remove explicit filesystem dependency
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e4712b2641
commit
d470ac2567
@ -12,7 +12,38 @@
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#include <stdio.h>
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#include <string.h>
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static const char* s_shaderPath = NULL;
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long int fsize(FILE* _file)
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{
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long int pos = ftell(_file);
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fseek(_file, 0L, SEEK_END);
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long int size = ftell(_file);
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fseek(_file, pos, SEEK_SET);
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return size;
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}
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static const bgfx::Memory* loadShader(const char* _shaderPath, const char* _shaderName)
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{
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char out[512];
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strcpy(out, _shaderPath);
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strcat(out, _shaderName);
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strcat(out, ".bin");
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FILE* file = fopen(out, "rb");
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if (NULL != file)
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{
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uint32_t size = (uint32_t)fsize(file);
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const bgfx::Memory* mem = bgfx::alloc(size+1);
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/*size_t ignore =*/ fread(mem->data, 1, size, file);
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/*BX_UNUSED(ignore);*/
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fclose(file);
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mem->data[mem->size-1] = '\0';
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return mem;
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}
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return NULL;
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}
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int _main_(int /*_argc*/, char** /*_argv*/)
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{
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@ -13,37 +13,6 @@
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#define MAX_TEXT_BUFFER_COUNT 64
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#define MAX_BUFFERED_CHARACTERS 8192
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long int fsize(FILE* _file)
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{
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long int pos = ftell(_file);
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fseek(_file, 0L, SEEK_END);
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long int size = ftell(_file);
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fseek(_file, pos, SEEK_SET);
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return size;
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}
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static const bgfx::Memory* loadShader(const char* _shaderPath, const char* _shaderName)
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{
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char out[512];
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strcpy(out, _shaderPath);
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strcat(out, _shaderName);
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strcat(out, ".bin");
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FILE* file = fopen(out, "rb");
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if (NULL != file)
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{
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uint32_t size = (uint32_t)fsize(file);
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const bgfx::Memory* mem = bgfx::alloc(size+1);
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/*size_t ignore =*/ fread(mem->data, 1, size, file);
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/*BX_UNUSED(ignore);*/
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fclose(file);
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mem->data[mem->size-1] = '\0';
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return mem;
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}
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return NULL;
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}
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// Table from Flexible and Economical UTF-8 Decoder
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// Copyright (c) 2008-2009 Bjoern Hoehrmann <bjoern@hoehrmann.de>
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// See http://bjoern.hoehrmann.de/utf-8/decoder/dfa/ for details.
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