From fe53e02b7cac0292ff49f2132f33fb58316ba629 Mon Sep 17 00:00:00 2001 From: bkaradzic Date: Fri, 18 Oct 2013 23:08:57 -0700 Subject: [PATCH] Cleanup. --- examples/13-stencil/stencil.cpp | 74 +++++++++++++++------------------ 1 file changed, 33 insertions(+), 41 deletions(-) diff --git a/examples/13-stencil/stencil.cpp b/examples/13-stencil/stencil.cpp index 107e1685a..3e6c9e104 100644 --- a/examples/13-stencil/stencil.cpp +++ b/examples/13-stencil/stencil.cpp @@ -944,7 +944,7 @@ int _main_(int /*_argc*/, char** /*_argv*/) { StencilReflectionScene = 0, ProjectionShadowsScene, - } + }; Scene scene = StencilReflectionScene; float settings_numLights = 4.0f; @@ -958,12 +958,9 @@ int _main_(int /*_argc*/, char** /*_argv*/) "Projection Shadows Scene", }; - entry::MouseState mouseState; while (!entry::processEvents(viewState.m_width, viewState.m_height, debug, reset, &mouseState) ) { - //imgui - imguiBeginFrame(mouseState.m_mx , mouseState.m_my , (mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0) @@ -1062,12 +1059,7 @@ int _main_(int /*_argc*/, char** /*_argv*/) } bgfx::setUniform(u_lightPosRadius, lightPosRadius, numLights); - - //------------------------------------------------- - // Render - //------------------------------------------------- - - //floor position + // Floor position. float floorMtx[16]; mtxScaleRotateTranslate(floorMtx , 20.0f //scaleX @@ -1081,21 +1073,21 @@ int _main_(int /*_argc*/, char** /*_argv*/) , 0.0f //translateZ ); - //bunny position + // Bunny position. float bunnyMtx[16]; mtxScaleRotateTranslate(bunnyMtx - , 5.0f //scaleX - , 5.0f //scaleY - , 5.0f //scaleZ - , 0.0f //rotX - , 1.56f + sceneTimeAccumulator //rotY - , 0.0f //rotZ - , 0.0f //translateX - , 2.0f //translateY - , 0.0f //translateZ + , 5.0f + , 5.0f + , 5.0f + , 0.0f + , 1.56f + sceneTimeAccumulator + , 0.0f + , 0.0f + , 2.0f + , 0.0f ); - //columns position + // Columns position. const float dist = 14.0f; const float columnPositions[4][3] = { @@ -1109,15 +1101,15 @@ int _main_(int /*_argc*/, char** /*_argv*/) for (uint8_t ii = 0; ii < 4; ++ii) { mtxScaleRotateTranslate(columnMtx[ii] - , 1.0f //scaleX - , 1.0f //scaleY - , 1.0f //scaleZ - , 0.0f //rotX - , 0.0f //rotY - , 0.0f //rotZ - , columnPositions[ii][0] //translateX - , columnPositions[ii][1] //translateY - , columnPositions[ii][2] //translateZ + , 1.0f + , 1.0f + , 1.0f + , 0.0f + , 0.0f + , 0.0f + , columnPositions[ii][0] + , columnPositions[ii][1] + , columnPositions[ii][2] ); } @@ -1126,23 +1118,23 @@ int _main_(int /*_argc*/, char** /*_argv*/) for (uint16_t ii = 0; ii < numCubes; ++ii) { mtxScaleRotateTranslate(cubeMtx[ii] - , 1.0f //scaleX - , 1.0f //scaleY - , 1.0f //scaleZ - , 0.0f //rotX - , 0.0f //rotY - , 0.0f //rotZ - , sin(ii * 2.0f + 13.0f + sceneTimeAccumulator) * 13.0f //translateX - , 4.0f //translateY - , cos(ii * 2.0f + 13.0f + sceneTimeAccumulator) * 13.0f //translateZ + , 1.0f + , 1.0f + , 1.0f + , 0.0f + , 0.0f + , 0.0f + , sin(ii * 2.0f + 13.0f + sceneTimeAccumulator) * 13.0f + , 4.0f + , cos(ii * 2.0f + 13.0f + sceneTimeAccumulator) * 13.0f ); } - // Make sure at the beginning everything gets cleared + // Make sure at the beginning everything gets cleared. clearView(0, BGFX_CLEAR_COLOR_BIT | BGFX_CLEAR_DEPTH_BIT | BGFX_CLEAR_STENCIL_BIT, clearValues); submit(0); - //white bunny and columns + // White bunny and columns. color[0] = 1.0f; color[1] = 1.0f; color[2] = 1.0f;