$input v_texcoord0 /* * Copyright 2011-2020 Branimir Karadzic. All rights reserved. * License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause */ /* * Reference(s): * - Based on Virtual Texture Demo by Brad Blanchard * http://web.archive.org/web/20190103162638/http://linedef.com/virtual-texture-demo.html */ #include "../common/common.sh" #include "virtualtexture.sh" void main() { gl_FragColor = VirtualTexture(v_texcoord0.xy); }