From e29a790619b16485c044a020aaa2cf95ca4ccdaf Mon Sep 17 00:00:00 2001 From: Andrew Mac Date: Tue, 3 Nov 2015 22:20:45 -0400 Subject: [PATCH] Fix for projection width in 16-shadowmaps example. --- examples/16-shadowmaps/shadowmaps.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/examples/16-shadowmaps/shadowmaps.cpp b/examples/16-shadowmaps/shadowmaps.cpp index 050e639ae..30f4fa266 100644 --- a/examples/16-shadowmaps/shadowmaps.cpp +++ b/examples/16-shadowmaps/shadowmaps.cpp @@ -1960,7 +1960,7 @@ int _main_(int _argc, char** _argv) const float camNear = 0.1f; const float camFar = 2000.0f; const float projHeight = 1.0f/tanf(bx::toRad(camFovy)*0.5f); - const float projWidth = projHeight * 1.0f/camAspect; + const float projWidth = projHeight * camAspect; bx::mtxProj(viewState.m_proj, camFovy, camAspect, camNear, camFar); cameraGetViewMtx(viewState.m_view);