/*------------------------------------------------------------------------------------- * * Copyright (c) Microsoft Corporation * *-------------------------------------------------------------------------------------*/ /* this ALWAYS GENERATED file contains the definitions for the interfaces */ /* File created by MIDL compiler version 8.01.0622 */ /* verify that the version is high enough to compile this file*/ #ifndef __REQUIRED_RPCNDR_H_VERSION__ #define __REQUIRED_RPCNDR_H_VERSION__ 500 #endif /* verify that the version is high enough to compile this file*/ #ifndef __REQUIRED_RPCSAL_H_VERSION__ #define __REQUIRED_RPCSAL_H_VERSION__ 100 #endif #include "rpc.h" #include "rpcndr.h" #ifndef __RPCNDR_H_VERSION__ #error this stub requires an updated version of #endif /* __RPCNDR_H_VERSION__ */ #ifndef COM_NO_WINDOWS_H #include "windows.h" #include "ole2.h" #endif /*COM_NO_WINDOWS_H*/ #ifndef __d3d12video_h__ #define __d3d12video_h__ #if defined(_MSC_VER) && (_MSC_VER >= 1020) #pragma once #endif /* Forward Declarations */ #ifndef __ID3D12VideoDecoderHeap_FWD_DEFINED__ #define __ID3D12VideoDecoderHeap_FWD_DEFINED__ typedef interface ID3D12VideoDecoderHeap ID3D12VideoDecoderHeap; #endif /* __ID3D12VideoDecoderHeap_FWD_DEFINED__ */ #ifndef __ID3D12VideoDevice_FWD_DEFINED__ #define __ID3D12VideoDevice_FWD_DEFINED__ typedef interface ID3D12VideoDevice ID3D12VideoDevice; #endif /* __ID3D12VideoDevice_FWD_DEFINED__ */ #ifndef __ID3D12VideoDecoder_FWD_DEFINED__ #define __ID3D12VideoDecoder_FWD_DEFINED__ typedef interface ID3D12VideoDecoder ID3D12VideoDecoder; #endif /* __ID3D12VideoDecoder_FWD_DEFINED__ */ #ifndef __ID3D12VideoProcessor_FWD_DEFINED__ #define __ID3D12VideoProcessor_FWD_DEFINED__ typedef interface ID3D12VideoProcessor ID3D12VideoProcessor; #endif /* __ID3D12VideoProcessor_FWD_DEFINED__ */ #ifndef __ID3D12VideoDecodeCommandList_FWD_DEFINED__ #define __ID3D12VideoDecodeCommandList_FWD_DEFINED__ typedef interface ID3D12VideoDecodeCommandList ID3D12VideoDecodeCommandList; #endif /* __ID3D12VideoDecodeCommandList_FWD_DEFINED__ */ #ifndef __ID3D12VideoProcessCommandList_FWD_DEFINED__ #define __ID3D12VideoProcessCommandList_FWD_DEFINED__ typedef interface ID3D12VideoProcessCommandList ID3D12VideoProcessCommandList; #endif /* __ID3D12VideoProcessCommandList_FWD_DEFINED__ */ #ifndef __ID3D12VideoDecodeCommandList1_FWD_DEFINED__ #define __ID3D12VideoDecodeCommandList1_FWD_DEFINED__ typedef interface ID3D12VideoDecodeCommandList1 ID3D12VideoDecodeCommandList1; #endif /* __ID3D12VideoDecodeCommandList1_FWD_DEFINED__ */ #ifndef __ID3D12VideoProcessCommandList1_FWD_DEFINED__ #define __ID3D12VideoProcessCommandList1_FWD_DEFINED__ typedef interface ID3D12VideoProcessCommandList1 ID3D12VideoProcessCommandList1; #endif /* __ID3D12VideoProcessCommandList1_FWD_DEFINED__ */ /* header files for imported files */ #include "oaidl.h" #include "ocidl.h" #include "dxgicommon.h" #include "d3d12.h" #ifdef __cplusplus extern "C"{ #endif /* interface __MIDL_itf_d3d12video_0000_0000 */ /* [local] */ #include #pragma region App Family #if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) typedef enum D3D12_VIDEO_FIELD_TYPE { D3D12_VIDEO_FIELD_TYPE_NONE = 0, D3D12_VIDEO_FIELD_TYPE_INTERLACED_TOP_FIELD_FIRST = 1, D3D12_VIDEO_FIELD_TYPE_INTERLACED_BOTTOM_FIELD_FIRST = 2 } D3D12_VIDEO_FIELD_TYPE; typedef enum D3D12_VIDEO_FRAME_STEREO_FORMAT { D3D12_VIDEO_FRAME_STEREO_FORMAT_NONE = 0, D3D12_VIDEO_FRAME_STEREO_FORMAT_MONO = 1, D3D12_VIDEO_FRAME_STEREO_FORMAT_HORIZONTAL = 2, D3D12_VIDEO_FRAME_STEREO_FORMAT_VERTICAL = 3, D3D12_VIDEO_FRAME_STEREO_FORMAT_SEPARATE = 4 } D3D12_VIDEO_FRAME_STEREO_FORMAT; typedef struct D3D12_VIDEO_FORMAT { DXGI_FORMAT Format; DXGI_COLOR_SPACE_TYPE ColorSpace; } D3D12_VIDEO_FORMAT; typedef struct D3D12_VIDEO_SAMPLE { UINT Width; UINT Height; D3D12_VIDEO_FORMAT Format; } D3D12_VIDEO_SAMPLE; typedef enum D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE { D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE_NONE = 0, D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE_FIELD_BASED = 1 } D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE; typedef enum D3D12_FEATURE_VIDEO { D3D12_FEATURE_VIDEO_DECODE_SUPPORT = 0, D3D12_FEATURE_VIDEO_DECODE_PROFILES = 1, D3D12_FEATURE_VIDEO_DECODE_FORMATS = 2, D3D12_FEATURE_VIDEO_DECODE_CONVERSION_SUPPORT = 3, D3D12_FEATURE_VIDEO_PROCESS_SUPPORT = 5, D3D12_FEATURE_VIDEO_PROCESS_MAX_INPUT_STREAMS = 6, D3D12_FEATURE_VIDEO_PROCESS_REFERENCE_INFO = 7, D3D12_FEATURE_VIDEO_DECODER_HEAP_SIZE = 8, D3D12_FEATURE_VIDEO_PROCESSOR_SIZE = 9, D3D12_FEATURE_VIDEO_DECODE_PROFILE_COUNT = 10, D3D12_FEATURE_VIDEO_DECODE_FORMAT_COUNT = 11, D3D12_FEATURE_VIDEO_ARCHITECTURE = 17, D3D12_FEATURE_VIDEO_DECODE_HISTOGRAM = 18 } D3D12_FEATURE_VIDEO; typedef enum D3D12_BITSTREAM_ENCRYPTION_TYPE { D3D12_BITSTREAM_ENCRYPTION_TYPE_NONE = 0 } D3D12_BITSTREAM_ENCRYPTION_TYPE; typedef struct D3D12_VIDEO_DECODE_CONFIGURATION { GUID DecodeProfile; D3D12_BITSTREAM_ENCRYPTION_TYPE BitstreamEncryption; D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE InterlaceType; } D3D12_VIDEO_DECODE_CONFIGURATION; typedef struct D3D12_VIDEO_DECODER_DESC { UINT NodeMask; D3D12_VIDEO_DECODE_CONFIGURATION Configuration; } D3D12_VIDEO_DECODER_DESC; typedef struct D3D12_VIDEO_DECODER_HEAP_DESC { UINT NodeMask; D3D12_VIDEO_DECODE_CONFIGURATION Configuration; UINT DecodeWidth; UINT DecodeHeight; DXGI_FORMAT Format; DXGI_RATIONAL FrameRate; UINT BitRate; UINT MaxDecodePictureBufferCount; } D3D12_VIDEO_DECODER_HEAP_DESC; typedef struct D3D12_VIDEO_SIZE_RANGE { UINT MaxWidth; UINT MaxHeight; UINT MinWidth; UINT MinHeight; } D3D12_VIDEO_SIZE_RANGE; typedef enum D3D12_VIDEO_PROCESS_FILTER { D3D12_VIDEO_PROCESS_FILTER_BRIGHTNESS = 0, D3D12_VIDEO_PROCESS_FILTER_CONTRAST = 1, D3D12_VIDEO_PROCESS_FILTER_HUE = 2, D3D12_VIDEO_PROCESS_FILTER_SATURATION = 3, D3D12_VIDEO_PROCESS_FILTER_NOISE_REDUCTION = 4, D3D12_VIDEO_PROCESS_FILTER_EDGE_ENHANCEMENT = 5, D3D12_VIDEO_PROCESS_FILTER_ANAMORPHIC_SCALING = 6, D3D12_VIDEO_PROCESS_FILTER_STEREO_ADJUSTMENT = 7 } D3D12_VIDEO_PROCESS_FILTER; typedef enum D3D12_VIDEO_PROCESS_FILTER_FLAGS { D3D12_VIDEO_PROCESS_FILTER_FLAG_NONE = 0, D3D12_VIDEO_PROCESS_FILTER_FLAG_BRIGHTNESS = ( 1 << D3D12_VIDEO_PROCESS_FILTER_BRIGHTNESS ) , D3D12_VIDEO_PROCESS_FILTER_FLAG_CONTRAST = ( 1 << D3D12_VIDEO_PROCESS_FILTER_CONTRAST ) , D3D12_VIDEO_PROCESS_FILTER_FLAG_HUE = ( 1 << D3D12_VIDEO_PROCESS_FILTER_HUE ) , D3D12_VIDEO_PROCESS_FILTER_FLAG_SATURATION = ( 1 << D3D12_VIDEO_PROCESS_FILTER_SATURATION ) , D3D12_VIDEO_PROCESS_FILTER_FLAG_NOISE_REDUCTION = ( 1 << D3D12_VIDEO_PROCESS_FILTER_NOISE_REDUCTION ) , D3D12_VIDEO_PROCESS_FILTER_FLAG_EDGE_ENHANCEMENT = ( 1 << D3D12_VIDEO_PROCESS_FILTER_EDGE_ENHANCEMENT ) , D3D12_VIDEO_PROCESS_FILTER_FLAG_ANAMORPHIC_SCALING = ( 1 << D3D12_VIDEO_PROCESS_FILTER_ANAMORPHIC_SCALING ) , D3D12_VIDEO_PROCESS_FILTER_FLAG_STEREO_ADJUSTMENT = ( 1 << D3D12_VIDEO_PROCESS_FILTER_STEREO_ADJUSTMENT ) } D3D12_VIDEO_PROCESS_FILTER_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_FILTER_FLAGS ); typedef enum D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS { D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_NONE = 0, D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_BOB = 0x1, D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_CUSTOM = 0x80000000 } D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS ); typedef struct D3D12_VIDEO_PROCESS_ALPHA_BLENDING { BOOL Enable; FLOAT Alpha; } D3D12_VIDEO_PROCESS_ALPHA_BLENDING; typedef struct D3D12_VIDEO_PROCESS_LUMA_KEY { BOOL Enable; FLOAT Lower; FLOAT Upper; } D3D12_VIDEO_PROCESS_LUMA_KEY; typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC { DXGI_FORMAT Format; DXGI_COLOR_SPACE_TYPE ColorSpace; DXGI_RATIONAL SourceAspectRatio; DXGI_RATIONAL DestinationAspectRatio; DXGI_RATIONAL FrameRate; D3D12_VIDEO_SIZE_RANGE SourceSizeRange; D3D12_VIDEO_SIZE_RANGE DestinationSizeRange; BOOL EnableOrientation; D3D12_VIDEO_PROCESS_FILTER_FLAGS FilterFlags; D3D12_VIDEO_FRAME_STEREO_FORMAT StereoFormat; D3D12_VIDEO_FIELD_TYPE FieldType; D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS DeinterlaceMode; BOOL EnableAlphaBlending; D3D12_VIDEO_PROCESS_LUMA_KEY LumaKey; UINT NumPastFrames; UINT NumFutureFrames; BOOL EnableAutoProcessing; } D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC; typedef enum D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE { D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_OPAQUE = 0, D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_BACKGROUND = 1, D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_DESTINATION = 2, D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_SOURCE_STREAM = 3 } D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE; typedef struct D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC { DXGI_FORMAT Format; DXGI_COLOR_SPACE_TYPE ColorSpace; D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE AlphaFillMode; UINT AlphaFillModeSourceStreamIndex; FLOAT BackgroundColor[ 4 ]; DXGI_RATIONAL FrameRate; BOOL EnableStereo; } D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC; extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0000_v0_0_c_ifspec; extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0000_v0_0_s_ifspec; #ifndef __ID3D12VideoDecoderHeap_INTERFACE_DEFINED__ #define __ID3D12VideoDecoderHeap_INTERFACE_DEFINED__ /* interface ID3D12VideoDecoderHeap */ /* [unique][local][object][uuid] */ EXTERN_C const IID IID_ID3D12VideoDecoderHeap; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("0946B7C9-EBF6-4047-BB73-8683E27DBB1F") ID3D12VideoDecoderHeap : public ID3D12Pageable { public: virtual D3D12_VIDEO_DECODER_HEAP_DESC STDMETHODCALLTYPE GetDesc( void) = 0; }; #else /* C style interface */ typedef struct ID3D12VideoDecoderHeapVtbl { BEGIN_INTERFACE HRESULT ( STDMETHODCALLTYPE *QueryInterface )( ID3D12VideoDecoderHeap * This, REFIID riid, _COM_Outptr_ void **ppvObject); ULONG ( STDMETHODCALLTYPE *AddRef )( ID3D12VideoDecoderHeap * This); ULONG ( STDMETHODCALLTYPE *Release )( ID3D12VideoDecoderHeap * This); HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( ID3D12VideoDecoderHeap * This, _In_ REFGUID guid, _Inout_ UINT *pDataSize, _Out_writes_bytes_opt_( *pDataSize ) void *pData); HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( ID3D12VideoDecoderHeap * This, _In_ REFGUID guid, _In_ UINT DataSize, _In_reads_bytes_opt_( DataSize ) const void *pData); HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( ID3D12VideoDecoderHeap * This, _In_ REFGUID guid, _In_opt_ const IUnknown *pData); HRESULT ( STDMETHODCALLTYPE *SetName )( ID3D12VideoDecoderHeap * This, _In_z_ LPCWSTR Name); HRESULT ( STDMETHODCALLTYPE *GetDevice )( ID3D12VideoDecoderHeap * This, REFIID riid, _COM_Outptr_opt_ void **ppvDevice); D3D12_VIDEO_DECODER_HEAP_DESC ( STDMETHODCALLTYPE *GetDesc )( ID3D12VideoDecoderHeap * This); END_INTERFACE } ID3D12VideoDecoderHeapVtbl; interface ID3D12VideoDecoderHeap { CONST_VTBL struct ID3D12VideoDecoderHeapVtbl *lpVtbl; }; #ifdef COBJMACROS #define ID3D12VideoDecoderHeap_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define ID3D12VideoDecoderHeap_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define ID3D12VideoDecoderHeap_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define ID3D12VideoDecoderHeap_GetPrivateData(This,guid,pDataSize,pData) \ ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) #define ID3D12VideoDecoderHeap_SetPrivateData(This,guid,DataSize,pData) \ ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) #define ID3D12VideoDecoderHeap_SetPrivateDataInterface(This,guid,pData) \ ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) #define ID3D12VideoDecoderHeap_SetName(This,Name) \ ( (This)->lpVtbl -> SetName(This,Name) ) #define ID3D12VideoDecoderHeap_GetDevice(This,riid,ppvDevice) \ ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) #define ID3D12VideoDecoderHeap_GetDesc(This) \ ( (This)->lpVtbl -> GetDesc(This) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __ID3D12VideoDecoderHeap_INTERFACE_DEFINED__ */ #ifndef __ID3D12VideoDevice_INTERFACE_DEFINED__ #define __ID3D12VideoDevice_INTERFACE_DEFINED__ /* interface ID3D12VideoDevice */ /* [unique][local][object][uuid] */ EXTERN_C const IID IID_ID3D12VideoDevice; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("1F052807-0B46-4ACC-8A89-364F793718A4") ID3D12VideoDevice : public IUnknown { public: virtual HRESULT STDMETHODCALLTYPE CheckFeatureSupport( D3D12_FEATURE_VIDEO FeatureVideo, _Inout_updates_bytes_(FeatureSupportDataSize) void *pFeatureSupportData, UINT FeatureSupportDataSize) = 0; virtual HRESULT STDMETHODCALLTYPE CreateVideoDecoder( _In_ const D3D12_VIDEO_DECODER_DESC *pDesc, _In_ REFIID riid, _COM_Outptr_ void **ppVideoDecoder) = 0; virtual HRESULT STDMETHODCALLTYPE CreateVideoDecoderHeap( _In_ const D3D12_VIDEO_DECODER_HEAP_DESC *pVideoDecoderHeapDesc, _In_ REFIID riid, _COM_Outptr_ void **ppVideoDecoderHeap) = 0; virtual HRESULT STDMETHODCALLTYPE CreateVideoProcessor( UINT NodeMask, _In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *pOutputStreamDesc, UINT NumInputStreamDescs, _In_reads_(NumInputStreamDescs) const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs, _In_ REFIID riid, _COM_Outptr_ void **ppVideoProcessor) = 0; }; #else /* C style interface */ typedef struct ID3D12VideoDeviceVtbl { BEGIN_INTERFACE HRESULT ( STDMETHODCALLTYPE *QueryInterface )( ID3D12VideoDevice * This, REFIID riid, _COM_Outptr_ void **ppvObject); ULONG ( STDMETHODCALLTYPE *AddRef )( ID3D12VideoDevice * This); ULONG ( STDMETHODCALLTYPE *Release )( ID3D12VideoDevice * This); HRESULT ( STDMETHODCALLTYPE *CheckFeatureSupport )( ID3D12VideoDevice * This, D3D12_FEATURE_VIDEO FeatureVideo, _Inout_updates_bytes_(FeatureSupportDataSize) void *pFeatureSupportData, UINT FeatureSupportDataSize); HRESULT ( STDMETHODCALLTYPE *CreateVideoDecoder )( ID3D12VideoDevice * This, _In_ const D3D12_VIDEO_DECODER_DESC *pDesc, _In_ REFIID riid, _COM_Outptr_ void **ppVideoDecoder); HRESULT ( STDMETHODCALLTYPE *CreateVideoDecoderHeap )( ID3D12VideoDevice * This, _In_ const D3D12_VIDEO_DECODER_HEAP_DESC *pVideoDecoderHeapDesc, _In_ REFIID riid, _COM_Outptr_ void **ppVideoDecoderHeap); HRESULT ( STDMETHODCALLTYPE *CreateVideoProcessor )( ID3D12VideoDevice * This, UINT NodeMask, _In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *pOutputStreamDesc, UINT NumInputStreamDescs, _In_reads_(NumInputStreamDescs) const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs, _In_ REFIID riid, _COM_Outptr_ void **ppVideoProcessor); END_INTERFACE } ID3D12VideoDeviceVtbl; interface ID3D12VideoDevice { CONST_VTBL struct ID3D12VideoDeviceVtbl *lpVtbl; }; #ifdef COBJMACROS #define ID3D12VideoDevice_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define ID3D12VideoDevice_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define ID3D12VideoDevice_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define ID3D12VideoDevice_CheckFeatureSupport(This,FeatureVideo,pFeatureSupportData,FeatureSupportDataSize) \ ( (This)->lpVtbl -> CheckFeatureSupport(This,FeatureVideo,pFeatureSupportData,FeatureSupportDataSize) ) #define ID3D12VideoDevice_CreateVideoDecoder(This,pDesc,riid,ppVideoDecoder) \ ( (This)->lpVtbl -> CreateVideoDecoder(This,pDesc,riid,ppVideoDecoder) ) #define ID3D12VideoDevice_CreateVideoDecoderHeap(This,pVideoDecoderHeapDesc,riid,ppVideoDecoderHeap) \ ( (This)->lpVtbl -> CreateVideoDecoderHeap(This,pVideoDecoderHeapDesc,riid,ppVideoDecoderHeap) ) #define ID3D12VideoDevice_CreateVideoProcessor(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,riid,ppVideoProcessor) \ ( (This)->lpVtbl -> CreateVideoProcessor(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,riid,ppVideoProcessor) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __ID3D12VideoDevice_INTERFACE_DEFINED__ */ #ifndef __ID3D12VideoDecoder_INTERFACE_DEFINED__ #define __ID3D12VideoDecoder_INTERFACE_DEFINED__ /* interface ID3D12VideoDecoder */ /* [unique][local][object][uuid] */ EXTERN_C const IID IID_ID3D12VideoDecoder; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("C59B6BDC-7720-4074-A136-17A156037470") ID3D12VideoDecoder : public ID3D12Pageable { public: virtual D3D12_VIDEO_DECODER_DESC STDMETHODCALLTYPE GetDesc( void) = 0; }; #else /* C style interface */ typedef struct ID3D12VideoDecoderVtbl { BEGIN_INTERFACE HRESULT ( STDMETHODCALLTYPE *QueryInterface )( ID3D12VideoDecoder * This, REFIID riid, _COM_Outptr_ void **ppvObject); ULONG ( STDMETHODCALLTYPE *AddRef )( ID3D12VideoDecoder * This); ULONG ( STDMETHODCALLTYPE *Release )( ID3D12VideoDecoder * This); HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( ID3D12VideoDecoder * This, _In_ REFGUID guid, _Inout_ UINT *pDataSize, _Out_writes_bytes_opt_( *pDataSize ) void *pData); HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( ID3D12VideoDecoder * This, _In_ REFGUID guid, _In_ UINT DataSize, _In_reads_bytes_opt_( DataSize ) const void *pData); HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( ID3D12VideoDecoder * This, _In_ REFGUID guid, _In_opt_ const IUnknown *pData); HRESULT ( STDMETHODCALLTYPE *SetName )( ID3D12VideoDecoder * This, _In_z_ LPCWSTR Name); HRESULT ( STDMETHODCALLTYPE *GetDevice )( ID3D12VideoDecoder * This, REFIID riid, _COM_Outptr_opt_ void **ppvDevice); D3D12_VIDEO_DECODER_DESC ( STDMETHODCALLTYPE *GetDesc )( ID3D12VideoDecoder * This); END_INTERFACE } ID3D12VideoDecoderVtbl; interface ID3D12VideoDecoder { CONST_VTBL struct ID3D12VideoDecoderVtbl *lpVtbl; }; #ifdef COBJMACROS #define ID3D12VideoDecoder_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define ID3D12VideoDecoder_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define ID3D12VideoDecoder_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define ID3D12VideoDecoder_GetPrivateData(This,guid,pDataSize,pData) \ ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) #define ID3D12VideoDecoder_SetPrivateData(This,guid,DataSize,pData) \ ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) #define ID3D12VideoDecoder_SetPrivateDataInterface(This,guid,pData) \ ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) #define ID3D12VideoDecoder_SetName(This,Name) \ ( (This)->lpVtbl -> SetName(This,Name) ) #define ID3D12VideoDecoder_GetDevice(This,riid,ppvDevice) \ ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) #define ID3D12VideoDecoder_GetDesc(This) \ ( (This)->lpVtbl -> GetDesc(This) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __ID3D12VideoDecoder_INTERFACE_DEFINED__ */ /* interface __MIDL_itf_d3d12video_0000_0003 */ /* [local] */ typedef enum D3D12_VIDEO_DECODE_TIER { D3D12_VIDEO_DECODE_TIER_NOT_SUPPORTED = 0, D3D12_VIDEO_DECODE_TIER_1 = 1, D3D12_VIDEO_DECODE_TIER_2 = 2, D3D12_VIDEO_DECODE_TIER_3 = 3 } D3D12_VIDEO_DECODE_TIER; typedef enum D3D12_VIDEO_DECODE_SUPPORT_FLAGS { D3D12_VIDEO_DECODE_SUPPORT_FLAG_NONE = 0, D3D12_VIDEO_DECODE_SUPPORT_FLAG_SUPPORTED = 0x1 } D3D12_VIDEO_DECODE_SUPPORT_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_SUPPORT_FLAGS ); typedef enum D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS { D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_NONE = 0, D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_HEIGHT_ALIGNMENT_MULTIPLE_32_REQUIRED = 0x1, D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_POST_PROCESSING_SUPPORTED = 0x2, D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_REFERENCE_ONLY_ALLOCATIONS_REQUIRED = 0x4, D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_ALLOW_RESOLUTION_CHANGE_ON_NON_KEY_FRAME = 0x8 } D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS ); typedef enum D3D12_VIDEO_DECODE_STATUS { D3D12_VIDEO_DECODE_STATUS_OK = 0, D3D12_VIDEO_DECODE_STATUS_CONTINUE = 1, D3D12_VIDEO_DECODE_STATUS_CONTINUE_SKIP_DISPLAY = 2, D3D12_VIDEO_DECODE_STATUS_RESTART = 3 } D3D12_VIDEO_DECODE_STATUS; typedef enum D3D12_VIDEO_DECODE_ARGUMENT_TYPE { D3D12_VIDEO_DECODE_ARGUMENT_TYPE_PICTURE_PARAMETERS = 0, D3D12_VIDEO_DECODE_ARGUMENT_TYPE_INVERSE_QUANTIZATION_MATRIX = 1, D3D12_VIDEO_DECODE_ARGUMENT_TYPE_SLICE_CONTROL = 2, D3D12_VIDEO_DECODE_ARGUMENT_TYPE_MAX_VALID = 3 } D3D12_VIDEO_DECODE_ARGUMENT_TYPE; typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_SUPPORT { UINT NodeIndex; D3D12_VIDEO_DECODE_CONFIGURATION Configuration; UINT Width; UINT Height; DXGI_FORMAT DecodeFormat; DXGI_RATIONAL FrameRate; UINT BitRate; D3D12_VIDEO_DECODE_SUPPORT_FLAGS SupportFlags; D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS ConfigurationFlags; D3D12_VIDEO_DECODE_TIER DecodeTier; } D3D12_FEATURE_DATA_VIDEO_DECODE_SUPPORT; typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILE_COUNT { UINT NodeIndex; UINT ProfileCount; } D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILE_COUNT; typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILES { UINT NodeIndex; UINT ProfileCount; _Field_size_full_(ProfileCount) GUID *pProfiles; } D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILES; typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_FORMAT_COUNT { UINT NodeIndex; D3D12_VIDEO_DECODE_CONFIGURATION Configuration; UINT FormatCount; } D3D12_FEATURE_DATA_VIDEO_DECODE_FORMAT_COUNT; typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_FORMATS { UINT NodeIndex; D3D12_VIDEO_DECODE_CONFIGURATION Configuration; UINT FormatCount; _Field_size_full_(FormatCount) DXGI_FORMAT *pOutputFormats; } D3D12_FEATURE_DATA_VIDEO_DECODE_FORMATS; typedef struct D3D12_FEATURE_DATA_VIDEO_ARCHITECTURE { BOOL IOCoherent; } D3D12_FEATURE_DATA_VIDEO_ARCHITECTURE; typedef enum D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT { D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_Y = 0, D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_U = 1, D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_V = 2, D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_R = 0, D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_G = 1, D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_B = 2, D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_A = 3 } D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT; typedef enum D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS { D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_NONE = 0, D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_Y = ( 1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_Y ) , D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_U = ( 1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_U ) , D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_V = ( 1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_V ) , D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_R = ( 1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_R ) , D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_G = ( 1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_G ) , D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_B = ( 1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_B ) , D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_A = ( 1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_A ) } D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS ); typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_HISTOGRAM { UINT NodeIndex; GUID DecodeProfile; UINT Width; UINT Height; DXGI_FORMAT DecodeFormat; D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS Components; UINT BinCount; UINT CounterBitDepth; } D3D12_FEATURE_DATA_VIDEO_DECODE_HISTOGRAM; typedef enum D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS { D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAG_NONE = 0, D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAG_SUPPORTED = 0x1 } D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS ); typedef enum D3D12_VIDEO_SCALE_SUPPORT_FLAGS { D3D12_VIDEO_SCALE_SUPPORT_FLAG_NONE = 0, D3D12_VIDEO_SCALE_SUPPORT_FLAG_POW2_ONLY = 0x1, D3D12_VIDEO_SCALE_SUPPORT_FLAG_EVEN_DIMENSIONS_ONLY = 0x2 } D3D12_VIDEO_SCALE_SUPPORT_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_SCALE_SUPPORT_FLAGS ); typedef struct D3D12_VIDEO_SCALE_SUPPORT { D3D12_VIDEO_SIZE_RANGE OutputSizeRange; D3D12_VIDEO_SCALE_SUPPORT_FLAGS Flags; } D3D12_VIDEO_SCALE_SUPPORT; typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_CONVERSION_SUPPORT { UINT NodeIndex; D3D12_VIDEO_DECODE_CONFIGURATION Configuration; D3D12_VIDEO_SAMPLE DecodeSample; D3D12_VIDEO_FORMAT OutputFormat; DXGI_RATIONAL FrameRate; UINT BitRate; D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS SupportFlags; D3D12_VIDEO_SCALE_SUPPORT ScaleSupport; } D3D12_FEATURE_DATA_VIDEO_DECODE_CONVERSION_SUPPORT; typedef struct D3D12_FEATURE_DATA_VIDEO_DECODER_HEAP_SIZE { D3D12_VIDEO_DECODER_HEAP_DESC VideoDecoderHeapDesc; UINT64 MemoryPoolL0Size; UINT64 MemoryPoolL1Size; } D3D12_FEATURE_DATA_VIDEO_DECODER_HEAP_SIZE; typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESSOR_SIZE { UINT NodeMask; const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *pOutputStreamDesc; UINT NumInputStreamDescs; const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs; UINT64 MemoryPoolL0Size; UINT64 MemoryPoolL1Size; } D3D12_FEATURE_DATA_VIDEO_PROCESSOR_SIZE; typedef struct D3D12_QUERY_DATA_VIDEO_DECODE_STATISTICS { UINT64 Status; UINT64 NumMacroblocksAffected; DXGI_RATIONAL FrameRate; UINT BitRate; } D3D12_QUERY_DATA_VIDEO_DECODE_STATISTICS; typedef struct D3D12_VIDEO_DECODE_SUB_SAMPLE_MAPPING_BLOCK { UINT ClearSize; UINT EncryptedSize; } D3D12_VIDEO_DECODE_SUB_SAMPLE_MAPPING_BLOCK; typedef struct D3D12_VIDEO_DECODE_FRAME_ARGUMENT { D3D12_VIDEO_DECODE_ARGUMENT_TYPE Type; UINT Size; _Field_size_bytes_full_(Size) void *pData; } D3D12_VIDEO_DECODE_FRAME_ARGUMENT; typedef struct D3D12_VIDEO_DECODE_REFERENCE_FRAMES { UINT NumTexture2Ds; _Field_size_full_(NumTexture2Ds) ID3D12Resource **ppTexture2Ds; _Field_size_full_(NumTexture2Ds) UINT *pSubresources; _Field_size_full_opt_(NumTexture2Ds) ID3D12VideoDecoderHeap **ppHeaps; } D3D12_VIDEO_DECODE_REFERENCE_FRAMES; typedef struct D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM { ID3D12Resource *pBuffer; UINT64 Offset; UINT64 Size; } D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM; typedef struct D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS { BOOL Enable; ID3D12Resource *pReferenceTexture2D; UINT ReferenceSubresource; DXGI_COLOR_SPACE_TYPE OutputColorSpace; DXGI_COLOR_SPACE_TYPE DecodeColorSpace; } D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS; typedef struct D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS { UINT NumFrameArguments; D3D12_VIDEO_DECODE_FRAME_ARGUMENT FrameArguments[ 10 ]; D3D12_VIDEO_DECODE_REFERENCE_FRAMES ReferenceFrames; D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM CompressedBitstream; ID3D12VideoDecoderHeap *pHeap; } D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS; typedef struct D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS { ID3D12Resource *pOutputTexture2D; UINT OutputSubresource; D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS ConversionArguments; } D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS; extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0003_v0_0_c_ifspec; extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0003_v0_0_s_ifspec; #ifndef __ID3D12VideoProcessor_INTERFACE_DEFINED__ #define __ID3D12VideoProcessor_INTERFACE_DEFINED__ /* interface ID3D12VideoProcessor */ /* [unique][local][object][uuid] */ EXTERN_C const IID IID_ID3D12VideoProcessor; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("304FDB32-BEDE-410A-8545-943AC6A46138") ID3D12VideoProcessor : public ID3D12Pageable { public: virtual UINT STDMETHODCALLTYPE GetNodeMask( void) = 0; virtual UINT STDMETHODCALLTYPE GetNumInputStreamDescs( void) = 0; virtual HRESULT STDMETHODCALLTYPE GetInputStreamDescs( UINT NumInputStreamDescs, _Out_writes_(NumInputStreamDescs) D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs) = 0; virtual D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC STDMETHODCALLTYPE GetOutputStreamDesc( void) = 0; }; #else /* C style interface */ typedef struct ID3D12VideoProcessorVtbl { BEGIN_INTERFACE HRESULT ( STDMETHODCALLTYPE *QueryInterface )( ID3D12VideoProcessor * This, REFIID riid, _COM_Outptr_ void **ppvObject); ULONG ( STDMETHODCALLTYPE *AddRef )( ID3D12VideoProcessor * This); ULONG ( STDMETHODCALLTYPE *Release )( ID3D12VideoProcessor * This); HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( ID3D12VideoProcessor * This, _In_ REFGUID guid, _Inout_ UINT *pDataSize, _Out_writes_bytes_opt_( *pDataSize ) void *pData); HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( ID3D12VideoProcessor * This, _In_ REFGUID guid, _In_ UINT DataSize, _In_reads_bytes_opt_( DataSize ) const void *pData); HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( ID3D12VideoProcessor * This, _In_ REFGUID guid, _In_opt_ const IUnknown *pData); HRESULT ( STDMETHODCALLTYPE *SetName )( ID3D12VideoProcessor * This, _In_z_ LPCWSTR Name); HRESULT ( STDMETHODCALLTYPE *GetDevice )( ID3D12VideoProcessor * This, REFIID riid, _COM_Outptr_opt_ void **ppvDevice); UINT ( STDMETHODCALLTYPE *GetNodeMask )( ID3D12VideoProcessor * This); UINT ( STDMETHODCALLTYPE *GetNumInputStreamDescs )( ID3D12VideoProcessor * This); HRESULT ( STDMETHODCALLTYPE *GetInputStreamDescs )( ID3D12VideoProcessor * This, UINT NumInputStreamDescs, _Out_writes_(NumInputStreamDescs) D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs); D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC ( STDMETHODCALLTYPE *GetOutputStreamDesc )( ID3D12VideoProcessor * This); END_INTERFACE } ID3D12VideoProcessorVtbl; interface ID3D12VideoProcessor { CONST_VTBL struct ID3D12VideoProcessorVtbl *lpVtbl; }; #ifdef COBJMACROS #define ID3D12VideoProcessor_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define ID3D12VideoProcessor_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define ID3D12VideoProcessor_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define ID3D12VideoProcessor_GetPrivateData(This,guid,pDataSize,pData) \ ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) #define ID3D12VideoProcessor_SetPrivateData(This,guid,DataSize,pData) \ ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) #define ID3D12VideoProcessor_SetPrivateDataInterface(This,guid,pData) \ ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) #define ID3D12VideoProcessor_SetName(This,Name) \ ( (This)->lpVtbl -> SetName(This,Name) ) #define ID3D12VideoProcessor_GetDevice(This,riid,ppvDevice) \ ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) #define ID3D12VideoProcessor_GetNodeMask(This) \ ( (This)->lpVtbl -> GetNodeMask(This) ) #define ID3D12VideoProcessor_GetNumInputStreamDescs(This) \ ( (This)->lpVtbl -> GetNumInputStreamDescs(This) ) #define ID3D12VideoProcessor_GetInputStreamDescs(This,NumInputStreamDescs,pInputStreamDescs) \ ( (This)->lpVtbl -> GetInputStreamDescs(This,NumInputStreamDescs,pInputStreamDescs) ) #define ID3D12VideoProcessor_GetOutputStreamDesc(This) \ ( (This)->lpVtbl -> GetOutputStreamDesc(This) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __ID3D12VideoProcessor_INTERFACE_DEFINED__ */ /* interface __MIDL_itf_d3d12video_0000_0004 */ /* [local] */ typedef enum D3D12_VIDEO_PROCESS_FEATURE_FLAGS { D3D12_VIDEO_PROCESS_FEATURE_FLAG_NONE = 0, D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_FILL = 0x1, D3D12_VIDEO_PROCESS_FEATURE_FLAG_LUMA_KEY = 0x2, D3D12_VIDEO_PROCESS_FEATURE_FLAG_STEREO = 0x4, D3D12_VIDEO_PROCESS_FEATURE_FLAG_ROTATION = 0x8, D3D12_VIDEO_PROCESS_FEATURE_FLAG_FLIP = 0x10, D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_BLENDING = 0x20, D3D12_VIDEO_PROCESS_FEATURE_FLAG_PIXEL_ASPECT_RATIO = 0x40 } D3D12_VIDEO_PROCESS_FEATURE_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_FEATURE_FLAGS ); typedef enum D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS { D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_NONE = 0, D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_DENOISE = 0x1, D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_DERINGING = 0x2, D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_EDGE_ENHANCEMENT = 0x4, D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_COLOR_CORRECTION = 0x8, D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_FLESH_TONE_MAPPING = 0x10, D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_IMAGE_STABILIZATION = 0x20, D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_SUPER_RESOLUTION = 0x40, D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_ANAMORPHIC_SCALING = 0x80, D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_CUSTOM = 0x80000000 } D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS ); typedef enum D3D12_VIDEO_PROCESS_ORIENTATION { D3D12_VIDEO_PROCESS_ORIENTATION_DEFAULT = 0, D3D12_VIDEO_PROCESS_ORIENTATION_FLIP_HORIZONTAL = 1, D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_90 = 2, D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_90_FLIP_HORIZONTAL = 3, D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_180 = 4, D3D12_VIDEO_PROCESS_ORIENTATION_FLIP_VERTICAL = 5, D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_270 = 6, D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_270_FLIP_HORIZONTAL = 7 } D3D12_VIDEO_PROCESS_ORIENTATION; typedef enum D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS { D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_NONE = 0, D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_FRAME_DISCONTINUITY = 0x1, D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_FRAME_REPEAT = 0x2 } D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS ); typedef struct D3D12_VIDEO_PROCESS_FILTER_RANGE { INT Minimum; INT Maximum; INT Default; FLOAT Multiplier; } D3D12_VIDEO_PROCESS_FILTER_RANGE; typedef enum D3D12_VIDEO_PROCESS_SUPPORT_FLAGS { D3D12_VIDEO_PROCESS_SUPPORT_FLAG_NONE = 0, D3D12_VIDEO_PROCESS_SUPPORT_FLAG_SUPPORTED = 0x1 } D3D12_VIDEO_PROCESS_SUPPORT_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_SUPPORT_FLAGS ); typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESS_SUPPORT { UINT NodeIndex; D3D12_VIDEO_SAMPLE InputSample; D3D12_VIDEO_FIELD_TYPE InputFieldType; D3D12_VIDEO_FRAME_STEREO_FORMAT InputStereoFormat; DXGI_RATIONAL InputFrameRate; D3D12_VIDEO_FORMAT OutputFormat; D3D12_VIDEO_FRAME_STEREO_FORMAT OutputStereoFormat; DXGI_RATIONAL OutputFrameRate; D3D12_VIDEO_PROCESS_SUPPORT_FLAGS SupportFlags; D3D12_VIDEO_SCALE_SUPPORT ScaleSupport; D3D12_VIDEO_PROCESS_FEATURE_FLAGS FeatureSupport; D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS DeinterlaceSupport; D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS AutoProcessingSupport; D3D12_VIDEO_PROCESS_FILTER_FLAGS FilterSupport; D3D12_VIDEO_PROCESS_FILTER_RANGE FilterRangeSupport[ 32 ]; } D3D12_FEATURE_DATA_VIDEO_PROCESS_SUPPORT; typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESS_MAX_INPUT_STREAMS { UINT NodeIndex; UINT MaxInputStreams; } D3D12_FEATURE_DATA_VIDEO_PROCESS_MAX_INPUT_STREAMS; typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESS_REFERENCE_INFO { UINT NodeIndex; D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS DeinterlaceMode; D3D12_VIDEO_PROCESS_FILTER_FLAGS Filters; D3D12_VIDEO_PROCESS_FEATURE_FLAGS FeatureSupport; DXGI_RATIONAL InputFrameRate; DXGI_RATIONAL OutputFrameRate; BOOL EnableAutoProcessing; UINT PastFrames; UINT FutureFrames; } D3D12_FEATURE_DATA_VIDEO_PROCESS_REFERENCE_INFO; typedef struct D3D12_VIDEO_PROCESS_REFERENCE_SET { UINT NumPastFrames; ID3D12Resource **ppPastFrames; UINT *pPastSubresources; UINT NumFutureFrames; ID3D12Resource **ppFutureFrames; UINT *pFutureSubresources; } D3D12_VIDEO_PROCESS_REFERENCE_SET; typedef struct D3D12_VIDEO_PROCESS_TRANSFORM { D3D12_RECT SourceRectangle; D3D12_RECT DestinationRectangle; D3D12_VIDEO_PROCESS_ORIENTATION Orientation; } D3D12_VIDEO_PROCESS_TRANSFORM; typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE { UINT OutputIndex; UINT InputFrameOrField; } D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE; typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM { ID3D12Resource *pTexture2D; UINT Subresource; D3D12_VIDEO_PROCESS_REFERENCE_SET ReferenceSet; } D3D12_VIDEO_PROCESS_INPUT_STREAM; typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS { D3D12_VIDEO_PROCESS_INPUT_STREAM InputStream[ 2 ]; D3D12_VIDEO_PROCESS_TRANSFORM Transform; D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS Flags; D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE RateInfo; INT FilterLevels[ 32 ]; D3D12_VIDEO_PROCESS_ALPHA_BLENDING AlphaBlending; } D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS; typedef struct D3D12_VIDEO_PROCESS_OUTPUT_STREAM { ID3D12Resource *pTexture2D; UINT Subresource; } D3D12_VIDEO_PROCESS_OUTPUT_STREAM; typedef struct D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS { D3D12_VIDEO_PROCESS_OUTPUT_STREAM OutputStream[ 2 ]; D3D12_RECT TargetRectangle; } D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS; extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0004_v0_0_c_ifspec; extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0004_v0_0_s_ifspec; #ifndef __ID3D12VideoDecodeCommandList_INTERFACE_DEFINED__ #define __ID3D12VideoDecodeCommandList_INTERFACE_DEFINED__ /* interface ID3D12VideoDecodeCommandList */ /* [unique][local][object][uuid] */ EXTERN_C const IID IID_ID3D12VideoDecodeCommandList; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("3B60536E-AD29-4E64-A269-F853837E5E53") ID3D12VideoDecodeCommandList : public ID3D12CommandList { public: virtual HRESULT STDMETHODCALLTYPE Close( void) = 0; virtual HRESULT STDMETHODCALLTYPE Reset( _In_ ID3D12CommandAllocator *pAllocator) = 0; virtual void STDMETHODCALLTYPE ClearState( void) = 0; virtual void STDMETHODCALLTYPE ResourceBarrier( _In_ UINT NumBarriers, _In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers) = 0; virtual void STDMETHODCALLTYPE DiscardResource( _In_ ID3D12Resource *pResource, _In_opt_ const D3D12_DISCARD_REGION *pRegion) = 0; virtual void STDMETHODCALLTYPE BeginQuery( _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT Index) = 0; virtual void STDMETHODCALLTYPE EndQuery( _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT Index) = 0; virtual void STDMETHODCALLTYPE ResolveQueryData( _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT StartIndex, _In_ UINT NumQueries, _In_ ID3D12Resource *pDestinationBuffer, _In_ UINT64 AlignedDestinationBufferOffset) = 0; virtual void STDMETHODCALLTYPE SetPredication( _In_opt_ ID3D12Resource *pBuffer, _In_ UINT64 AlignedBufferOffset, _In_ D3D12_PREDICATION_OP Operation) = 0; virtual void STDMETHODCALLTYPE SetMarker( UINT Metadata, _In_reads_bytes_opt_(Size) const void *pData, UINT Size) = 0; virtual void STDMETHODCALLTYPE BeginEvent( UINT Metadata, _In_reads_bytes_opt_(Size) const void *pData, UINT Size) = 0; virtual void STDMETHODCALLTYPE EndEvent( void) = 0; virtual void STDMETHODCALLTYPE DecodeFrame( _In_ ID3D12VideoDecoder *pDecoder, _In_ const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS *pOutputArguments, _In_ const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *pInputArguments) = 0; virtual void STDMETHODCALLTYPE WriteBufferImmediate( UINT Count, _In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams, _In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes) = 0; }; #else /* C style interface */ typedef struct ID3D12VideoDecodeCommandListVtbl { BEGIN_INTERFACE HRESULT ( STDMETHODCALLTYPE *QueryInterface )( ID3D12VideoDecodeCommandList * This, REFIID riid, _COM_Outptr_ void **ppvObject); ULONG ( STDMETHODCALLTYPE *AddRef )( ID3D12VideoDecodeCommandList * This); ULONG ( STDMETHODCALLTYPE *Release )( ID3D12VideoDecodeCommandList * This); HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( ID3D12VideoDecodeCommandList * This, _In_ REFGUID guid, _Inout_ UINT *pDataSize, _Out_writes_bytes_opt_( *pDataSize ) void *pData); HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( ID3D12VideoDecodeCommandList * This, _In_ REFGUID guid, _In_ UINT DataSize, _In_reads_bytes_opt_( DataSize ) const void *pData); HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( ID3D12VideoDecodeCommandList * This, _In_ REFGUID guid, _In_opt_ const IUnknown *pData); HRESULT ( STDMETHODCALLTYPE *SetName )( ID3D12VideoDecodeCommandList * This, _In_z_ LPCWSTR Name); HRESULT ( STDMETHODCALLTYPE *GetDevice )( ID3D12VideoDecodeCommandList * This, REFIID riid, _COM_Outptr_opt_ void **ppvDevice); D3D12_COMMAND_LIST_TYPE ( STDMETHODCALLTYPE *GetType )( ID3D12VideoDecodeCommandList * This); HRESULT ( STDMETHODCALLTYPE *Close )( ID3D12VideoDecodeCommandList * This); HRESULT ( STDMETHODCALLTYPE *Reset )( ID3D12VideoDecodeCommandList * This, _In_ ID3D12CommandAllocator *pAllocator); void ( STDMETHODCALLTYPE *ClearState )( ID3D12VideoDecodeCommandList * This); void ( STDMETHODCALLTYPE *ResourceBarrier )( ID3D12VideoDecodeCommandList * This, _In_ UINT NumBarriers, _In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers); void ( STDMETHODCALLTYPE *DiscardResource )( ID3D12VideoDecodeCommandList * This, _In_ ID3D12Resource *pResource, _In_opt_ const D3D12_DISCARD_REGION *pRegion); void ( STDMETHODCALLTYPE *BeginQuery )( ID3D12VideoDecodeCommandList * This, _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT Index); void ( STDMETHODCALLTYPE *EndQuery )( ID3D12VideoDecodeCommandList * This, _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT Index); void ( STDMETHODCALLTYPE *ResolveQueryData )( ID3D12VideoDecodeCommandList * This, _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT StartIndex, _In_ UINT NumQueries, _In_ ID3D12Resource *pDestinationBuffer, _In_ UINT64 AlignedDestinationBufferOffset); void ( STDMETHODCALLTYPE *SetPredication )( ID3D12VideoDecodeCommandList * This, _In_opt_ ID3D12Resource *pBuffer, _In_ UINT64 AlignedBufferOffset, _In_ D3D12_PREDICATION_OP Operation); void ( STDMETHODCALLTYPE *SetMarker )( ID3D12VideoDecodeCommandList * This, UINT Metadata, _In_reads_bytes_opt_(Size) const void *pData, UINT Size); void ( STDMETHODCALLTYPE *BeginEvent )( ID3D12VideoDecodeCommandList * This, UINT Metadata, _In_reads_bytes_opt_(Size) const void *pData, UINT Size); void ( STDMETHODCALLTYPE *EndEvent )( ID3D12VideoDecodeCommandList * This); void ( STDMETHODCALLTYPE *DecodeFrame )( ID3D12VideoDecodeCommandList * This, _In_ ID3D12VideoDecoder *pDecoder, _In_ const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS *pOutputArguments, _In_ const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *pInputArguments); void ( STDMETHODCALLTYPE *WriteBufferImmediate )( ID3D12VideoDecodeCommandList * This, UINT Count, _In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams, _In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes); END_INTERFACE } ID3D12VideoDecodeCommandListVtbl; interface ID3D12VideoDecodeCommandList { CONST_VTBL struct ID3D12VideoDecodeCommandListVtbl *lpVtbl; }; #ifdef COBJMACROS #define ID3D12VideoDecodeCommandList_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define ID3D12VideoDecodeCommandList_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define ID3D12VideoDecodeCommandList_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define ID3D12VideoDecodeCommandList_GetPrivateData(This,guid,pDataSize,pData) \ ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) #define ID3D12VideoDecodeCommandList_SetPrivateData(This,guid,DataSize,pData) \ ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) #define ID3D12VideoDecodeCommandList_SetPrivateDataInterface(This,guid,pData) \ ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) #define ID3D12VideoDecodeCommandList_SetName(This,Name) \ ( (This)->lpVtbl -> SetName(This,Name) ) #define ID3D12VideoDecodeCommandList_GetDevice(This,riid,ppvDevice) \ ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) #define ID3D12VideoDecodeCommandList_GetType(This) \ ( (This)->lpVtbl -> GetType(This) ) #define ID3D12VideoDecodeCommandList_Close(This) \ ( (This)->lpVtbl -> Close(This) ) #define ID3D12VideoDecodeCommandList_Reset(This,pAllocator) \ ( (This)->lpVtbl -> Reset(This,pAllocator) ) #define ID3D12VideoDecodeCommandList_ClearState(This) \ ( (This)->lpVtbl -> ClearState(This) ) #define ID3D12VideoDecodeCommandList_ResourceBarrier(This,NumBarriers,pBarriers) \ ( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) ) #define ID3D12VideoDecodeCommandList_DiscardResource(This,pResource,pRegion) \ ( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) ) #define ID3D12VideoDecodeCommandList_BeginQuery(This,pQueryHeap,Type,Index) \ ( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) ) #define ID3D12VideoDecodeCommandList_EndQuery(This,pQueryHeap,Type,Index) \ ( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) ) #define ID3D12VideoDecodeCommandList_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \ ( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) ) #define ID3D12VideoDecodeCommandList_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \ ( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) ) #define ID3D12VideoDecodeCommandList_SetMarker(This,Metadata,pData,Size) \ ( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) ) #define ID3D12VideoDecodeCommandList_BeginEvent(This,Metadata,pData,Size) \ ( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) ) #define ID3D12VideoDecodeCommandList_EndEvent(This) \ ( (This)->lpVtbl -> EndEvent(This) ) #define ID3D12VideoDecodeCommandList_DecodeFrame(This,pDecoder,pOutputArguments,pInputArguments) \ ( (This)->lpVtbl -> DecodeFrame(This,pDecoder,pOutputArguments,pInputArguments) ) #define ID3D12VideoDecodeCommandList_WriteBufferImmediate(This,Count,pParams,pModes) \ ( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __ID3D12VideoDecodeCommandList_INTERFACE_DEFINED__ */ #ifndef __ID3D12VideoProcessCommandList_INTERFACE_DEFINED__ #define __ID3D12VideoProcessCommandList_INTERFACE_DEFINED__ /* interface ID3D12VideoProcessCommandList */ /* [unique][local][object][uuid] */ EXTERN_C const IID IID_ID3D12VideoProcessCommandList; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("AEB2543A-167F-4682-ACC8-D159ED4A6209") ID3D12VideoProcessCommandList : public ID3D12CommandList { public: virtual HRESULT STDMETHODCALLTYPE Close( void) = 0; virtual HRESULT STDMETHODCALLTYPE Reset( _In_ ID3D12CommandAllocator *pAllocator) = 0; virtual void STDMETHODCALLTYPE ClearState( void) = 0; virtual void STDMETHODCALLTYPE ResourceBarrier( _In_ UINT NumBarriers, _In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers) = 0; virtual void STDMETHODCALLTYPE DiscardResource( _In_ ID3D12Resource *pResource, _In_opt_ const D3D12_DISCARD_REGION *pRegion) = 0; virtual void STDMETHODCALLTYPE BeginQuery( _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT Index) = 0; virtual void STDMETHODCALLTYPE EndQuery( _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT Index) = 0; virtual void STDMETHODCALLTYPE ResolveQueryData( _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT StartIndex, _In_ UINT NumQueries, _In_ ID3D12Resource *pDestinationBuffer, _In_ UINT64 AlignedDestinationBufferOffset) = 0; virtual void STDMETHODCALLTYPE SetPredication( _In_opt_ ID3D12Resource *pBuffer, _In_ UINT64 AlignedBufferOffset, _In_ D3D12_PREDICATION_OP Operation) = 0; virtual void STDMETHODCALLTYPE SetMarker( UINT Metadata, _In_reads_bytes_opt_(Size) const void *pData, UINT Size) = 0; virtual void STDMETHODCALLTYPE BeginEvent( UINT Metadata, _In_reads_bytes_opt_(Size) const void *pData, UINT Size) = 0; virtual void STDMETHODCALLTYPE EndEvent( void) = 0; virtual void STDMETHODCALLTYPE ProcessFrames( _In_ ID3D12VideoProcessor *pVideoProcessor, _In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS *pOutputArguments, UINT NumInputStreams, _In_reads_(NumInputStreams) const D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS *pInputArguments) = 0; virtual void STDMETHODCALLTYPE WriteBufferImmediate( UINT Count, _In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams, _In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes) = 0; }; #else /* C style interface */ typedef struct ID3D12VideoProcessCommandListVtbl { BEGIN_INTERFACE HRESULT ( STDMETHODCALLTYPE *QueryInterface )( ID3D12VideoProcessCommandList * This, REFIID riid, _COM_Outptr_ void **ppvObject); ULONG ( STDMETHODCALLTYPE *AddRef )( ID3D12VideoProcessCommandList * This); ULONG ( STDMETHODCALLTYPE *Release )( ID3D12VideoProcessCommandList * This); HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( ID3D12VideoProcessCommandList * This, _In_ REFGUID guid, _Inout_ UINT *pDataSize, _Out_writes_bytes_opt_( *pDataSize ) void *pData); HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( ID3D12VideoProcessCommandList * This, _In_ REFGUID guid, _In_ UINT DataSize, _In_reads_bytes_opt_( DataSize ) const void *pData); HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( ID3D12VideoProcessCommandList * This, _In_ REFGUID guid, _In_opt_ const IUnknown *pData); HRESULT ( STDMETHODCALLTYPE *SetName )( ID3D12VideoProcessCommandList * This, _In_z_ LPCWSTR Name); HRESULT ( STDMETHODCALLTYPE *GetDevice )( ID3D12VideoProcessCommandList * This, REFIID riid, _COM_Outptr_opt_ void **ppvDevice); D3D12_COMMAND_LIST_TYPE ( STDMETHODCALLTYPE *GetType )( ID3D12VideoProcessCommandList * This); HRESULT ( STDMETHODCALLTYPE *Close )( ID3D12VideoProcessCommandList * This); HRESULT ( STDMETHODCALLTYPE *Reset )( ID3D12VideoProcessCommandList * This, _In_ ID3D12CommandAllocator *pAllocator); void ( STDMETHODCALLTYPE *ClearState )( ID3D12VideoProcessCommandList * This); void ( STDMETHODCALLTYPE *ResourceBarrier )( ID3D12VideoProcessCommandList * This, _In_ UINT NumBarriers, _In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers); void ( STDMETHODCALLTYPE *DiscardResource )( ID3D12VideoProcessCommandList * This, _In_ ID3D12Resource *pResource, _In_opt_ const D3D12_DISCARD_REGION *pRegion); void ( STDMETHODCALLTYPE *BeginQuery )( ID3D12VideoProcessCommandList * This, _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT Index); void ( STDMETHODCALLTYPE *EndQuery )( ID3D12VideoProcessCommandList * This, _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT Index); void ( STDMETHODCALLTYPE *ResolveQueryData )( ID3D12VideoProcessCommandList * This, _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT StartIndex, _In_ UINT NumQueries, _In_ ID3D12Resource *pDestinationBuffer, _In_ UINT64 AlignedDestinationBufferOffset); void ( STDMETHODCALLTYPE *SetPredication )( ID3D12VideoProcessCommandList * This, _In_opt_ ID3D12Resource *pBuffer, _In_ UINT64 AlignedBufferOffset, _In_ D3D12_PREDICATION_OP Operation); void ( STDMETHODCALLTYPE *SetMarker )( ID3D12VideoProcessCommandList * This, UINT Metadata, _In_reads_bytes_opt_(Size) const void *pData, UINT Size); void ( STDMETHODCALLTYPE *BeginEvent )( ID3D12VideoProcessCommandList * This, UINT Metadata, _In_reads_bytes_opt_(Size) const void *pData, UINT Size); void ( STDMETHODCALLTYPE *EndEvent )( ID3D12VideoProcessCommandList * This); void ( STDMETHODCALLTYPE *ProcessFrames )( ID3D12VideoProcessCommandList * This, _In_ ID3D12VideoProcessor *pVideoProcessor, _In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS *pOutputArguments, UINT NumInputStreams, _In_reads_(NumInputStreams) const D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS *pInputArguments); void ( STDMETHODCALLTYPE *WriteBufferImmediate )( ID3D12VideoProcessCommandList * This, UINT Count, _In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams, _In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes); END_INTERFACE } ID3D12VideoProcessCommandListVtbl; interface ID3D12VideoProcessCommandList { CONST_VTBL struct ID3D12VideoProcessCommandListVtbl *lpVtbl; }; #ifdef COBJMACROS #define ID3D12VideoProcessCommandList_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define ID3D12VideoProcessCommandList_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define ID3D12VideoProcessCommandList_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define ID3D12VideoProcessCommandList_GetPrivateData(This,guid,pDataSize,pData) \ ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) #define ID3D12VideoProcessCommandList_SetPrivateData(This,guid,DataSize,pData) \ ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) #define ID3D12VideoProcessCommandList_SetPrivateDataInterface(This,guid,pData) \ ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) #define ID3D12VideoProcessCommandList_SetName(This,Name) \ ( (This)->lpVtbl -> SetName(This,Name) ) #define ID3D12VideoProcessCommandList_GetDevice(This,riid,ppvDevice) \ ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) #define ID3D12VideoProcessCommandList_GetType(This) \ ( (This)->lpVtbl -> GetType(This) ) #define ID3D12VideoProcessCommandList_Close(This) \ ( (This)->lpVtbl -> Close(This) ) #define ID3D12VideoProcessCommandList_Reset(This,pAllocator) \ ( (This)->lpVtbl -> Reset(This,pAllocator) ) #define ID3D12VideoProcessCommandList_ClearState(This) \ ( (This)->lpVtbl -> ClearState(This) ) #define ID3D12VideoProcessCommandList_ResourceBarrier(This,NumBarriers,pBarriers) \ ( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) ) #define ID3D12VideoProcessCommandList_DiscardResource(This,pResource,pRegion) \ ( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) ) #define ID3D12VideoProcessCommandList_BeginQuery(This,pQueryHeap,Type,Index) \ ( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) ) #define ID3D12VideoProcessCommandList_EndQuery(This,pQueryHeap,Type,Index) \ ( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) ) #define ID3D12VideoProcessCommandList_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \ ( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) ) #define ID3D12VideoProcessCommandList_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \ ( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) ) #define ID3D12VideoProcessCommandList_SetMarker(This,Metadata,pData,Size) \ ( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) ) #define ID3D12VideoProcessCommandList_BeginEvent(This,Metadata,pData,Size) \ ( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) ) #define ID3D12VideoProcessCommandList_EndEvent(This) \ ( (This)->lpVtbl -> EndEvent(This) ) #define ID3D12VideoProcessCommandList_ProcessFrames(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) \ ( (This)->lpVtbl -> ProcessFrames(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) ) #define ID3D12VideoProcessCommandList_WriteBufferImmediate(This,Count,pParams,pModes) \ ( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __ID3D12VideoProcessCommandList_INTERFACE_DEFINED__ */ /* interface __MIDL_itf_d3d12video_0000_0006 */ /* [local] */ typedef struct D3D12_VIDEO_DECODE_OUTPUT_HISTOGRAM { UINT64 Offset; ID3D12Resource *pBuffer; } D3D12_VIDEO_DECODE_OUTPUT_HISTOGRAM; typedef struct D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS1 { BOOL Enable; ID3D12Resource *pReferenceTexture2D; UINT ReferenceSubresource; DXGI_COLOR_SPACE_TYPE OutputColorSpace; DXGI_COLOR_SPACE_TYPE DecodeColorSpace; UINT OutputWidth; UINT OutputHeight; } D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS1; typedef struct D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1 { ID3D12Resource *pOutputTexture2D; UINT OutputSubresource; D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS1 ConversionArguments; D3D12_VIDEO_DECODE_OUTPUT_HISTOGRAM Histograms[ 4 ]; } D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1; extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0006_v0_0_c_ifspec; extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0006_v0_0_s_ifspec; #ifndef __ID3D12VideoDecodeCommandList1_INTERFACE_DEFINED__ #define __ID3D12VideoDecodeCommandList1_INTERFACE_DEFINED__ /* interface ID3D12VideoDecodeCommandList1 */ /* [unique][local][object][uuid] */ EXTERN_C const IID IID_ID3D12VideoDecodeCommandList1; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("D52F011B-B56E-453C-A05A-A7F311C8F472") ID3D12VideoDecodeCommandList1 : public ID3D12VideoDecodeCommandList { public: virtual void STDMETHODCALLTYPE DecodeFrame1( _In_ ID3D12VideoDecoder *pDecoder, _In_ const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1 *pOutputArguments, _In_ const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *pInputArguments) = 0; }; #else /* C style interface */ typedef struct ID3D12VideoDecodeCommandList1Vtbl { BEGIN_INTERFACE HRESULT ( STDMETHODCALLTYPE *QueryInterface )( ID3D12VideoDecodeCommandList1 * This, REFIID riid, _COM_Outptr_ void **ppvObject); ULONG ( STDMETHODCALLTYPE *AddRef )( ID3D12VideoDecodeCommandList1 * This); ULONG ( STDMETHODCALLTYPE *Release )( ID3D12VideoDecodeCommandList1 * This); HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( ID3D12VideoDecodeCommandList1 * This, _In_ REFGUID guid, _Inout_ UINT *pDataSize, _Out_writes_bytes_opt_( *pDataSize ) void *pData); HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( ID3D12VideoDecodeCommandList1 * This, _In_ REFGUID guid, _In_ UINT DataSize, _In_reads_bytes_opt_( DataSize ) const void *pData); HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( ID3D12VideoDecodeCommandList1 * This, _In_ REFGUID guid, _In_opt_ const IUnknown *pData); HRESULT ( STDMETHODCALLTYPE *SetName )( ID3D12VideoDecodeCommandList1 * This, _In_z_ LPCWSTR Name); HRESULT ( STDMETHODCALLTYPE *GetDevice )( ID3D12VideoDecodeCommandList1 * This, REFIID riid, _COM_Outptr_opt_ void **ppvDevice); D3D12_COMMAND_LIST_TYPE ( STDMETHODCALLTYPE *GetType )( ID3D12VideoDecodeCommandList1 * This); HRESULT ( STDMETHODCALLTYPE *Close )( ID3D12VideoDecodeCommandList1 * This); HRESULT ( STDMETHODCALLTYPE *Reset )( ID3D12VideoDecodeCommandList1 * This, _In_ ID3D12CommandAllocator *pAllocator); void ( STDMETHODCALLTYPE *ClearState )( ID3D12VideoDecodeCommandList1 * This); void ( STDMETHODCALLTYPE *ResourceBarrier )( ID3D12VideoDecodeCommandList1 * This, _In_ UINT NumBarriers, _In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers); void ( STDMETHODCALLTYPE *DiscardResource )( ID3D12VideoDecodeCommandList1 * This, _In_ ID3D12Resource *pResource, _In_opt_ const D3D12_DISCARD_REGION *pRegion); void ( STDMETHODCALLTYPE *BeginQuery )( ID3D12VideoDecodeCommandList1 * This, _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT Index); void ( STDMETHODCALLTYPE *EndQuery )( ID3D12VideoDecodeCommandList1 * This, _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT Index); void ( STDMETHODCALLTYPE *ResolveQueryData )( ID3D12VideoDecodeCommandList1 * This, _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT StartIndex, _In_ UINT NumQueries, _In_ ID3D12Resource *pDestinationBuffer, _In_ UINT64 AlignedDestinationBufferOffset); void ( STDMETHODCALLTYPE *SetPredication )( ID3D12VideoDecodeCommandList1 * This, _In_opt_ ID3D12Resource *pBuffer, _In_ UINT64 AlignedBufferOffset, _In_ D3D12_PREDICATION_OP Operation); void ( STDMETHODCALLTYPE *SetMarker )( ID3D12VideoDecodeCommandList1 * This, UINT Metadata, _In_reads_bytes_opt_(Size) const void *pData, UINT Size); void ( STDMETHODCALLTYPE *BeginEvent )( ID3D12VideoDecodeCommandList1 * This, UINT Metadata, _In_reads_bytes_opt_(Size) const void *pData, UINT Size); void ( STDMETHODCALLTYPE *EndEvent )( ID3D12VideoDecodeCommandList1 * This); void ( STDMETHODCALLTYPE *DecodeFrame )( ID3D12VideoDecodeCommandList1 * This, _In_ ID3D12VideoDecoder *pDecoder, _In_ const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS *pOutputArguments, _In_ const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *pInputArguments); void ( STDMETHODCALLTYPE *WriteBufferImmediate )( ID3D12VideoDecodeCommandList1 * This, UINT Count, _In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams, _In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes); void ( STDMETHODCALLTYPE *DecodeFrame1 )( ID3D12VideoDecodeCommandList1 * This, _In_ ID3D12VideoDecoder *pDecoder, _In_ const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1 *pOutputArguments, _In_ const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *pInputArguments); END_INTERFACE } ID3D12VideoDecodeCommandList1Vtbl; interface ID3D12VideoDecodeCommandList1 { CONST_VTBL struct ID3D12VideoDecodeCommandList1Vtbl *lpVtbl; }; #ifdef COBJMACROS #define ID3D12VideoDecodeCommandList1_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define ID3D12VideoDecodeCommandList1_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define ID3D12VideoDecodeCommandList1_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define ID3D12VideoDecodeCommandList1_GetPrivateData(This,guid,pDataSize,pData) \ ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) #define ID3D12VideoDecodeCommandList1_SetPrivateData(This,guid,DataSize,pData) \ ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) #define ID3D12VideoDecodeCommandList1_SetPrivateDataInterface(This,guid,pData) \ ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) #define ID3D12VideoDecodeCommandList1_SetName(This,Name) \ ( (This)->lpVtbl -> SetName(This,Name) ) #define ID3D12VideoDecodeCommandList1_GetDevice(This,riid,ppvDevice) \ ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) #define ID3D12VideoDecodeCommandList1_GetType(This) \ ( (This)->lpVtbl -> GetType(This) ) #define ID3D12VideoDecodeCommandList1_Close(This) \ ( (This)->lpVtbl -> Close(This) ) #define ID3D12VideoDecodeCommandList1_Reset(This,pAllocator) \ ( (This)->lpVtbl -> Reset(This,pAllocator) ) #define ID3D12VideoDecodeCommandList1_ClearState(This) \ ( (This)->lpVtbl -> ClearState(This) ) #define ID3D12VideoDecodeCommandList1_ResourceBarrier(This,NumBarriers,pBarriers) \ ( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) ) #define ID3D12VideoDecodeCommandList1_DiscardResource(This,pResource,pRegion) \ ( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) ) #define ID3D12VideoDecodeCommandList1_BeginQuery(This,pQueryHeap,Type,Index) \ ( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) ) #define ID3D12VideoDecodeCommandList1_EndQuery(This,pQueryHeap,Type,Index) \ ( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) ) #define ID3D12VideoDecodeCommandList1_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \ ( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) ) #define ID3D12VideoDecodeCommandList1_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \ ( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) ) #define ID3D12VideoDecodeCommandList1_SetMarker(This,Metadata,pData,Size) \ ( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) ) #define ID3D12VideoDecodeCommandList1_BeginEvent(This,Metadata,pData,Size) \ ( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) ) #define ID3D12VideoDecodeCommandList1_EndEvent(This) \ ( (This)->lpVtbl -> EndEvent(This) ) #define ID3D12VideoDecodeCommandList1_DecodeFrame(This,pDecoder,pOutputArguments,pInputArguments) \ ( (This)->lpVtbl -> DecodeFrame(This,pDecoder,pOutputArguments,pInputArguments) ) #define ID3D12VideoDecodeCommandList1_WriteBufferImmediate(This,Count,pParams,pModes) \ ( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) ) #define ID3D12VideoDecodeCommandList1_DecodeFrame1(This,pDecoder,pOutputArguments,pInputArguments) \ ( (This)->lpVtbl -> DecodeFrame1(This,pDecoder,pOutputArguments,pInputArguments) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __ID3D12VideoDecodeCommandList1_INTERFACE_DEFINED__ */ /* interface __MIDL_itf_d3d12video_0000_0007 */ /* [local] */ typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1 { D3D12_VIDEO_PROCESS_INPUT_STREAM InputStream[ 2 ]; D3D12_VIDEO_PROCESS_TRANSFORM Transform; D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS Flags; D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE RateInfo; INT FilterLevels[ 32 ]; D3D12_VIDEO_PROCESS_ALPHA_BLENDING AlphaBlending; D3D12_VIDEO_FIELD_TYPE FieldType; } D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1; extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0007_v0_0_c_ifspec; extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0007_v0_0_s_ifspec; #ifndef __ID3D12VideoProcessCommandList1_INTERFACE_DEFINED__ #define __ID3D12VideoProcessCommandList1_INTERFACE_DEFINED__ /* interface ID3D12VideoProcessCommandList1 */ /* [unique][local][object][uuid] */ EXTERN_C const IID IID_ID3D12VideoProcessCommandList1; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("542C5C4D-7596-434F-8C93-4EFA6766F267") ID3D12VideoProcessCommandList1 : public ID3D12VideoProcessCommandList { public: virtual void STDMETHODCALLTYPE ProcessFrames1( _In_ ID3D12VideoProcessor *pVideoProcessor, _In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS *pOutputArguments, UINT NumInputStreams, _In_reads_(NumInputStreams) const D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1 *pInputArguments) = 0; }; #else /* C style interface */ typedef struct ID3D12VideoProcessCommandList1Vtbl { BEGIN_INTERFACE HRESULT ( STDMETHODCALLTYPE *QueryInterface )( ID3D12VideoProcessCommandList1 * This, REFIID riid, _COM_Outptr_ void **ppvObject); ULONG ( STDMETHODCALLTYPE *AddRef )( ID3D12VideoProcessCommandList1 * This); ULONG ( STDMETHODCALLTYPE *Release )( ID3D12VideoProcessCommandList1 * This); HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( ID3D12VideoProcessCommandList1 * This, _In_ REFGUID guid, _Inout_ UINT *pDataSize, _Out_writes_bytes_opt_( *pDataSize ) void *pData); HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( ID3D12VideoProcessCommandList1 * This, _In_ REFGUID guid, _In_ UINT DataSize, _In_reads_bytes_opt_( DataSize ) const void *pData); HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( ID3D12VideoProcessCommandList1 * This, _In_ REFGUID guid, _In_opt_ const IUnknown *pData); HRESULT ( STDMETHODCALLTYPE *SetName )( ID3D12VideoProcessCommandList1 * This, _In_z_ LPCWSTR Name); HRESULT ( STDMETHODCALLTYPE *GetDevice )( ID3D12VideoProcessCommandList1 * This, REFIID riid, _COM_Outptr_opt_ void **ppvDevice); D3D12_COMMAND_LIST_TYPE ( STDMETHODCALLTYPE *GetType )( ID3D12VideoProcessCommandList1 * This); HRESULT ( STDMETHODCALLTYPE *Close )( ID3D12VideoProcessCommandList1 * This); HRESULT ( STDMETHODCALLTYPE *Reset )( ID3D12VideoProcessCommandList1 * This, _In_ ID3D12CommandAllocator *pAllocator); void ( STDMETHODCALLTYPE *ClearState )( ID3D12VideoProcessCommandList1 * This); void ( STDMETHODCALLTYPE *ResourceBarrier )( ID3D12VideoProcessCommandList1 * This, _In_ UINT NumBarriers, _In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers); void ( STDMETHODCALLTYPE *DiscardResource )( ID3D12VideoProcessCommandList1 * This, _In_ ID3D12Resource *pResource, _In_opt_ const D3D12_DISCARD_REGION *pRegion); void ( STDMETHODCALLTYPE *BeginQuery )( ID3D12VideoProcessCommandList1 * This, _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT Index); void ( STDMETHODCALLTYPE *EndQuery )( ID3D12VideoProcessCommandList1 * This, _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT Index); void ( STDMETHODCALLTYPE *ResolveQueryData )( ID3D12VideoProcessCommandList1 * This, _In_ ID3D12QueryHeap *pQueryHeap, _In_ D3D12_QUERY_TYPE Type, _In_ UINT StartIndex, _In_ UINT NumQueries, _In_ ID3D12Resource *pDestinationBuffer, _In_ UINT64 AlignedDestinationBufferOffset); void ( STDMETHODCALLTYPE *SetPredication )( ID3D12VideoProcessCommandList1 * This, _In_opt_ ID3D12Resource *pBuffer, _In_ UINT64 AlignedBufferOffset, _In_ D3D12_PREDICATION_OP Operation); void ( STDMETHODCALLTYPE *SetMarker )( ID3D12VideoProcessCommandList1 * This, UINT Metadata, _In_reads_bytes_opt_(Size) const void *pData, UINT Size); void ( STDMETHODCALLTYPE *BeginEvent )( ID3D12VideoProcessCommandList1 * This, UINT Metadata, _In_reads_bytes_opt_(Size) const void *pData, UINT Size); void ( STDMETHODCALLTYPE *EndEvent )( ID3D12VideoProcessCommandList1 * This); void ( STDMETHODCALLTYPE *ProcessFrames )( ID3D12VideoProcessCommandList1 * This, _In_ ID3D12VideoProcessor *pVideoProcessor, _In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS *pOutputArguments, UINT NumInputStreams, _In_reads_(NumInputStreams) const D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS *pInputArguments); void ( STDMETHODCALLTYPE *WriteBufferImmediate )( ID3D12VideoProcessCommandList1 * This, UINT Count, _In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams, _In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes); void ( STDMETHODCALLTYPE *ProcessFrames1 )( ID3D12VideoProcessCommandList1 * This, _In_ ID3D12VideoProcessor *pVideoProcessor, _In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS *pOutputArguments, UINT NumInputStreams, _In_reads_(NumInputStreams) const D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1 *pInputArguments); END_INTERFACE } ID3D12VideoProcessCommandList1Vtbl; interface ID3D12VideoProcessCommandList1 { CONST_VTBL struct ID3D12VideoProcessCommandList1Vtbl *lpVtbl; }; #ifdef COBJMACROS #define ID3D12VideoProcessCommandList1_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define ID3D12VideoProcessCommandList1_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define ID3D12VideoProcessCommandList1_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define ID3D12VideoProcessCommandList1_GetPrivateData(This,guid,pDataSize,pData) \ ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) #define ID3D12VideoProcessCommandList1_SetPrivateData(This,guid,DataSize,pData) \ ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) #define ID3D12VideoProcessCommandList1_SetPrivateDataInterface(This,guid,pData) \ ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) #define ID3D12VideoProcessCommandList1_SetName(This,Name) \ ( (This)->lpVtbl -> SetName(This,Name) ) #define ID3D12VideoProcessCommandList1_GetDevice(This,riid,ppvDevice) \ ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) #define ID3D12VideoProcessCommandList1_GetType(This) \ ( (This)->lpVtbl -> GetType(This) ) #define ID3D12VideoProcessCommandList1_Close(This) \ ( (This)->lpVtbl -> Close(This) ) #define ID3D12VideoProcessCommandList1_Reset(This,pAllocator) \ ( (This)->lpVtbl -> Reset(This,pAllocator) ) #define ID3D12VideoProcessCommandList1_ClearState(This) \ ( (This)->lpVtbl -> ClearState(This) ) #define ID3D12VideoProcessCommandList1_ResourceBarrier(This,NumBarriers,pBarriers) \ ( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) ) #define ID3D12VideoProcessCommandList1_DiscardResource(This,pResource,pRegion) \ ( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) ) #define ID3D12VideoProcessCommandList1_BeginQuery(This,pQueryHeap,Type,Index) \ ( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) ) #define ID3D12VideoProcessCommandList1_EndQuery(This,pQueryHeap,Type,Index) \ ( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) ) #define ID3D12VideoProcessCommandList1_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \ ( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) ) #define ID3D12VideoProcessCommandList1_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \ ( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) ) #define ID3D12VideoProcessCommandList1_SetMarker(This,Metadata,pData,Size) \ ( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) ) #define ID3D12VideoProcessCommandList1_BeginEvent(This,Metadata,pData,Size) \ ( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) ) #define ID3D12VideoProcessCommandList1_EndEvent(This) \ ( (This)->lpVtbl -> EndEvent(This) ) #define ID3D12VideoProcessCommandList1_ProcessFrames(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) \ ( (This)->lpVtbl -> ProcessFrames(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) ) #define ID3D12VideoProcessCommandList1_WriteBufferImmediate(This,Count,pParams,pModes) \ ( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) ) #define ID3D12VideoProcessCommandList1_ProcessFrames1(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) \ ( (This)->lpVtbl -> ProcessFrames1(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __ID3D12VideoProcessCommandList1_INTERFACE_DEFINED__ */ /* interface __MIDL_itf_d3d12video_0000_0008 */ /* [local] */ DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MPEG2, 0xee27417f, 0x5e28, 0x4e65, 0xbe, 0xea, 0x1d, 0x26, 0xb5, 0x08, 0xad, 0xc9); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MPEG1_AND_MPEG2, 0x86695f12, 0x340e, 0x4f04, 0x9f, 0xd3, 0x92, 0x53, 0xdd, 0x32, 0x74, 0x60); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_H264, 0x1b81be68, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_H264_STEREO_PROGRESSIVE, 0xd79be8da, 0x0cf1, 0x4c81, 0xb8, 0x2a, 0x69, 0xa4, 0xe2, 0x36, 0xf4, 0x3d); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_H264_STEREO, 0xf9aaccbb, 0xc2b6, 0x4cfc, 0x87, 0x79, 0x57, 0x07, 0xb1, 0x76, 0x05, 0x52); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_H264_MULTIVIEW, 0x705b9d82, 0x76cf, 0x49d6, 0xb7, 0xe6, 0xac, 0x88, 0x72, 0xdb, 0x01, 0x3c); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VC1, 0x1b81beA3, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VC1_D2010, 0x1b81beA4, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MPEG4PT2_SIMPLE, 0xefd64d74, 0xc9e8,0x41d7,0xa5,0xe9,0xe9,0xb0,0xe3,0x9f,0xa3,0x19); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MPEG4PT2_ADVSIMPLE_NOGMC, 0xed418a9f, 0x010d, 0x4eda, 0x9a, 0xe3, 0x9a, 0x65, 0x35, 0x8d, 0x8d, 0x2e); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN, 0x5b11d51b, 0x2f4c, 0x4452, 0xbc, 0xc3, 0x09, 0xf2, 0xa1, 0x16, 0x0c, 0xc0); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN10, 0x107af0e0, 0xef1a, 0x4d19, 0xab, 0xa8, 0x67, 0xa1, 0x63, 0x07, 0x3d, 0x13); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VP9, 0x463707f8, 0xa1d0, 0x4585, 0x87, 0x6d, 0x83, 0xaa, 0x6d, 0x60, 0xb8, 0x9e); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VP9_10BIT_PROFILE2, 0xa4c749ef, 0x6ecf, 0x48aa, 0x84, 0x48, 0x50, 0xa7, 0xa1, 0x16, 0x5f, 0xf7); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VP8, 0x90b899ea, 0x3a62, 0x4705, 0x88, 0xb3, 0x8d, 0xf0, 0x4b, 0x27, 0x44, 0xe7); #endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) */ #pragma endregion DEFINE_GUID(IID_ID3D12VideoDecoderHeap,0x0946B7C9,0xEBF6,0x4047,0xBB,0x73,0x86,0x83,0xE2,0x7D,0xBB,0x1F); DEFINE_GUID(IID_ID3D12VideoDevice,0x1F052807,0x0B46,0x4ACC,0x8A,0x89,0x36,0x4F,0x79,0x37,0x18,0xA4); DEFINE_GUID(IID_ID3D12VideoDecoder,0xC59B6BDC,0x7720,0x4074,0xA1,0x36,0x17,0xA1,0x56,0x03,0x74,0x70); DEFINE_GUID(IID_ID3D12VideoProcessor,0x304FDB32,0xBEDE,0x410A,0x85,0x45,0x94,0x3A,0xC6,0xA4,0x61,0x38); DEFINE_GUID(IID_ID3D12VideoDecodeCommandList,0x3B60536E,0xAD29,0x4E64,0xA2,0x69,0xF8,0x53,0x83,0x7E,0x5E,0x53); DEFINE_GUID(IID_ID3D12VideoProcessCommandList,0xAEB2543A,0x167F,0x4682,0xAC,0xC8,0xD1,0x59,0xED,0x4A,0x62,0x09); DEFINE_GUID(IID_ID3D12VideoDecodeCommandList1,0xD52F011B,0xB56E,0x453C,0xA0,0x5A,0xA7,0xF3,0x11,0xC8,0xF4,0x72); DEFINE_GUID(IID_ID3D12VideoProcessCommandList1,0x542C5C4D,0x7596,0x434F,0x8C,0x93,0x4E,0xFA,0x67,0x66,0xF2,0x67); extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0008_v0_0_c_ifspec; extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0008_v0_0_s_ifspec; /* Additional Prototypes for ALL interfaces */ /* end of Additional Prototypes */ #ifdef __cplusplus } #endif #endif