Cleanup
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@ -58,7 +58,6 @@ project "shaderc"
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configuration { "windows" }
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links {
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"d3dx9",
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"d3dcompiler",
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"dxguid",
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}
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@ -168,7 +168,7 @@ bool getReflectionDataDx9(ID3DBlob* _code, UniformArray& _uniforms)
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while (ptr < end && *ptr != D3DSIO_END)
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{
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uint32_t cur = *ptr++;
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if (cur & D3DSI_OPCODE_MASK != D3DSIO_COMMENT)
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if ((cur & D3DSI_OPCODE_MASK) != D3DSIO_COMMENT)
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continue;
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// try to find CTAB comment block
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@ -236,7 +236,7 @@ bool getReflectionDataDx9(ID3DBlob* _code, UniformArray& _uniforms)
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Uniform un;
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un.name = '$' == name[0] ? name + 1 : name;
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un.type = type;
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un.num = ctType.Elements;
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un.num = (uint8_t)ctType.Elements;
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un.regIndex = ctInfo.RegisterIndex;
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un.regCount = ctInfo.RegisterCount;
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_uniforms.push_back(un);
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