Updated README.

This commit is contained in:
bkaradzic 2013-07-27 22:35:45 -07:00
parent b209eefee8
commit f73d40e124

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@ -232,11 +232,11 @@ All configuration settings are located inside [src/config.h](https://github.com/
Every `BGFX_CONFIG_*` setting can be changed by passing defines thru compiler
switches. For example setting preprocessor define `BGFX_CONFIG_RENDERER_OPENGL=1`
on Windows will change backend renderer to OpenGL 2.1. on Windows. Since
rendering APIs are platform specific, this obviously won't work nor make sense
in all cases. Certain platforms have only single choice, for example the Native
Client works only with OpenGL ES 2.0 renderer, using anything other than that
will result in build errors.
will change backend renderer to OpenGL 2.1. on Windows. Since rendering APIs are
platform specific, this obviously won't work nor make sense in all cases.
Certain platforms have only single choice, for example the Native Client works
only with OpenGL ES 2.0 renderer, using anything other than that will result in
build errors.
Tools
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