Updated docs.

This commit is contained in:
Branimir Karadžić 2017-01-31 22:09:51 -08:00
parent eb3116e326
commit e287b92d32
2 changed files with 4 additions and 4 deletions

View File

@ -4707,7 +4707,7 @@ otherwise prefer <cite>bgfx::setViewScissor</cite>.</p>
</ul>
</p>
</li>
<li><code class="first docutils literal"><span class="pre">_mem</span></code> - <p>Texture data. If <code class="docutils literal"><span class="pre">_mem</span></code> is non-NULL, created texture will be immutable. When <code class="docutils literal"><span class="pre">_numLayers</span></code> is more than 1, expected memory layout is texture and all mips together for each array element.</p>
<li><code class="first docutils literal"><span class="pre">_mem</span></code> - <p>Texture data. If <code class="docutils literal"><span class="pre">_mem</span></code> is non-NULL, created texture will be immutable. If <code class="docutils literal"><span class="pre">_mem</span></code> is NULL content of the texture is uninitialized. When <code class="docutils literal"><span class="pre">_numLayers</span></code> is more than 1, expected memory layout is texture and all mips together for each array element.</p>
</li>
</ul>
</dd>
@ -4802,7 +4802,7 @@ otherwise prefer <cite>bgfx::setViewScissor</cite>.</p>
</ul>
</p>
</li>
<li><code class="first docutils literal"><span class="pre">_mem</span></code> - <p>Texture data. If <code class="docutils literal"><span class="pre">_mem</span></code> is non-NULL, created texture will be immutable.</p>
<li><code class="first docutils literal"><span class="pre">_mem</span></code> - <p>Texture data. If <code class="docutils literal"><span class="pre">_mem</span></code> is non-NULL, created texture will be immutable. If <code class="docutils literal"><span class="pre">_mem</span></code> is NULL content of the texture is uninitialized.</p>
</li>
</ul>
</dd>
@ -4866,7 +4866,7 @@ otherwise prefer <cite>bgfx::setViewScissor</cite>.</p>
</ul>
</p>
</li>
<li><code class="first docutils literal"><span class="pre">_mem</span></code> - <p>Texture data. If <code class="docutils literal"><span class="pre">_mem</span></code> is non-NULL, created texture will be immutable. When <code class="docutils literal"><span class="pre">_numLayers</span></code> is more than 1, expected memory layout is cubemap texture and all mips together for each array element.</p>
<li><code class="first docutils literal"><span class="pre">_mem</span></code> - <p>Texture data. If <code class="docutils literal"><span class="pre">_mem</span></code> is non-NULL, created texture will be immutable. If <code class="docutils literal"><span class="pre">_mem</span></code> is NULL content of the texture is uninitialized. When <code class="docutils literal"><span class="pre">_numLayers</span></code> is more than 1, expected memory layout is texture and all mips together for each array element.</p>
</li>
</ul>
</dd>

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