namespace ImGui { ImString::ImString() : Ptr(NULL) { } ImString::ImString(const ImString& rhs) : Ptr(NULL) { if (NULL != rhs.Ptr && 0 != strcmp(rhs.Ptr, "")) { Ptr = ImStrdup(rhs.Ptr); } } ImString::ImString(const char* rhs) : Ptr(NULL) { if (NULL != rhs && 0 != strcmp(rhs, "")) { Ptr = ImStrdup(rhs); } } ImString::~ImString() { Clear(); } ImString& ImString::operator=(const ImString& rhs) { if (this != &rhs) { *this = rhs.Ptr; } return *this; } ImString& ImString::operator=(const char* rhs) { if (Ptr != rhs) { Clear(); if (NULL != rhs && 0 != strcmp(rhs, "")) { Ptr = ImStrdup(rhs); } } return *this; } void ImString::Clear() { if (NULL != Ptr) { MemFree(Ptr); Ptr = NULL; } } bool ImString::IsEmpty() const { return NULL == Ptr; } } // namespace #include "widgets/color_picker.inl" #include "widgets/color_wheel.inl" #include "widgets/dock.inl" #include "widgets/file_list.inl" #include "widgets/gizmo.inl" #include "widgets/memory_editor.inl" #include "widgets/range_slider.inl"