Updated docs.

This commit is contained in:
Branimir Karadzic 2014-09-07 18:33:38 -07:00
parent 12e530a317
commit d181a848f7

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@ -822,6 +822,9 @@ namespace bgfx
/// @param _height Window back buffer height. /// @param _height Window back buffer height.
/// @param _depthFormat Window back buffer depth format. /// @param _depthFormat Window back buffer depth format.
/// ///
/// NOTE:
/// Frame buffer cannnot be used for sampling.
///
FrameBufferHandle createFrameBuffer(void* _nwh, uint16_t _width, uint16_t _height, TextureFormat::Enum _depthFormat = TextureFormat::UnknownDepth); FrameBufferHandle createFrameBuffer(void* _nwh, uint16_t _width, uint16_t _height, TextureFormat::Enum _depthFormat = TextureFormat::UnknownDepth);
/// Destroy frame buffer. /// Destroy frame buffer.