D3D11: Disable map constant buffers.
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@ -9,7 +9,7 @@
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# include "renderer_d3d11.h"
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# if !defined(BGFX_D3D11_MAP_CONSTANT_BUFFERS)
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# define BGFX_D3D11_MAP_CONSTANT_BUFFERS 1
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# define BGFX_D3D11_MAP_CONSTANT_BUFFERS 0
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# endif
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namespace bgfx { namespace d3d11
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