Fixed issue #925.
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parent
449b5b60f0
commit
d6e73b818b
39
src/hmd.cpp
39
src/hmd.cpp
@ -8,26 +8,28 @@
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namespace bgfx
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{
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VR::VR()
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: m_framesUntilReconnect(0)
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: m_impl(NULL)
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, m_framesUntilReconnect(0)
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, m_enabled(false)
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{
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}
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void VR::init(VRImplI* _impl)
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{
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if (!_impl)
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if (NULL == _impl)
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{
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return;
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}
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if (!_impl->init())
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if (!_impl->init() )
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{
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return;
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}
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m_impl = _impl;
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m_impl->connect(&m_desc);
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if (!m_impl->isConnected())
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if (!m_impl->isConnected() )
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{
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connectFailed();
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return;
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@ -39,13 +41,14 @@ namespace bgfx
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void VR::shutdown()
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{
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if (!m_impl)
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if (NULL == m_impl)
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{
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return;
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}
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m_impl->destroySwapChain();
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if (m_impl->isConnected())
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if (m_impl->isConnected() )
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{
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m_impl->disconnect();
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}
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@ -69,7 +72,7 @@ namespace bgfx
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void VR::recenter()
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{
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if (m_impl)
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if (NULL != m_impl)
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{
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m_impl->recenter();
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}
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@ -77,7 +80,7 @@ namespace bgfx
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void VR::preReset()
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{
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if (m_impl)
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if (NULL != m_impl)
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{
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m_impl->destroyMirror();
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}
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@ -87,7 +90,8 @@ namespace bgfx
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void VR::postReset(int _msaaSamples, int _mirrorWidth, int _mirrorHeight)
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{
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if (m_impl && m_impl->createSwapChain(m_desc, _msaaSamples, _mirrorWidth, _mirrorHeight))
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if (NULL != m_impl
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&& m_impl->createSwapChain(m_desc, _msaaSamples, _mirrorWidth, _mirrorHeight) )
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{
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m_enabled = true;
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}
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@ -95,16 +99,18 @@ namespace bgfx
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void VR::flip()
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{
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if (!m_impl || !m_enabled)
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if (NULL == m_impl
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|| !m_enabled)
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{
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return;
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}
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else if (!m_impl->isConnected() && !tryReconnect())
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else if (!m_impl->isConnected()
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&& !tryReconnect() )
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{
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return;
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}
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if (!m_impl->submitSwapChain(m_desc))
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if (!m_impl->submitSwapChain(m_desc) )
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{
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m_impl->destroySwapChain();
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m_impl->disconnect();
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@ -116,7 +122,7 @@ namespace bgfx
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{
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_hmd.flags = BGFX_HMD_NONE;
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if (!m_impl)
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if (NULL == m_impl)
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{
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return;
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}
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@ -127,13 +133,13 @@ namespace bgfx
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_hmd.width = m_hmdSize.m_w;
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_hmd.height = m_hmdSize.m_h;
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if (!m_impl->updateTracking(_hmd))
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if (!m_impl->updateTracking(_hmd) )
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{
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m_impl->destroySwapChain();
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m_impl->disconnect();
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}
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if (!m_impl->isConnected())
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if (!m_impl->isConnected() )
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{
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return;
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}
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@ -170,7 +176,7 @@ namespace bgfx
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m_framesUntilReconnect = 90;
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m_impl->connect(&m_desc);
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if (!m_impl->isConnected())
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if (!m_impl->isConnected() )
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{
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connectFailed();
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return false;
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@ -196,6 +202,7 @@ namespace bgfx
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m_desc.m_eyeFov[eye].m_up = 1.32928634f;
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m_desc.m_eyeFov[eye].m_down = 1.32928634f;
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}
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m_desc.m_eyeFov[0].m_left = 1.05865765f;
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m_desc.m_eyeFov[0].m_right = 1.09236801f;
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m_desc.m_eyeFov[1].m_left = 1.09236801f;
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