Merge branch 'master' of github.com:bkaradzic/bgfx

This commit is contained in:
Branimir Karadzic 2014-11-13 13:31:53 -08:00
commit fd2fbc6a8b
8 changed files with 95 additions and 13 deletions

View File

@ -44,13 +44,13 @@ _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr,
}
void
_mesa_shader_debug(struct gl_context *, GLenum, GLuint *id,
_mesa_shader_debug(struct gl_context *, GLenum, GLuint *,
const char *, int)
{
}
extern "C" void
_mesa_error_no_memory(const char *caller)
_mesa_error_no_memory(const char *)
{
}

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@ -118,6 +118,7 @@ namespace entry
{ entry::Key::F3, entry::Modifier::None, 1, cmd, "graphics wireframe" },
{ entry::Key::F4, entry::Modifier::None, 1, cmd, "graphics hmd" },
{ entry::Key::F4, entry::Modifier::LeftShift, 1, cmd, "graphics hmdrecenter" },
{ entry::Key::F4, entry::Modifier::LeftCtrl, 1, cmd, "graphics hmddbg" },
{ entry::Key::F7, entry::Modifier::None, 1, cmd, "graphics vsync" },
{ entry::Key::F8, entry::Modifier::None, 1, cmd, "graphics msaa" },
{ entry::Key::Print, entry::Modifier::None, 1, cmd, "graphics screenshot" },

View File

@ -157,7 +157,11 @@ struct Input
void removeBindings(const char* _name)
{
m_inputBindingsMap.erase(m_inputBindingsMap.find(_name));
InputBindingMap::iterator it = m_inputBindingsMap.find(_name);
if (it != m_inputBindingsMap.end() )
{
m_inputBindingsMap.erase(it);
}
}
void process(const InputBinding* _bindings)

View File

@ -2223,7 +2223,12 @@ namespace bgfx
&& BGFX_CHUNK_MAGIC_FSH != magic
&& BGFX_CHUNK_MAGIC_VSH != magic)
{
BX_WARN(false, "Invalid shader signature! 0x%08x.", magic);
BX_WARN(false, "Invalid shader signature! %c%c%c%d."
, ( (uint8_t*)&magic)[0]
, ( (uint8_t*)&magic)[1]
, ( (uint8_t*)&magic)[2]
, ( (uint8_t*)&magic)[3]
);
ShaderHandle invalid = BGFX_INVALID_HANDLE;
return invalid;
}

View File

@ -12,6 +12,7 @@ namespace bgfx
OVR::OVR()
: m_hmd(NULL)
, m_initialized(false)
, m_debug(false)
{
}
@ -39,6 +40,46 @@ namespace bgfx
return false;
}
if (_debug)
{
switch (_config->Header.API)
{
#if BGFX_CONFIG_RENDERER_DIRECT3D9
case ovrRenderAPI_D3D9:
{
ovrD3D9ConfigData* data = (ovrD3D9ConfigData*)_config;
m_rtSize = data->Header.RTSize;
}
break;
#endif // BGFX_CONFIG_RENDERER_DIRECT3D9
#if BGFX_CONFIG_RENDERER_DIRECT3D11
case ovrRenderAPI_D3D11:
{
ovrD3D11ConfigData* data = (ovrD3D11ConfigData*)_config;
m_rtSize = data->Header.RTSize;
}
break;
#endif // BGFX_CONFIG_RENDERER_DIRECT3D11
#if BGFX_CONFIG_RENDERER_OPENGL
case ovrRenderAPI_OpenGL:
{
ovrGLConfigData* data = (ovrGLConfigData*)_config;
m_rtSize = data->Header.RTSize;
}
break;
#endif // BGFX_CONFIG_RENDERER_OPENGL
default:
BX_CHECK(false, "You should not be here!");
break;
}
m_debug = true;
return false;
}
if (!_debug)
{
m_hmd = ovrHmd_Create(0);
@ -67,6 +108,7 @@ namespace bgfx
| ovrDistortionCap_Vignette
| ovrDistortionCap_TimeWarp
| ovrDistortionCap_Overdrive
| ovrDistortionCap_NoRestore
, eyeFov
, m_erd
);
@ -135,6 +177,8 @@ ovrError:
ovrHmd_Destroy(m_hmd);
m_hmd = NULL;
}
m_debug = false;
}
bool OVR::swap()
@ -197,15 +241,32 @@ ovrError:
eye.pixelsPerTanAngle[0] = erd.PixelsPerTanAngleAtCenter.x;
eye.pixelsPerTanAngle[1] = erd.PixelsPerTanAngleAtCenter.y;
}
_hmd.width = uint16_t(m_rtSize.w);
_hmd.height = uint16_t(m_rtSize.h);
}
else
{
_hmd.width = 0;
_hmd.height = 0;
for (int ii = 0; ii < 2; ++ii)
{
_hmd.eye[ii].rotation[0] = 0.0f;
_hmd.eye[ii].rotation[1] = 0.0f;
_hmd.eye[ii].rotation[2] = 0.0f;
_hmd.eye[ii].rotation[3] = 1.0f;
_hmd.eye[ii].translation[0] = 0.0f;
_hmd.eye[ii].translation[1] = 0.0f;
_hmd.eye[ii].translation[2] = 0.0f;
_hmd.eye[ii].fov[0] = 1.32928634f;
_hmd.eye[ii].fov[1] = 1.32928634f;
_hmd.eye[ii].fov[2] = 0 == ii ? 1.05865765f : 1.09236801f;
_hmd.eye[ii].fov[3] = 0 == ii ? 1.09236801f : 1.05865765f;
_hmd.eye[ii].viewOffset[0] = 0 == ii ? 0.0355070010f : -0.0375000015f;
_hmd.eye[ii].viewOffset[1] = 0.0f;
_hmd.eye[ii].viewOffset[2] = 0 == ii ? 0.00150949787f : -0.00150949787f;
_hmd.eye[ii].pixelsPerTanAngle[0] = 1;
_hmd.eye[ii].pixelsPerTanAngle[1] = 1;
}
}
_hmd.width = uint16_t(m_rtSize.w);
_hmd.height = uint16_t(m_rtSize.h);
}
} // namespace bgfx

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@ -44,6 +44,11 @@ namespace bgfx
return NULL != m_hmd;
}
bool isDebug() const
{
return m_debug;
}
void init();
void shutdown();
@ -68,6 +73,7 @@ namespace bgfx
ovrSizei m_rtSize;
bool m_warning;
bool m_initialized;
bool m_debug;
};
} // namespace bgfx
@ -104,6 +110,11 @@ namespace bgfx
return false;
}
bool isDebug() const
{
return false;
}
bool swap()
{
return false;

View File

@ -1833,9 +1833,9 @@ RENDERDOC_IMPORT
void ovrPreReset()
{
#if BGFX_CONFIG_USE_OVR
m_ovr.preReset();
if (NULL != m_ovrRtv)
{
m_ovr.preReset();
std::swap(m_ovrRtv, m_backBufferColor);
std::swap(m_ovrDsv, m_backBufferDepthStencil);
BX_CHECK(NULL == m_backBufferDepthStencil, "");
@ -2952,7 +2952,7 @@ RENDERDOC_IMPORT
Matrix4* mtxView[2] = { _render->m_view, mtxViewTmp[1] };
Matrix4 mtxViewProj[2][BGFX_CONFIG_MAX_VIEWS];
const bool hmdEnabled = m_ovr.isEnabled();
const bool hmdEnabled = m_ovr.isEnabled() || m_ovr.isDebug();
_render->m_hmdEnabled = hmdEnabled;
if (hmdEnabled)

View File

@ -2017,9 +2017,9 @@ namespace bgfx
void ovrPreReset()
{
#if BGFX_CONFIG_USE_OVR
m_ovr.preReset();
if (m_ovr.isEnabled() )
{
m_ovr.preReset();
GL_CHECK(glBindFramebuffer(GL_FRAMEBUFFER, 0) );
GL_CHECK(glDeleteFramebuffers(1, &m_msaaBackBufferFbo) );
m_msaaBackBufferFbo = m_ovrFbo;
@ -4121,7 +4121,7 @@ namespace bgfx
Matrix4* mtxView[2] = { _render->m_view, mtxViewTmp[1] };
Matrix4 mtxViewProj[2][BGFX_CONFIG_MAX_VIEWS];
const bool hmdEnabled = m_ovr.isEnabled();
const bool hmdEnabled = m_ovr.isEnabled() || m_ovr.isDebug();
_render->m_hmdEnabled = hmdEnabled;
if (hmdEnabled)