindingApp[] = { { entry::Key::Esc, entry::Modifier::None, 1, NULL, "exit" }, { entry::Key::KeyQ, entry::Modifier::None, 1, NULL, "exit" }, { entry::Key::KeyF, entry::Modifier::None, 1, NULL, "graphics fullscreen" }, INPUT_BINDING_END }; static const InputBinding s_bindingView[] = { { entry::Key::Comma, entry::Modifier::None, 1, NULL, "view mip prev" }, { entry::Key::Period, entry::Modifier::None, 1, NULL, "view mip next" }, { entry::Key::Comma, entry::Modifier::LeftShift, 1, NULL, "view mip" }, { entry::Key::Comma, entry::Modifier::RightShift, 1, NULL, "view mip" }, { entry::Key::Slash, entry::Modifier::None, 1, NULL, "view filter" }, { entry::Key::Key0, entry::Modifier::None, 1, NULL, "view zoom 1.0\nview pan" }, { entry::Key::Plus, entry::Modifier::None, 1, NULL, "view zoom +0.1" }, { entry::Key::Minus, entry::Modifier::None, 1, NULL, "view zoom -0.1" }, { entry::Key::Up, entry::Modifier::None, 1, NULL, "view file-up" }, { entry::Key::Down, entry::Modifier::None, 1, NULL, "view file-down" }, { entry::Key::PageUp, entry::Modifier::None, 1, NULL, "view file-pgup" }, { entry::Key::PageDown, entry::Modifier::None, 1, NULL, "view file-pgdown" }, { entry::Key::Left, entry::Modifier::None, 1, NULL, "view layer prev" }, { entry::Key::Right, entry::Modifier::None, 1, NULL, "view layer next" }, { entry::Key::KeyR, entry::Modifier::None, 1, NULL, "view rgb r" }, { entry::Key::KeyG, entry::Modifier::None, 1, NULL, "view rgb g" }, { entry::Key::KeyB, entry::Modifier::None, 1, NULL, "view rgb b" }, { entry::Key::KeyA, entry::Modifier::None, 1, NULL, "view rgb a" }, { entry::Key::KeyH, entry::Modifier::None, 1, NULL, "view help" }, { entry::Key::KeyS, entry::Modifier::None, 1, NULL, "view sdf" }, INPUT_BINDING_END }; static const char* s_bindingName[] = { "App", "View", }; BX_STATIC_ASSERT(Binding::Count == BX_COUNTOF(s_bindingName) ); static const InputBinding* s_binding[] = { s_bindingApp, s_bindingView, }; BX_STATIC_ASSERT(Binding::Count == BX_COUNTOF(s_binding) ); struct View { View() : m_fileIndex(0) , m_scaleFn(0) , m_mip(0) , m_layer(0) , m_abgr(UINT32_MAX) , m_posx(0.0f) , m_posy(0.0f) , m_zoom(1.0f) , m_filter(true) , m_alpha(false) , m_help(false) , m_sdf(false) { } ~View() { } int32_t cmd(int32_t _argc, char const* const* _argv) { if (_argc >= 2) { if (0 == bx::strCmp(_argv[1], "mip") ) { if (_argc >= 3) { uint32_t mip = m_mip; if (0 == bx::strCmp(_argv[2], "next") ) { ++mip; } else if (0 == bx::strCmp(_argv[2], "prev") ) { --mip; } else if (0 == bx::strCmp(_argv[2], "last") ) { mip = INT32_MAX; } else { mip = atoi(_argv[2]); } m_mip = bx::uint32_iclamp(mip, 0, m_info.numMips-1); } else { m_mip = 0; } } if (0 == bx::strCmp(_argv[1], "layer") ) { if (_argc >= 3) { uint32_t layer = m_layer; if (0 == bx::strCmp(_argv[2], "next") ) { ++layer; } else if (0 == bx::strCmp(_argv[2], "prev") ) { --layer; } else if (0 == bx::strCmp(_argv[2], "last") ) { layer = INT32_MAX; } else { layer = atoi(_argv[2]); } m_layer = bx::uint32_iclamp(layer, 0, m_info.numLayers-1); } else { m_layer = 0; } } else if (0 == bx::strCmp(_argv[1], "pan") ) { if (_argc >= 3) { if (_argc >= 4) { float yy = (float)atof(_argv[3]); if (_argv[3][0] == '+' || _argv[3][0] == '-') { m_posy += yy; } else { m_posy = yy; } } float xx = (float)atof(_argv[2]); if (_argv[2][0] == '+' || _argv[2][0] == '-') { m_posx += xx; } else { m_posx = xx; } } else { m_posx = 0.0f; m_posy = 0.0f; } } else if (0 == bx::strCmp(_argv[1], "zoom") ) { if (_argc >= 3) { float zoom = (float)atof(_argv[2]); if (_argv[2][0] == '+' || _argv[2][0] == '-') { m_zoom += zoom; } else { m_zoom = zoom; } m_zoom = bx::fclamp(m_zoom, 0.01f, 10.0f); } else { m_zoom = 1.0f; } } else if (0 == bx::strCmp(_argv[1], "filter") ) { if (_argc >= 3) { m_filter = bx::toBool(_argv[2]); } else { m_filter ^= true; } } else if (0 == bx::strCmp(_argv[1], "file-up") ) { m_fileIndex = bx::uint32_satsub(m_fileIndex, 1); } else if (0 == bx::strCmp(_argv[1], "file-down") ) { uint32_t numFiles = bx::uint32_satsub(uint32_t(m_fileList.size() ), 1); ++m_fileIndex; m_fileIndex = bx::uint32_min(m_fileIndex, numFiles); } else if (0 == bx::strCmp(_argv[1], "rgb") ) { if (_argc >= 3) { if (_argv[2][0] == 'r') { m_abgr ^= 0x000000ff; } else if (_argv[2][0] == 'g') { m_abgr ^= 0x0000ff00; } else if (_argv[2][0] == 'b') { m_abgr ^= 0x00ff0000; } else if (_argv[2][0] == 'a') { m_alpha ^= true; } } else { m_abgr = UINT32_MAX; m_alpha = false; } } else if (0 == bx::strCmp(_argv[1], "sdf") ) { m_sdf ^= true; } else if (0 == bx::strCmp(_argv[1], "help") ) { m_help ^= true; } } return 0; } void updateFileList(const char* _path, const char* _fileName = "") { std::string path = _path; DIR* dir = opendir(_path); if (NULL == dir) { path = "."; } dir = opendir(path.c_str() ); if (NULL != dir) { for (dirent* item = readdir(dir); NULL != item; item = readdir(dir) ) { if (0 == (item->d_type & DT_DIR) ) { const char* ext = bx::strRFind(item->d_name, '.'); if (NULL != ext) { ext += 1; bool supported = false; for (uint32_t ii = 0; ii < BX_COUNTOF(s_supportedExt); ++ii) { if (0 == bx::strCmpI(ext, s_supportedExt[ii]) ) { supported = true; break; } } if (supported) { if (0 == bx::strCmp(_fileName, item->d_name) ) { m_fileIndex = uint32_t(m_fileList.size() ); } std::string name = path; char ch = name[name.size()-1]; name += '/' == ch || '\\' == ch ? "" : "/"; name += item->d_name; m_fileList.push_back(name); } } } } closedir(dir); } } typedef stl::vector FileList; FileList m_fileList; bgfx::TextureInfo m_info; uint32_t m_fileIndex; uint32_t m_scaleFn; uint32_t m_mip; uint32_t m_layer; uint32_t m_abgr; float m_posx; float m_posy; float m_zoom; bool m_filter; bool m_alpha; bool m_help; bool m_sdf; }; int cmdView(CmdContext* /*_context*/, void* _userData, int _argc, char const* const* _argv) { View* view = static_cast(_userData); return view->cmd(_argc, _argv); } struct PosUvColorVertex { float m_x; float m_y; float m_u; float m_v; uint32_t m_abgr; static void init() { ms_decl .begin() .add(bgfx::Attrib::Position, 2, bgfx::AttribType::Float) .add(bgfx::Attrib::TexCoord0, 2, bgfx::AttribType::Float) .add(bgfx::Attrib::Color0, 4, bgfx::AttribType::Uint8, true) .end(); } static bgfx::VertexDecl ms_decl; }; bgfx::VertexDecl PosUvColorVertex::ms_decl; bool screenQuad(int32_t _x, int32_t _y, int32_t _width, uint32_t _height, uint32_t _abgr, bool _originBottomLeft = false) { if (6 == bgfx::getAvailTransientVertexBuffer(6, PosUvColorVertex::ms_decl) ) { bgfx::TransientVertexBuffer vb; bgfx::allocTransientVertexBuffer(&vb, 6, PosUvColorVertex::ms_decl); PosUvColorVertex* vertex = (PosUvColorVertex*)vb.data; const float widthf = float(_width); const float heightf = float(_height); const float minx = float(_x); const float miny = float(_y); const float maxx = minx+widthf; const float maxy = miny+heightf; float m_halfTexel = 0.0f; const float texelHalfW = m_halfTexel/widthf; const float texelHalfH = m_halfTexel/heightf; const float minu = texelHalfW; const float maxu = 1.0f - texelHalfW; const float minv = _originBottomLeft ? texelHalfH+1.0f : texelHalfH ; const float maxv = _originBottomLeft ? texelHalfH : texelHalfH+1.0f; vertex[0].m_x = minx; vertex[0].m_y = miny; vertex[0].m_u = minu; vertex[0].m_v = minv; vertex[1].m_x = maxx; vertex[1].m_y = miny; vertex[1].m_u = maxu; vertex[1].m_v = minv; vertex[2].m_x = maxx; vertex[2].m_y = maxy; vertex[2].m_u = maxu; vertex[2].m_v = maxv; vertex[3].m_x = maxx; vertex[3].m_y = maxy; vertex[3].m_u = maxu; vertex[3].m_v = maxv; vertex[4].m_x = minx; vertex[4].m_y = maxy; vertex[4].m_u = minu; vertex[4].m_v = maxv; vertex[5].m_x = minx; vertex[5].m_y = miny; vertex[5].m_u = minu; vertex[5].m_v = minv; vertex[0].m_abgr = _abgr; vertex[1].m_abgr = _abgr; vertex[2].m_abgr = _abgr; vertex[3].m_abgr = _abgr; vertex[4].m_abgr = _abgr; vertex[5].m_abgr = _abgr; bgfx::setVertexBuffer(0, &vb); return true; } return false; } struct Interpolator { float from; float to; float duration; int64_t offset; Interpolator(float _value) { reset(_value); } void reset(float _value) { from = _value; to = _value; duration = 0.0; offset = bx::getHPCounter(); } void set(float _value, float _duration) { if (_value != to) { from = getValue(); to = _value; duration = _duration; offset = bx::getHPCounter(); } } float getValue() { if (duration > 0.0) { const double freq = double(bx::getHPFrequency() ); int64_t now = bx::getHPCounter(); float time = (float)(double(now - offset) / freq); float lerp = bx::fclamp(time, 0.0, duration) / duration; return bx::flerp(from, to, lerp); } return to; } }; void associate() { #if BX_PLATFORM_WINDOWS std::string str; char exec[MAX_PATH]; GetModuleFileNameA(GetModuleHandleA(NULL), exec, MAX_PATH); std::string strExec = bx::replaceAll(exec, "\\", "\\\\"); std::string value; bx::stringPrintf(value, "@=\"\\\"%s\\\" \\\"%%1\\\"\"\r\n\r\n", strExec.c_str() ); str += "Windows Registry Editor Version 5.00\r\n\r\n"; str += "[HKEY_CLASSES_ROOT\\texturev\\shell\\open\\command]\r\n"; str += value; str += "[HKEY_CLASSES_ROOT\\Applications\\texturev.exe\\shell\\open\\command]\r\n"; str += value; for (uint32_t ii = 0; ii < BX_COUNTOF(s_supportedExt); ++ii) { const char* ext = s_supportedExt[ii]; bx::stringPrintf(str, "[-HKEY_CLASSES_ROOT\\.%s]\r\n\r\n", ext); bx::stringPrintf(str, "[-HKEY_CURRENT_USER\\Software\\Classes\\.%s]\r\n\r\n", ext); bx::stringPrintf(str, "[HKEY_CLASSES_ROOT\\.%s]\r\n@=\"texturev\"\r\n\r\n", ext); bx::stringPrintf(str, "[HKEY_CURRENT_USER\\Software\\Classes\\.%s]\r\n@=\"texturev\"\r\n\r\n", ext); } char temp[MAX_PATH]; GetTempPathA(MAX_PATH, temp); bx::strCat(temp, MAX_PATH, "\\texturev.reg"); bx::CrtFileWriter writer; bx::Error err; if (bx::open(&writer, temp, false, &err) ) { bx::write(&writer, str.c_str(), uint32_t(str.length()), &err); bx::close(&writer); if (err.isOk() ) { std::string cmd; bx::stringPrintf(cmd, "regedit.exe /s %s", temp); bx::ProcessReader reader; if (bx::open(&reader, cmd.c_str(), &err) ) { bx::close(&reader); } } } #elif BX_PLATFORM_LINUX std::string str; str += "#/bin/bash\n\n"; for (uint32_t ii = 0; ii < BX_COUNTOF(s_supportedExt); ++ii) { const char* ext = s_supportedExt[ii]; bx::stringPrintf(str, "xdg-mime default texturev.desktop image/%s\n", ext); } str += "\n"; bx::CrtFileWriter writer; bx::Error err; if (bx::open(&writer, "/tmp/texturev.sh", false, &err) ) { bx::write(&writer, str.c_str(), uint32_t(str.length()), &err); bx::close(&writer); if (err.isOk() ) { bx::ProcessReader reader; if (bx::open(&reader, "/bin/bash /tmp/texturev.sh", &err) ) { bx::close(&reader); } } } #endif // BX_PLATFORM_WINDOWS } void help(const char* _error = NULL) { if (NULL != _error) { fprintf(stderr, "Error:\n%s\n\n", _error); } fprintf(stderr , "texturev, bgfx texture viewer tool, version %d.%d.%d.\n" "Copyright 2011-2017 Branimir Karadzic. All rights reserved.\n" "License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause\n\n" , BGFX_TEXTUREV_VERSION_MAJOR , BGFX_TEXTUREV_VERSION_MINOR , BGFX_API_VERSION ); fprintf(stderr , "Usage: texturev \n" "\n" "Supported input file types:\n" ); for (uint32_t ii = 0; ii < BX_COUNTOF(s_supportedExt); ++ii) { fprintf(stderr, " *.%s\n", s_supportedExt[ii]); } fprintf(stderr , "\n" "Options:\n" " -h, --help Help.\n" " -v, --version Version information only.\n" " --associate Associate file extensions with texturev.\n" "\n" "For additional information, see https://github.com/bkaradzic/bgfx\n" ); } int _main_(int _argc, char** _argv) { bx::CommandLine cmdLine(_argc, _argv); if (cmdLine.hasArg('v', "version") ) { fprintf(stderr , "texturev, bgfx texture viewer tool, version %d.%d.%d.\n" , BGFX_TEXTUREV_VERSION_MAJOR , BGFX_TEXTUREV_VERSION_MINOR , BGFX_API_VERSION ); return EXIT_SUCCESS; } if (cmdLine.hasArg('h', "help") ) { help(); return EXIT_FAILURE; } else if (cmdLine.hasArg("associate") ) { associate(); return EXIT_FAILURE; } uint32_t width = 1280; uint32_t height = 720; uint32_t debug = BGFX_DEBUG_TEXT; uint32_t reset = BGFX_RESET_VSYNC; inputAddBindings(s_bindingName[Binding::App], s_binding[Binding::App]); inputAddBindings(s_bindingName[Binding::View], s_binding[Binding::View]); View view; cmdAdd("view", cmdView, &view); bgfx::init(); bgfx::reset(width, height, reset); // Set view 0 clear state. bgfx::setViewClear(0 , BGFX_CLEAR_COLOR|BGFX_CLEAR_DEPTH , 0x101010ff , 1.0f , 0 ); imguiCreate(); PosUvColorVertex::init(); bgfx::RendererType::Enum type = bgfx::getRendererType(); bgfx::ShaderHandle vsTexture = bgfx::createEmbeddedShader(s_embeddedShaders, type, "vs_texture"); bgfx::ShaderHandle fsTexture = bgfx::createEmbeddedShader(s_embeddedShaders, type, "fs_texture"); bgfx::ShaderHandle fsTextureArray = bgfx::createEmbeddedShader(s_embeddedShaders, type, "fs_texture_array"); bgfx::ProgramHandle textureProgram = bgfx::createProgram( vsTexture , fsTexture , true ); bgfx::ProgramHandle textureArrayProgram = bgfx::createProgram( vsTexture , bgfx::isValid(fsTextureArray) ? fsTextureArray : fsTexture , true ); bgfx::ProgramHandle textureCubeProgram = bgfx::createProgram( bgfx::createEmbeddedShader(s_embeddedShaders, type, "vs_texture_cube") , bgfx::createEmbeddedShader(s_embeddedShaders, type, "fs_texture_cube") , true ); bgfx::ProgramHandle textureSdfProgram = bgfx::createProgram( vsTexture , bgfx::createEmbeddedShader(s_embeddedShaders, type, "fs_texture_sdf") , true); bgfx::UniformHandle s_texColor = bgfx::createUniform("s_texColor", bgfx::UniformType::Int1); bgfx::UniformHandle u_mtx = bgfx::createUniform("u_mtx", bgfx::UniformType::Mat4); bgfx::UniformHandle u_params = bgfx::createUniform("u_params", bgfx::UniformType::Vec4); float speed = 0.37f; float time = 0.0f; Interpolator mip(0.0f); Interpolator layer(0.0f); Interpolator zoom(1.0f); Interpolator scale(1.0f); Interpolator posx(0.0f); Interpolator posy(0.0f); const char* filePath = _argc < 2 ? "" : _argv[1]; bool directory = false; bx::FileInfo fi; bx::stat(filePath, fi); directory = bx::FileInfo::Directory == fi.m_type; std::string path = filePath; if (!directory) { const char* fileName = directory ? filePath : bx::baseName(filePath); path.assign(filePath, fileName); view.updateFileList(path.c_str(), fileName); } else { view.updateFileList(path.c_str() ); } int exitcode = EXIT_SUCCESS; bgfx::TextureHandle texture = BGFX_INVALID_HANDLE; if (view.m_fileList.empty() ) { exitcode = EXIT_FAILURE; if (2 > _argc) { help("File path is not specified."); } else { fprintf(stderr, "Unable to load '%s' texture.\n", filePath); } } else { uint32_t fileIndex = 0; bool dragging = false; entry::MouseState mouseStatePrev; entry::MouseState mouseState; while (!entry::processEvents(width, height, debug, reset, &mouseState) ) { imguiBeginFrame(mouseState.m_mx , mouseState.m_my , (mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0) | (mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0) | (mouseState.m_buttons[entry::MouseButton::Middle] ? IMGUI_MBUT_MIDDLE : 0) , mouseState.m_mz , uint16_t(width) , uint16_t(height) ); static bool help = false; static bool mouseDelta = false; if (!mouseDelta) { mouseStatePrev = mouseState; mouseDelta = true; } int32_t zoomDelta = mouseState.m_mz - mouseStatePrev.m_mz; if (zoomDelta != 0) { char exec[64]; bx::snprintf(exec, BX_COUNTOF(exec), "view zoom %+f", -zoomDelta*0.1f); cmdExec(exec); } if (mouseState.m_buttons[entry::MouseButton::Left] != mouseStatePrev.m_buttons[entry::MouseButton::Left]) { dragging = !!mouseState.m_buttons[entry::MouseButton::Left]; } if (dragging) { float xDelta = float(mouseStatePrev.m_mx - mouseState.m_mx); float yDelta = float(mouseStatePrev.m_my - mouseState.m_my); char exec[64]; bx::snprintf(exec, BX_COUNTOF(exec), "view pan %+f %+f", xDelta, yDelta); cmdExec(exec); } mouseStatePrev = mouseState; if (help == false && help != view.m_help) { ImGui::OpenPopup("Help"); } if (ImGui::BeginPopupModal("Help", NULL, ImGuiWindowFlags_AlwaysAutoResize) ) { ImGui::SetWindowFontScale(1.0f); ImGui::Text( "texturev, bgfx texture viewer tool " ICON_KI_WRENCH ", version %d.%d.%d.\n" "Copyright 2011-2017 Branimir Karadzic. All rights reserved.\n" "License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause\n" , BGFX_TEXTUREV_VERSION_MAJOR , BGFX_TEXTUREV_VERSION_MINOR , BGFX_API_VERSION ); ImGui::Separator(); ImGui::NextLine(); ImGui::Text("Key bindings:\n\n"); ImGui::PushFont(ImGui::Font::Mono); ImGui::TextColored(ImVec4(1.0f, 1.0f, 0.0f, 1.0f), "ESC"); ImGui::SameLine(64); ImGui::Text("Exit."); ImGui::TextColored(ImVec4(1.0f, 1.0f, 0.0f, 1.0f), "h"); ImGui::SameLine(64); ImGui::Text("Toggle help screen."); ImGui::TextColored(ImVec4(1.0f, 1.0f, 0.0f, 1.0f), "f"); ImGui::SameLine(64); ImGui::Text("Toggle full-screen."); ImGui::NextLine(); ImGui::TextColored(ImVec4(1.0f, 1.0f, 0.0f, 1.0f), "-"); ImGui::SameLine(64); ImGui::Text("Zoom out."); ImGui::TextColored(ImVec4(1.0f, 1.0f, 0.0f, 1.0f), "="); ImGui::SameLine(64); ImGui::Text("Zoom in."); ImGui::NextLine(); ImGui::TextColored(ImVec4(1.0f, 1.0f, 0.0f, 1.0f), ","); ImGui::SameLine(64); ImGui::Text("MIP level up."); ImGui::TextColored(ImVec4(1.0f, 1.0f, 0.0f, 1.0f), "."); ImGui::SameLine(64); ImGui::Text("MIP level down."); ImGui::TextColored(ImVec4(1.0f, 1.0f, 0.0f, 1.0f), "/"); ImGui::SameLine(64); ImGui::Text("Toggle linear/point texture sampling."); ImGui::NextLine(); ImGui::TextColored(ImVec4(1.0f, 1.0f, 0.0f, 1.0f), "left"); ImGui::SameLine(64); ImGui::Text("Previous layer in texture array."); ImGui::TextColored(ImVec4(1.0f, 1.0f, 0.0f, 1.0f), "right"); ImGui::SameLine(64); ImGui::Text("Next layer in texture array."); ImGui::NextLine(); ImGui::TextColored(ImVec4(1.0f, 1.0f, 0.0f, 1.0f), "up"); ImGui::SameLine(64); ImGui::Text("Previous texture."); ImGui::TextColored(ImVec4(1.0f, 1.0f, 0.0f, 1.0f), "down"); ImGui::SameLine(64); ImGui::Text("Next texture."); ImGui::NextLine(); ImGui::TextColored(ImVec4(1.0f, 1.0f, 0.0f, 1.0f), "r/g/b"); ImGui::SameLine(64); ImGui::Text("Toggle R, G, or B color channel."); ImGui::TextColored(ImVec4(1.0f, 1.0f, 0.0f, 1.0f), "a"); ImGui::SameLine(64); ImGui::Text("Toggle alpha blending."); ImGui::NextLine(); ImGui::TextColored(ImVec4(1.0f, 1.0f, 0.0f, 1.0f), "s"); ImGui::SameLine(64); ImGui::Text("Toggle Multi-channel SDF rendering"); ImGui::PopFont(); ImGui::NextLine(); ImGui::Dummy(ImVec2(0.0f, 0.0f) ); ImGui::SameLine(ImGui::GetWindowWidth() - 136.0f); if (ImGui::Button("Close", ImVec2(128.0f, 0.0f) ) || !view.m_help) { view.m_help = false; ImGui::CloseCurrentPopup(); } ImGui::EndPopup(); } help = view.m_help; imguiEndFrame(); if (!bgfx::isValid(texture) || view.m_fileIndex != fileIndex) { if (bgfx::isValid(texture) ) { bgfx::destroyTexture(texture); } fileIndex = view.m_fileIndex; filePath = view.m_fileList[view.m_fileIndex].c_str(); texture = loadTexture(filePath , 0 | BGFX_TEXTURE_U_CLAMP | BGFX_TEXTURE_V_CLAMP | BGFX_TEXTURE_W_CLAMP , 0 , &view.m_info ); std::string title; if (isValid(texture) ) { bx::stringPrintf(title, "%s (%d x %d%s, mips: %d, layers %d, %s)" , filePath , view.m_info.width , view.m_info.height , view.m_info.cubeMap ? " CubeMap" : "" , view.m_info.numMips , view.m_info.numLayers , bimg::getName(bimg::TextureFormat::Enum(view.m_info.format) ) ); } else { bx::stringPrintf(title, "Failed to load %s!", filePath); } entry::WindowHandle handle = { 0 }; entry::setWindowTitle(handle, title.c_str() ); } int64_t now = bx::getHPCounter(); static int64_t last = now; const int64_t frameTime = now - last; last = now; const double freq = double(bx::getHPFrequency() ); time += (float)(frameTime*speed/freq); float transitionTime = dragging ? 0.0f : 0.25f; posx.set(view.m_posx, transitionTime); posy.set(view.m_posy, transitionTime); float ortho[16]; float px = posx.getValue(); float py = posy.getValue(); bx::mtxOrtho(ortho, px, px+width, py+height, py, 0.0f, 1000.0f); bgfx::setViewTransform(0, NULL, ortho); bgfx::setViewRect(0, 0, 0, uint16_t(width), uint16_t(height) ); bgfx::touch(0); bgfx::dbgTextClear(); scale.set( bx::fmin( float(width) / float(view.m_info.width) , float(height) / float(view.m_info.height) ) , 0.1f ); zoom.set(view.m_zoom, transitionTime); float ss = scale.getValue() * zoom.getValue() ; screenQuad( int(width - view.m_info.width * ss)/2 , int(height - view.m_info.height * ss)/2 , int( view.m_info.width * ss) , int( view.m_info.height * ss) , view.m_abgr ); float mtx[16]; bx::mtxRotateXY(mtx, 0.0f, time); bgfx::setUniform(u_mtx, mtx); mip.set(float(view.m_mip), 0.5f); layer.set(float(view.m_layer), 0.25f); float params[4] = { mip.getValue(), layer.getValue(), 0.0f, 0.0f }; bgfx::setUniform(u_params, params); const uint32_t textureFlags = 0 | BGFX_TEXTURE_U_CLAMP | BGFX_TEXTURE_V_CLAMP | BGFX_TEXTURE_W_CLAMP | (view.m_filter ? 0 : 0 | BGFX_TEXTURE_MIN_POINT | BGFX_TEXTURE_MIP_POINT | BGFX_TEXTURE_MAG_POINT ) ; bgfx::setTexture(0 , s_texColor , texture , textureFlags ); bgfx::setState(0 | BGFX_STATE_RGB_WRITE | BGFX_STATE_ALPHA_WRITE | (view.m_alpha ? BGFX_STATE_BLEND_ALPHA : BGFX_STATE_NONE) ); bgfx::submit(0 , view.m_info.cubeMap ? textureCubeProgram : 1 < view.m_info.numLayers ? textureArrayProgram : view.m_sdf ? textureSdfProgram : textureProgram ); bgfx::frame(); } } if (bgfx::isValid(texture) ) { bgfx::destroyTexture(texture); } bgfx::destroyUniform(s_texColor); bgfx::destroyUniform(u_mtx); bgfx::destroyUniform(u_params); bgfx::destroyProgram(textureProgram); bgfx::destroyProgram(textureArrayProgram); bgfx::destroyProgram(textureCubeProgram); bgfx::destroyProgram(textureSdfProgram); imguiDestroy(); bgfx::shutdown(); return exitcode; }