GL: Check sampler object support.
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@ -2389,7 +2389,10 @@ namespace bgfx { namespace gl
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if (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGL)
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|| BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGLES >= 30) )
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{
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GL_CHECK(glBindSampler(0, 0) );
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if (m_samplerObjectSupport)
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{
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GL_CHECK(glBindSampler(0, 0) );
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}
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}
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}
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}
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