Fixed resource leaks in examples.
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@ -469,6 +469,8 @@ int _main_(int _argc, char** _argv)
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bgfx::destroyTexture(textureNormal);
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bgfx::destroyUniform(u_texColor);
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bgfx::destroyUniform(u_texNormal);
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bgfx::destroyUniform(u_lightPosRadius);
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bgfx::destroyUniform(u_lightRgbInnerR);
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// Shutdown bgfx.
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bgfx::shutdown();
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@ -335,6 +335,8 @@ int _main_(int _argc, char** _argv)
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bgfx::destroyIndexBuffer(ibh);
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bgfx::destroyVertexBuffer(vbh);
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bgfx::destroyProgram(program);
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bgfx::destroyTexture(textureCube);
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bgfx::destroyUniform(u_texCube);
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// Shutdown bgfx.
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bgfx::shutdown();
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