11-fontsdf to entry::AppI (#1155)

This commit is contained in:
attilaz 2017-06-12 21:52:48 +02:00 committed by Branimir Karadžić
parent 60fbe0a863
commit f560bcfd55
1 changed files with 261 additions and 214 deletions

View File

@ -31,223 +31,270 @@ TrueTypeHandle loadTtf(FontManager* _fm, const char* _filePath)
return invalid;
}
int _main_(int _argc, char** _argv)
class ExampleFontSDF : public entry::AppI
{
Args args(_argc, _argv);
uint32_t width = 1280;
uint32_t height = 720;
uint32_t debug = BGFX_DEBUG_TEXT;
uint32_t reset = BGFX_RESET_VSYNC;
bgfx::init(args.m_type, args.m_pciId);
bgfx::reset(width, height, reset);
// Enable debug text.
bgfx::setDebug(debug);
// Set view 0 clear state.
bgfx::setViewClear(0
, BGFX_CLEAR_COLOR | BGFX_CLEAR_DEPTH
, 0x303030ff
, 1.0f
, 0
);
// Imgui.
imguiCreate();
char* bigText = (char*)load("text/sherlock_holmes_a_scandal_in_bohemia_arthur_conan_doyle.txt");
// Init the text rendering system.
FontManager* fontManager = new FontManager(512);
TextBufferManager* textBufferManager = new TextBufferManager(fontManager);
TrueTypeHandle font = loadTtf(fontManager, "font/special_elite.ttf");
// Create a distance field font.
FontHandle fontSdf = fontManager->createFontByPixelSize(font, 0, 48, FONT_TYPE_DISTANCE);
// Create a scaled down version of the same font (without adding anything to the atlas).
FontHandle fontScaled = fontManager->createScaledFontToPixelSize(fontSdf, 14);
TextLineMetrics metrics(fontManager->getFontInfo(fontScaled) );
uint32_t lineCount = metrics.getLineCount(bigText);
float visibleLineCount = 20.0f;
const char* textBegin = 0;
const char* textEnd = 0;
metrics.getSubText(bigText, 0, (uint32_t)visibleLineCount, textBegin, textEnd);
TextBufferHandle scrollableBuffer = textBufferManager->createTextBuffer(FONT_TYPE_DISTANCE, BufferType::Transient);
textBufferManager->setTextColor(scrollableBuffer, 0xFFFFFFFF);
textBufferManager->appendText(scrollableBuffer, fontScaled, textBegin, textEnd);
entry::MouseState mouseState;
int32_t scrollArea = 0;
const int32_t guiPanelWidth = 250;
const int32_t guiPanelHeight = 200;
float textScroll = 0.0f;
float textRotation = 0.0f;
float textScale = 1.0f;
float textSize = 14.0f;
while (!entry::processEvents(width, height, debug, reset, &mouseState) )
void init(int _argc, char** _argv) BX_OVERRIDE
{
imguiBeginFrame(mouseState.m_mx
, mouseState.m_my
, (mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0)
| (mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0)
| (mouseState.m_buttons[entry::MouseButton::Middle] ? IMGUI_MBUT_MIDDLE : 0)
, mouseState.m_mz
, uint16_t(width)
, uint16_t(height)
);
imguiBeginScrollArea("Text Area"
, width - guiPanelWidth - 10
, 10
, guiPanelWidth
, guiPanelHeight
, &scrollArea
);
imguiSeparatorLine();
bool recomputeVisibleText = false;
recomputeVisibleText |= imguiSlider("Number of lines", visibleLineCount, 1.0f, 177.0f , 1.0f);
if (imguiSlider("Font size", textSize, 6.0f, 64.0f , 1.0f) )
{
fontManager->destroyFont(fontScaled);
fontScaled = fontManager->createScaledFontToPixelSize(fontSdf, (uint32_t) textSize);
metrics = TextLineMetrics(fontManager->getFontInfo(fontScaled) );
recomputeVisibleText = true;
}
recomputeVisibleText |= imguiSlider("Scroll", textScroll, 0.0f, (lineCount-visibleLineCount) , 1.0f);
imguiSlider("Rotate", textRotation, 0.0f, bx::kPi*2.0f , 0.1f);
recomputeVisibleText |= imguiSlider("Scale", textScale, 0.1f, 10.0f , 0.1f);
if (recomputeVisibleText)
{
textBufferManager->clearTextBuffer(scrollableBuffer);
metrics.getSubText(bigText,(uint32_t)textScroll, (uint32_t)(textScroll+visibleLineCount), textBegin, textEnd);
textBufferManager->appendText(scrollableBuffer, fontScaled, textBegin, textEnd);
}
imguiEndScrollArea();
imguiEndFrame();
// Set view 0 default viewport.
bgfx::setViewRect(0, 0, 0, uint16_t(width), uint16_t(height) );
// This dummy draw call is here to make sure that view 0 is cleared
// if no other draw calls are submitted to view 0.
bgfx::touch(0);
int64_t now = bx::getHPCounter();
static int64_t last = now;
const int64_t frameTime = now - last;
last = now;
const double freq = double(bx::getHPFrequency() );
const double toMs = 1000.0 / freq;
// Use debug font to print32_t information about this example.
bgfx::dbgTextClear();
bgfx::dbgTextPrintf(0, 1, 0x4f, "bgfx/examples/11-fontsdf");
bgfx::dbgTextPrintf(0, 2, 0x6f, "Description: Use a single distance field font to render text of various size.");
bgfx::dbgTextPrintf(0, 3, 0x0f, "Frame: % 7.3f[ms]", double(frameTime) * toMs);
float at[3] = { 0, 0, 0.0f };
float eye[3] = {0, 0, -1.0f };
float view[16];
bx::mtxLookAt(view, eye, at);
const float centering = 0.5f;
// Setup a top-left ortho matrix for screen space drawing.
const bgfx::HMD* hmd = bgfx::getHMD();
if (NULL != hmd && 0 != (hmd->flags & BGFX_HMD_RENDERING) )
{
float proj[16];
bx::mtxProj(proj, hmd->eye[0].fov, 0.1f, 100.0f, bgfx::getCaps()->homogeneousDepth);
static float time = 0.0f;
time += 0.05f;
const float dist = 10.0f;
const float offset0 = -proj[8] + (hmd->eye[0].viewOffset[0] / dist * proj[0]);
const float offset1 = -proj[8] + (hmd->eye[1].viewOffset[0] / dist * proj[0]);
float ortho[2][16];
const float viewOffset = width/4.0f;
const float viewWidth = width/2.0f;
bx::mtxOrtho(ortho[0], centering + viewOffset, centering + viewOffset + viewWidth, height + centering, centering, -1.0f, 1.0f, offset0);
bx::mtxOrtho(ortho[1], centering + viewOffset, centering + viewOffset + viewWidth, height + centering, centering, -1.0f, 1.0f, offset1);
bgfx::setViewTransform(0, view, ortho[0], BGFX_VIEW_STEREO, ortho[1]);
bgfx::setViewRect(0, 0, 0, hmd->width, hmd->height);
}
else
{
float ortho[16];
bx::mtxOrtho(ortho, centering, width + centering, height + centering, centering, -1.0f, 1.0f);
bgfx::setViewTransform(0, view, ortho);
bgfx::setViewRect(0, 0, 0, uint16_t(width), uint16_t(height) );
}
//very crude approximation :(
float textAreaWidth = 0.5f * 66.0f * fontManager->getFontInfo(fontScaled).maxAdvanceWidth;
float textRotMat[16];
float textCenterMat[16];
float textScaleMat[16];
float screenCenterMat[16];
bx::mtxRotateZ(textRotMat, textRotation);
bx::mtxTranslate(textCenterMat, -(textAreaWidth * 0.5f), (-visibleLineCount)*metrics.getLineHeight()*0.5f, 0);
bx::mtxScale(textScaleMat, textScale, textScale, 1.0f);
bx::mtxTranslate(screenCenterMat, ( (width) * 0.5f), ( (height) * 0.5f), 0);
//first translate to text center, then scale, then rotate
float tmpMat[16];
bx::mtxMul(tmpMat, textCenterMat, textRotMat);
float tmpMat2[16];
bx::mtxMul(tmpMat2, tmpMat, textScaleMat);
float tmpMat3[16];
bx::mtxMul(tmpMat3, tmpMat2, screenCenterMat);
// Set model matrix for rendering.
bgfx::setTransform(tmpMat3);
// Draw your text.
textBufferManager->submitTextBuffer(scrollableBuffer, 0);
// Advance to next frame. Rendering thread will be kicked to
// process submitted rendering primitives.
bgfx::frame();
Args args(_argc, _argv);
m_width = 1280;
m_height = 720;
m_debug = BGFX_DEBUG_TEXT;
m_reset = BGFX_RESET_VSYNC;
bgfx::init(args.m_type, args.m_pciId);
bgfx::reset(m_width, m_height, m_reset);
// Enable debug text.
bgfx::setDebug(m_debug);
// Set view 0 clear state.
bgfx::setViewClear(0
, BGFX_CLEAR_COLOR | BGFX_CLEAR_DEPTH
, 0x303030ff
, 1.0f
, 0
);
// Imgui.
imguiCreate();
m_bigText = (char*)load("text/sherlock_holmes_a_scandal_in_bohemia_arthur_conan_doyle.txt");
// Init the text rendering system.
m_fontManager = new FontManager(512);
m_textBufferManager = new TextBufferManager(m_fontManager);
m_font = loadTtf(m_fontManager, "font/special_elite.ttf");
// Create a distance field font.
m_fontSdf = m_fontManager->createFontByPixelSize(m_font, 0, 48, FONT_TYPE_DISTANCE);
// Create a scaled down version of the same font (without adding anything to the atlas).
m_fontScaled = m_fontManager->createScaledFontToPixelSize(m_fontSdf, 14);
m_metrics = TextLineMetrics(m_fontManager->getFontInfo(m_fontScaled) );
m_lineCount = m_metrics.getLineCount(m_bigText);
m_visibleLineCount = 20.0f;
m_textBegin = 0;
m_textEnd = 0;
m_metrics.getSubText(m_bigText, 0, (uint32_t)m_visibleLineCount, m_textBegin, m_textEnd);
m_scrollableBuffer = m_textBufferManager->createTextBuffer(FONT_TYPE_DISTANCE, BufferType::Transient);
m_textBufferManager->setTextColor(m_scrollableBuffer, 0xFFFFFFFF);
m_textBufferManager->appendText(m_scrollableBuffer, m_fontScaled, m_textBegin, m_textEnd);
m_scrollArea = 0;
m_textScroll = 0.0f;
m_textRotation = 0.0f;
m_textScale = 1.0f;
m_textSize = 14.0f;
}
virtual int shutdown() BX_OVERRIDE
{
imguiDestroy();
BX_FREE(entry::getAllocator(), m_bigText);
m_fontManager->destroyTtf(m_font);
// Destroy the fonts.
m_fontManager->destroyFont(m_fontSdf);
m_fontManager->destroyFont(m_fontScaled);
m_textBufferManager->destroyTextBuffer(m_scrollableBuffer);
delete m_textBufferManager;
delete m_fontManager;
// Shutdown bgfx.
bgfx::shutdown();
return 0;
}
imguiDestroy();
bool update() BX_OVERRIDE
{
if (!entry::processEvents(m_width, m_height, m_debug, m_reset, &m_mouseState) )
{
imguiBeginFrame(m_mouseState.m_mx
, m_mouseState.m_my
, (m_mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0)
| (m_mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0)
| (m_mouseState.m_buttons[entry::MouseButton::Middle] ? IMGUI_MBUT_MIDDLE : 0)
, m_mouseState.m_mz
, uint16_t(m_width)
, uint16_t(m_height)
);
const int32_t guiPanelWidth = 250;
const int32_t guiPanelHeight = 200;
imguiBeginScrollArea("Text Area"
, m_width - guiPanelWidth - 10
, 10
, guiPanelWidth
, guiPanelHeight
, &m_scrollArea
);
imguiSeparatorLine();
bool recomputeVisibleText = false;
recomputeVisibleText |= imguiSlider("Number of lines", m_visibleLineCount, 1.0f, 177.0f , 1.0f);
if (imguiSlider("Font size", m_textSize, 6.0f, 64.0f , 1.0f) )
{
m_fontManager->destroyFont(m_fontScaled);
m_fontScaled = m_fontManager->createScaledFontToPixelSize(m_fontSdf, (uint32_t) m_textSize);
m_metrics = TextLineMetrics(m_fontManager->getFontInfo(m_fontScaled) );
recomputeVisibleText = true;
}
recomputeVisibleText |= imguiSlider("Scroll", m_textScroll, 0.0f, (m_lineCount-m_visibleLineCount) , 1.0f);
imguiSlider("Rotate", m_textRotation, 0.0f, bx::kPi*2.0f , 0.1f);
recomputeVisibleText |= imguiSlider("Scale", m_textScale, 0.1f, 10.0f , 0.1f);
if (recomputeVisibleText)
{
m_textBufferManager->clearTextBuffer(m_scrollableBuffer);
m_metrics.getSubText(m_bigText,(uint32_t)m_textScroll, (uint32_t)(m_textScroll+m_visibleLineCount), m_textBegin, m_textEnd);
m_textBufferManager->appendText(m_scrollableBuffer, m_fontScaled, m_textBegin, m_textEnd);
}
imguiEndScrollArea();
imguiEndFrame();
// Set view 0 default viewport.
bgfx::setViewRect(0, 0, 0, uint16_t(m_width), uint16_t(m_height) );
// This dummy draw call is here to make sure that view 0 is cleared
// if no other draw calls are submitted to view 0.
bgfx::touch(0);
int64_t now = bx::getHPCounter();
static int64_t last = now;
const int64_t frameTime = now - last;
last = now;
const double freq = double(bx::getHPFrequency() );
const double toMs = 1000.0 / freq;
// Use debug font to print32_t information about this example.
bgfx::dbgTextClear();
bgfx::dbgTextPrintf(0, 1, 0x4f, "bgfx/examples/11-fontsdf");
bgfx::dbgTextPrintf(0, 2, 0x6f, "Description: Use a single distance field font to render text of various size.");
bgfx::dbgTextPrintf(0, 3, 0x0f, "Frame: % 7.3f[ms]", double(frameTime) * toMs);
float at[3] = { 0, 0, 0.0f };
float eye[3] = {0, 0, -1.0f };
float view[16];
bx::mtxLookAt(view, eye, at);
const float centering = 0.5f;
// Setup a top-left ortho matrix for screen space drawing.
const bgfx::HMD* hmd = bgfx::getHMD();
if (NULL != hmd && 0 != (hmd->flags & BGFX_HMD_RENDERING) )
{
float proj[16];
bx::mtxProj(proj, hmd->eye[0].fov, 0.1f, 100.0f, bgfx::getCaps()->homogeneousDepth);
static float time = 0.0f;
time += 0.05f;
const float dist = 10.0f;
const float offset0 = -proj[8] + (hmd->eye[0].viewOffset[0] / dist * proj[0]);
const float offset1 = -proj[8] + (hmd->eye[1].viewOffset[0] / dist * proj[0]);
float ortho[2][16];
const float viewOffset = m_width/4.0f;
const float viewWidth = m_width/2.0f;
bx::mtxOrtho(ortho[0], centering + viewOffset, centering + viewOffset + viewWidth, m_height + centering, centering, -1.0f, 1.0f, offset0);
bx::mtxOrtho(ortho[1], centering + viewOffset, centering + viewOffset + viewWidth, m_height + centering, centering, -1.0f, 1.0f, offset1);
bgfx::setViewTransform(0, view, ortho[0], BGFX_VIEW_STEREO, ortho[1]);
bgfx::setViewRect(0, 0, 0, hmd->width, hmd->height);
}
else
{
float ortho[16];
bx::mtxOrtho(ortho, centering, m_width + centering, m_height + centering, centering, -1.0f, 1.0f);
bgfx::setViewTransform(0, view, ortho);
bgfx::setViewRect(0, 0, 0, uint16_t(m_width), uint16_t(m_height) );
}
//very crude approximation :(
float textAreaWidth = 0.5f * 66.0f * m_fontManager->getFontInfo(m_fontScaled).maxAdvanceWidth;
float textRotMat[16];
float textCenterMat[16];
float textScaleMat[16];
float screenCenterMat[16];
bx::mtxRotateZ(textRotMat, m_textRotation);
bx::mtxTranslate(textCenterMat, -(textAreaWidth * 0.5f), (-m_visibleLineCount)*m_metrics.getLineHeight()*0.5f, 0);
bx::mtxScale(textScaleMat, m_textScale, m_textScale, 1.0f);
bx::mtxTranslate(screenCenterMat, ( (m_width) * 0.5f), ( (m_height) * 0.5f), 0);
//first translate to text center, then scale, then rotate
float tmpMat[16];
bx::mtxMul(tmpMat, textCenterMat, textRotMat);
float tmpMat2[16];
bx::mtxMul(tmpMat2, tmpMat, textScaleMat);
float tmpMat3[16];
bx::mtxMul(tmpMat3, tmpMat2, screenCenterMat);
// Set model matrix for rendering.
bgfx::setTransform(tmpMat3);
// Draw your text.
m_textBufferManager->submitTextBuffer(m_scrollableBuffer, 0);
// Advance to next frame. Rendering thread will be kicked to
// process submitted rendering primitives.
bgfx::frame();
return true;
}
return false;
}
BX_FREE(entry::getAllocator(), bigText);
entry::MouseState m_mouseState;
uint32_t m_width;
uint32_t m_height;
uint32_t m_debug;
uint32_t m_reset;
char* m_bigText;
// Init the text rendering system.
FontManager* m_fontManager;
TextBufferManager* m_textBufferManager;
TrueTypeHandle m_font;
FontHandle m_fontSdf;
FontHandle m_fontScaled;
TextBufferHandle m_scrollableBuffer;
TextLineMetrics m_metrics = TextLineMetrics(FontInfo());
uint32_t m_lineCount;
float m_visibleLineCount;
const char* m_textBegin;
const char* m_textEnd;
int32_t m_scrollArea;
float m_textScroll;
float m_textRotation;
float m_textScale;
float m_textSize;
};
fontManager->destroyTtf(font);
// Destroy the fonts.
fontManager->destroyFont(fontSdf);
fontManager->destroyFont(fontScaled);
textBufferManager->destroyTextBuffer(scrollableBuffer);
delete textBufferManager;
delete fontManager;
// Shutdown bgfx.
bgfx::shutdown();
return 0;
}
ENTRY_IMPLEMENT_MAIN(ExampleFontSDF);