Cleanup.
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@ -532,6 +532,9 @@ namespace bgfx
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bool cubeMap; //!< Texture is cubemap.
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bool cubeMap; //!< Texture is cubemap.
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};
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};
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/// Frame buffer texture attachemnt info.
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///
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/// @attention C99 equivalent is `bgfx_attachment_t`.
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///
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///
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struct Attachment
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struct Attachment
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{
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{
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@ -1481,7 +1484,7 @@ namespace bgfx
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/// Create frame buffer.
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/// Create frame buffer.
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///
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///
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/// @param[in] _num Number of texture attachments.
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/// @param[in] _num Number of texture attachments.
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/// @param[in] _attachment Attachment info. See: `Attachment`.
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/// @param[in] _attachment Attachment texture info. See: `Attachment`.
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/// @param[in] _destroyTextures If true, textures will be destroyed when
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/// @param[in] _destroyTextures If true, textures will be destroyed when
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/// frame buffer is destroyed.
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/// frame buffer is destroyed.
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///
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///
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