Updated README.

This commit is contained in:
Branimir Karadžić 2016-04-21 11:08:22 -07:00
parent 26e098f42c
commit e30a56238c

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@ -139,6 +139,14 @@ action puzzle game which isn't afraid of complexity — think Chip's Challenge o
crack. crack.
![blackshift-screenshot](https://img.itch.io/aW1hZ2UvNTA3NDkvMjU2OTIzLmpwZw==/original/V%2BbpZD.jpg) ![blackshift-screenshot](https://img.itch.io/aW1hZ2UvNTA3NDkvMjU2OTIzLmpwZw==/original/V%2BbpZD.jpg)
https://eheitzresearch.wordpress.com/415-2/ - Real-Time Polygonal-Light Shading
with Linearly Transformed Cosines, Eric Heitz, Jonathan Dupuy, Stephen Hill and
David Neubelt, ACM SIGGRAPH 2016
<a href="http://www.youtube.com/watch?feature=player_embedded&v=ZLRgEN7AQgM
" target="_blank"><img src="http://img.youtube.com/vi/ZLRgEN7AQgM/0.jpg"
alt="Real-Time Polygonal-Light Shading with Linearly Transformed Cosines "
width="640" height="480" border="0" /></a>
[License (BSD 2-clause)](https://bkaradzic.github.io/bgfx/license.html) [License (BSD 2-clause)](https://bkaradzic.github.io/bgfx/license.html)
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