$input v_texcoord0 /* * Copyright 2011-2018 Branimir Karadzic. All rights reserved. * License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause */ #include "../common/common.sh" #include "virtualtexture.sh" void main() { gl_FragColor = VirtualTexture(v_texcoord0.xy); }