mirror of https://github.com/bkaradzic/bgfx
Updated imgui.
This commit is contained in:
parent
b44189e046
commit
d13080fa82
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@ -1,4 +1,4 @@
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// ImGui library v1.44
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// ImGui library v1.45 WIP
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// Main code & documentation
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// See ImGui::ShowTestWindow() in imgui_demo.cpp for demo code.
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@ -458,7 +458,6 @@
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- input: rework IO to be able to pass actual events to fix temporal aliasing issues.
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- input: support track pad style scrolling & slider edit.
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- memory: add a way to discard allocs of unused/transient windows. with the current architecture new windows (including popup, opened combos, listbox) perform at least 3 allocs.
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- misc: mark printf compiler attributes on relevant functions
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- misc: provide a way to compile out the entire implementation while providing a dummy API (e.g. #define IMGUI_DUMMY_IMPL)
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- misc: double-clicking on title bar to minimize isn't consistent, perhaps move to single-click on left-most collapse icon?
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- style editor: have a more global HSV setter (e.g. alter hue on all elements). consider replacing active/hovered by offset in HSV space?
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@ -487,6 +486,7 @@
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#endif
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#ifdef _MSC_VER
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#pragma warning (disable: 4127) // condition expression is constant
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#pragma warning (disable: 4505) // unreferenced local function has been removed (stb stuff)
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#pragma warning (disable: 4996) // 'This function or variable may be unsafe': strcpy, strdup, sprintf, vsnprintf, sscanf, fopen
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#define snprintf _snprintf
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@ -726,7 +726,7 @@ void ImGuiIO::AddInputCharactersUTF8(const char* utf8_chars)
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#define IM_INT_MAX (2147483647)
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// Play it nice with Windows users. Notepad in 2015 still doesn't display text data with Unix-style \n.
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#ifdef _MSC_VER
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#ifdef _WIN32
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#define IM_NEWLINE "\r\n"
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#else
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#define IM_NEWLINE "\n"
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@ -2071,7 +2071,7 @@ static void LoadSettings()
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if (line_start[0] == '[' && line_end > line_start && line_end[-1] == ']')
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{
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char name[64];
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ImFormatString(name, IM_ARRAYSIZE(name), "%.*s", line_end-line_start-2, line_start+1);
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ImFormatString(name, IM_ARRAYSIZE(name), "%.*s", (int)(line_end-line_start-2), line_start+1);
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settings = FindWindowSettings(name);
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if (!settings)
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settings = AddWindowSettings(name);
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@ -2181,6 +2181,12 @@ static void AddDrawListToRenderList(ImVector<ImDrawList*>& out_render_list, ImDr
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if (draw_list->CmdBuffer.back().ElemCount == 0)
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draw_list->CmdBuffer.pop_back();
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out_render_list.push_back(draw_list);
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// Check that draw_list doesn't use more vertices than indexable (default ImDrawIdx = 2 bytes = 64K vertices)
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// If this assert triggers because you are drawing lots of stuff manually, A) workaround by calling BeginChild()/EndChild() to put your draw commands in multiple draw lists, B) #define ImDrawIdx to a 'unsigned int' in imconfig.h and render accordingly.
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const unsigned long long int max_vtx_idx = (unsigned long long int)1L << (sizeof(ImDrawIdx)*8);
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IM_ASSERT((unsigned long long int)draw_list->_VtxCurrentIdx <= max_vtx_idx);
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GImGui->IO.MetricsRenderVertices += draw_list->VtxBuffer.Size;
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GImGui->IO.MetricsRenderIndices += draw_list->IdxBuffer.Size;
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}
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@ -2684,13 +2690,13 @@ static ImGuiWindow* FindHoveredWindow(ImVec2 pos, bool excluding_childs)
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// Test if mouse cursor is hovering given rectangle
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// NB- Rectangle is clipped by our current clip setting
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// NB- Expand the rectangle to be generous on imprecise inputs systems (g.Style.TouchExtraPadding)
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bool ImGui::IsMouseHoveringRect(const ImVec2& rect_min, const ImVec2& rect_max)
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bool ImGui::IsMouseHoveringRect(const ImVec2& pos_min, const ImVec2& pos_max)
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{
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ImGuiState& g = *GImGui;
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ImGuiWindow* window = GetCurrentWindow();
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// Clip
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ImRect rect_clipped(rect_min, rect_max);
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ImRect rect_clipped(pos_min, pos_max);
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rect_clipped.Clip(window->ClipRect);
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// Expand for touch input
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@ -4298,7 +4304,7 @@ const char* ImGui::GetStyleColName(ImGuiCol idx)
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bool ImGui::IsWindowHovered()
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{
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ImGuiState& g = *GImGui;
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return g.HoveredWindow == g.CurrentWindow;
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return g.HoveredWindow == g.CurrentWindow && IsWindowContentHoverable(g.HoveredRootWindow);
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}
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bool ImGui::IsWindowFocused()
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@ -4597,10 +4603,10 @@ float ImGui::GetCursorPosY()
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return ImGui::GetCursorPos().y;
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}
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void ImGui::SetCursorPos(const ImVec2& pos)
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void ImGui::SetCursorPos(const ImVec2& local_pos)
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{
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ImGuiWindow* window = GetCurrentWindow();
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window->DC.CursorPos = window->Pos + pos;
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window->DC.CursorPos = window->Pos + local_pos;
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window->DC.CursorMaxPos = ImMax(window->DC.CursorMaxPos, window->DC.CursorPos);
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}
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@ -8374,11 +8380,11 @@ void ImGui::EndGroup()
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}
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// Gets back to previous line and continue with horizontal layout
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// pos_x == 0 : follow on previous item
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// pos_x != 0 : align to specified column
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// local_pos_x == 0 : follow on previous item
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// local_pos_x != 0 : align to specified column
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// spacing_w < 0 : use default spacing if column_x==0, no spacing if column_x!=0
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// spacing_w >= 0 : enforce spacing
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void ImGui::SameLine(float pos_x, float spacing_w)
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void ImGui::SameLine(float local_pos_x, float spacing_w)
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{
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ImGuiWindow* window = GetCurrentWindow();
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if (window->SkipItems)
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@ -8386,10 +8392,10 @@ void ImGui::SameLine(float pos_x, float spacing_w)
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ImGuiState& g = *GImGui;
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float x, y;
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if (pos_x != 0.0f)
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if (local_pos_x != 0.0f)
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{
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if (spacing_w < 0.0f) spacing_w = 0.0f;
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x = window->Pos.x + pos_x + spacing_w;
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x = window->Pos.x + local_pos_x + spacing_w;
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y = window->DC.CursorPosPrevLine.y;
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}
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else
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@ -8707,15 +8713,19 @@ void ImGui::Color(const char* prefix, unsigned int v)
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// PLATFORM DEPENDANT HELPERS
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//-----------------------------------------------------------------------------
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#if defined(_MSC_VER) && !defined(IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCS)
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#ifndef _WINDOWS_
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#if defined(_WIN32) && !defined(_WINDOWS_) && (!defined(IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCS) || !defined(IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCS))
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#undef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#endif
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#pragma comment(lib, "user32")
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// Win32 API clipboard implementation
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#if defined(_WIN32) && !defined(IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCS)
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#ifdef _MSC_VER
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#pragma comment(lib, "user32")
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#endif
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static const char* GetClipboardTextFn_DefaultImpl()
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{
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static char* buf_local = NULL;
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return buf_local;
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}
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// Win32 API clipboard implementation
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static void SetClipboardTextFn_DefaultImpl(const char* text)
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{
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if (!OpenClipboard(NULL))
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#endif
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#if defined(_MSC_VER) && !defined(IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCS)
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// Win32 API IME support (for Asian languages, etc.)
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#if defined(_WIN32) && !defined(IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCS)
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#ifndef _WINDOWS_
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#endif
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#include <Imm.h>
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#include <imm.h>
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#ifdef _MSC_VER
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#pragma comment(lib, "imm32")
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#endif
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static void ImeSetInputScreenPosFn_DefaultImpl(int x, int y)
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{
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NodeDrawList(window->DrawList, "DrawList");
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if (window->RootWindow != window) NodeWindow(window->RootWindow, "RootWindow");
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if (window->DC.ChildWindows.Size > 0) NodeWindows(window->DC.ChildWindows, "ChildWindows");
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ImGui::BulletText("Storage: %d bytes", window->StateStorage.Data.Size * sizeof(ImGuiStorage::Pair));
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ImGui::BulletText("Storage: %d bytes", window->StateStorage.Data.Size * (int)sizeof(ImGuiStorage::Pair));
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ImGui::TreePop();
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}
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};
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@ -1,4 +1,4 @@
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// ImGui library v1.44
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// ImGui library v1.45 WIP
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// Headers
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// See imgui.cpp file for documentation.
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@ -17,7 +17,7 @@
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#include <stdlib.h> // NULL, malloc, free, qsort, atoi
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#include <string.h> // memset, memmove, memcpy, strlen, strchr, strcpy, strcmp
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#define IMGUI_VERSION "1.44"
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#define IMGUI_VERSION "1.45 WIP"
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// Define assertion handler.
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#ifndef IM_ASSERT
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#define IMGUI_API
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#endif
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#if defined(__clang__) || defined(__GNUC__)
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#define IM_PRINTFARGS(FMT) __attribute__((format(printf, FMT, (FMT+1))))
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#else
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#define IM_PRINTFARGS(FMT)
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#endif
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// Forward declarations
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struct ImDrawCmd;
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struct ImDrawList;
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IMGUI_API void BeginGroup(); // once closing a group it is seen as a single item (so you can use IsItemHovered() on a group, SameLine() between groups, etc.
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IMGUI_API void EndGroup();
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IMGUI_API void Separator(); // horizontal line
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IMGUI_API void SameLine(float pos_x = 0.0f, float spacing_w = -1.0f); // call between widgets or groups to layout them horizontally
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IMGUI_API void SameLine(float local_pos_x = 0.0f, float spacing_w = -1.0f); // call between widgets or groups to layout them horizontally
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IMGUI_API void Spacing(); // add spacing
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IMGUI_API void Dummy(const ImVec2& size); // add a dummy item of given size
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IMGUI_API void Indent(); // move content position toward the right by style.IndentSpacing pixels
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IMGUI_API ImVec2 GetCursorPos(); // cursor position is relative to window position
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IMGUI_API float GetCursorPosX(); // "
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IMGUI_API float GetCursorPosY(); // "
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IMGUI_API void SetCursorPos(const ImVec2& pos); // "
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IMGUI_API void SetCursorPos(const ImVec2& local_pos); // "
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IMGUI_API void SetCursorPosX(float x); // "
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IMGUI_API void SetCursorPosY(float y); // "
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IMGUI_API ImVec2 GetCursorStartPos(); // initial cursor position
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IMGUI_API ImGuiID GetID(const void* ptr_id);
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// Widgets
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IMGUI_API void Text(const char* fmt, ...);
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IMGUI_API void Text(const char* fmt, ...) IM_PRINTFARGS(1);
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IMGUI_API void TextV(const char* fmt, va_list args);
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IMGUI_API void TextColored(const ImVec4& col, const char* fmt, ...); // shortcut for PushStyleColor(ImGuiCol_Text, col); Text(fmt, ...); PopStyleColor();
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IMGUI_API void TextColored(const ImVec4& col, const char* fmt, ...) IM_PRINTFARGS(2); // shortcut for PushStyleColor(ImGuiCol_Text, col); Text(fmt, ...); PopStyleColor();
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IMGUI_API void TextColoredV(const ImVec4& col, const char* fmt, va_list args);
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IMGUI_API void TextDisabled(const char* fmt, ...); // shortcut for PushStyleColor(ImGuiCol_Text, style.Colors[ImGuiCol_TextDisabled]); Text(fmt, ...); PopStyleColor();
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IMGUI_API void TextDisabled(const char* fmt, ...) IM_PRINTFARGS(1); // shortcut for PushStyleColor(ImGuiCol_Text, style.Colors[ImGuiCol_TextDisabled]); Text(fmt, ...); PopStyleColor();
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IMGUI_API void TextDisabledV(const char* fmt, va_list args);
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IMGUI_API void TextWrapped(const char* fmt, ...); // shortcut for PushTextWrapPos(0.0f); Text(fmt, ...); PopTextWrapPos();. Note that this won't work on an auto-resizing window if there's no other widgets to extend the window width, yoy may need to set a size using SetNextWindowSize().
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IMGUI_API void TextWrapped(const char* fmt, ...) IM_PRINTFARGS(1); // shortcut for PushTextWrapPos(0.0f); Text(fmt, ...); PopTextWrapPos();. Note that this won't work on an auto-resizing window if there's no other widgets to extend the window width, yoy may need to set a size using SetNextWindowSize().
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IMGUI_API void TextWrappedV(const char* fmt, va_list args);
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IMGUI_API void TextUnformatted(const char* text, const char* text_end = NULL); // doesn't require null terminated string if 'text_end' is specified. no copy done to any bounded stack buffer, recommended for long chunks of text
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IMGUI_API void LabelText(const char* label, const char* fmt, ...); // display text+label aligned the same way as value+label widgets
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IMGUI_API void TextUnformatted(const char* text, const char* text_end = NULL); // doesn't require null terminated string if 'text_end' is specified. no copy done to any bounded stack buffer, recommended for long chunks of text
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IMGUI_API void LabelText(const char* label, const char* fmt, ...) IM_PRINTFARGS(2); // display text+label aligned the same way as value+label widgets
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IMGUI_API void LabelTextV(const char* label, const char* fmt, va_list args);
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IMGUI_API void Bullet();
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IMGUI_API void BulletText(const char* fmt, ...);
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IMGUI_API void BulletText(const char* fmt, ...) IM_PRINTFARGS(1);
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IMGUI_API void BulletTextV(const char* fmt, va_list args);
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IMGUI_API bool Button(const char* label, const ImVec2& size = ImVec2(0,0));
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IMGUI_API bool SmallButton(const char* label);
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IMGUI_API bool VSliderInt(const char* label, const ImVec2& size, int* v, int v_min, int v_max, const char* display_format = "%.0f");
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// Widgets: Trees
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IMGUI_API bool TreeNode(const char* str_label_id); // if returning 'true' the node is open and the user is responsible for calling TreePop
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IMGUI_API bool TreeNode(const char* str_id, const char* fmt, ...); // "
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IMGUI_API bool TreeNode(const void* ptr_id, const char* fmt, ...); // "
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IMGUI_API bool TreeNodeV(const char* str_id, const char* fmt, va_list args); // "
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IMGUI_API bool TreeNodeV(const void* ptr_id, const char* fmt, va_list args); // "
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IMGUI_API void TreePush(const char* str_id = NULL); // already called by TreeNode(), but you can call Push/Pop yourself for layouting purpose
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IMGUI_API void TreePush(const void* ptr_id = NULL); // "
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IMGUI_API bool TreeNode(const char* str_label_id); // if returning 'true' the node is open and the user is responsible for calling TreePop
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IMGUI_API bool TreeNode(const char* str_id, const char* fmt, ...) IM_PRINTFARGS(2); // "
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IMGUI_API bool TreeNode(const void* ptr_id, const char* fmt, ...) IM_PRINTFARGS(2); // "
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IMGUI_API bool TreeNodeV(const char* str_id, const char* fmt, va_list args); // "
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IMGUI_API bool TreeNodeV(const void* ptr_id, const char* fmt, va_list args); // "
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IMGUI_API void TreePush(const char* str_id = NULL); // already called by TreeNode(), but you can call Push/Pop yourself for layouting purpose
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IMGUI_API void TreePush(const void* ptr_id = NULL); // "
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IMGUI_API void TreePop();
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IMGUI_API void SetNextTreeNodeOpened(bool opened, ImGuiSetCond cond = 0); // set next tree node to be opened.
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IMGUI_API void SetNextTreeNodeOpened(bool opened, ImGuiSetCond cond = 0); // set next tree node to be opened.
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// Widgets: Selectable / Lists
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IMGUI_API bool Selectable(const char* label, bool selected = false, ImGuiSelectableFlags flags = 0, const ImVec2& size = ImVec2(0,0)); // size.x==0.0: use remaining width, size.x>0.0: specify width. size.y==0.0: use label height, size.y>0.0: specify height
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IMGUI_API void Color(const char* prefix, unsigned int v);
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// Tooltip
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IMGUI_API void SetTooltip(const char* fmt, ...); // set tooltip under mouse-cursor, typically use with ImGui::IsHovered(). last call wins
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IMGUI_API void SetTooltip(const char* fmt, ...) IM_PRINTFARGS(1); // set tooltip under mouse-cursor, typically use with ImGui::IsHovered(). last call wins
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IMGUI_API void SetTooltipV(const char* fmt, va_list args);
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IMGUI_API void BeginTooltip(); // use to create full-featured tooltip windows that aren't just text
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IMGUI_API void EndTooltip();
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IMGUI_API void LogToClipboard(int max_depth = -1); // start logging to OS clipboard
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IMGUI_API void LogFinish(); // stop logging (close file, etc.)
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IMGUI_API void LogButtons(); // helper to display buttons for logging to tty/file/clipboard
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IMGUI_API void LogText(const char* fmt, ...); // pass text data straight to log (without being displayed)
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IMGUI_API void LogText(const char* fmt, ...) IM_PRINTFARGS(1); // pass text data straight to log (without being displayed)
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// Utilities
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IMGUI_API bool IsItemHovered(); // was the last item hovered by mouse?
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IMGUI_API bool IsItemHoveredRect(); // was the last item hovered by mouse? even if another item is active while we are hovering this
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IMGUI_API bool IsItemActive(); // was the last item active? (e.g. button being held, text field being edited- items that don't interact will always return false)
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IMGUI_API bool IsItemVisible();
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IMGUI_API bool IsItemVisible(); // was the last item visible? (aka not out of sight due to clipping/scrolling.)
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IMGUI_API bool IsAnyItemHovered();
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IMGUI_API bool IsAnyItemActive();
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IMGUI_API ImVec2 GetItemRectMin(); // get bounding rect of last item in screen space
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IMGUI_API ImVec2 GetItemRectMax(); // "
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IMGUI_API ImVec2 GetItemRectSize(); // "
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IMGUI_API bool IsWindowHovered();
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IMGUI_API bool IsWindowFocused(); // is current window focused (differentiate child windows from each others)
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IMGUI_API bool IsWindowHovered(); // is current window hovered and hoverable (not blocked by a popup) (differentiate child windows from each others)
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IMGUI_API bool IsWindowFocused(); // is current window focused
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IMGUI_API bool IsRootWindowFocused(); // is current root window focused (top parent window in case of child windows)
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IMGUI_API bool IsRootWindowOrAnyChildFocused(); // is current root window or any of its child (including current window) focused
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IMGUI_API bool IsRectVisible(const ImVec2& size); // test if rectangle of given size starting from cursor pos is visible (not clipped). to perform coarse clipping on user's side (as an optimization)
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@ -387,9 +393,9 @@ namespace ImGui
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IMGUI_API bool IsMouseClicked(int button, bool repeat = false); // did mouse button clicked (went from !Down to Down)
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IMGUI_API bool IsMouseDoubleClicked(int button); // did mouse button double-clicked. a double-click returns false in IsMouseClicked(). uses io.MouseDoubleClickTime.
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IMGUI_API bool IsMouseReleased(int button); // did mouse button released (went from Down to !Down)
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IMGUI_API bool IsMouseHoveringWindow(); // is mouse hovering current window ("window" in API names always refer to current window)
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IMGUI_API bool IsMouseHoveringAnyWindow(); // is mouse hovering any active imgui window
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IMGUI_API bool IsMouseHoveringRect(const ImVec2& rect_min, const ImVec2& rect_max);// is mouse hovering given bounding rect
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IMGUI_API bool IsMouseHoveringWindow(); // is mouse hovering current window ("window" in API names always refer to current window). disregarding of any consideration of being blocked by a popup. (unlike IsWindowHovered() this will return true even if the window is blocked because of a popup)
|
||||
IMGUI_API bool IsMouseHoveringAnyWindow(); // is mouse hovering any visible window
|
||||
IMGUI_API bool IsMouseHoveringRect(const ImVec2& pos_min, const ImVec2& pos_max); // is mouse hovering given bounding rect (in screen space). clipped by current clipping settings. disregarding of consideration of focus/window ordering/blocked by a popup.
|
||||
IMGUI_API bool IsMouseDragging(int button = 0, float lock_threshold = -1.0f); // is mouse dragging. if lock_threshold < -1.0f uses io.MouseDraggingThreshold
|
||||
IMGUI_API ImVec2 GetMousePos(); // shortcut to ImGui::GetIO().MousePos provided by user, to be consistent with other calls
|
||||
IMGUI_API ImVec2 GetMouseDragDelta(int button = 0, float lock_threshold = -1.0f); // dragging amount since clicking, also see: GetItemActiveDragDelta(). if lock_threshold < -1.0f uses io.MouseDraggingThreshold
|
||||
|
@ -861,7 +867,7 @@ struct ImGuiTextBuffer
|
|||
int size() const { return Buf.Size-1; }
|
||||
bool empty() { return size() >= 1; }
|
||||
void clear() { Buf.clear(); Buf.push_back(0); }
|
||||
IMGUI_API void append(const char* fmt, ...);
|
||||
IMGUI_API void append(const char* fmt, ...) IM_PRINTFARGS(2);
|
||||
IMGUI_API void appendv(const char* fmt, va_list args);
|
||||
};
|
||||
|
||||
|
@ -1007,8 +1013,10 @@ struct ImDrawCmd
|
|||
void* UserCallbackData; // The draw callback code can access this.
|
||||
};
|
||||
|
||||
// Vertex index
|
||||
// Vertex index (override with, e.g. '#define ImDrawIdx unsigned int' in ImConfig)
|
||||
#ifndef ImDrawIdx
|
||||
typedef unsigned short ImDrawIdx;
|
||||
#endif
|
||||
|
||||
// Vertex layout
|
||||
#ifndef IMGUI_OVERRIDE_DRAWVERT_STRUCT_LAYOUT
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
// ImGui library v1.44
|
||||
// ImGui library v1.45 WIP
|
||||
// Demo code
|
||||
|
||||
// Don't remove this file from your project! It is useful reference code that you can execute.
|
||||
|
@ -15,20 +15,21 @@
|
|||
#include <stdio.h> // vsnprintf, sscanf, printf
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (disable: 4505) // unreferenced local function has been removed (stb stuff)
|
||||
#pragma warning (disable: 4996) // 'This function or variable may be unsafe': strcpy, strdup, sprintf, vsnprintf, sscanf, fopen
|
||||
#define snprintf _snprintf
|
||||
#endif
|
||||
#ifdef __clang__
|
||||
#pragma clang diagnostic ignored "-Wdeprecated-declarations" // warning : 'xx' is deprecated: The POSIX name for this item.. // for strdup used in demo code (so user can copy & paste the code)
|
||||
#pragma clang diagnostic ignored "-Wint-to-void-pointer-cast" // warning : cast to 'void *' from smaller integer type 'int'
|
||||
#pragma clang diagnostic ignored "-Wformat-security" // warning : warning: format string is not a string literal
|
||||
#endif
|
||||
#ifdef __GNUC__
|
||||
#pragma GCC diagnostic ignored "-Wint-to-pointer-cast" // warning: cast to pointer from integer of different size
|
||||
#pragma GCC diagnostic ignored "-Wformat-security" // warning : format string is not a string literal (potentially insecure)
|
||||
#endif
|
||||
|
||||
// Play it nice with Windows users. Notepad in 2015 still doesn't display text data with Unix-style \n.
|
||||
#ifdef _MSC_VER
|
||||
#ifdef _WIN32
|
||||
#define IM_NEWLINE "\r\n"
|
||||
#else
|
||||
#define IM_NEWLINE "\n"
|
||||
|
@ -1121,7 +1122,7 @@ void ImGui::ShowTestWindow(bool* opened)
|
|||
selected = i;
|
||||
ImGui::NextColumn();
|
||||
ImGui::Text(names[i]); ImGui::NextColumn();
|
||||
ImGui::Text(paths[i]); ImGui::NextColumn();
|
||||
ImGui::Text(paths[i]); ImGui::NextColumn();
|
||||
ImGui::Text("...."); ImGui::NextColumn();
|
||||
}
|
||||
ImGui::Columns(1);
|
||||
|
@ -1424,7 +1425,7 @@ void ImGui::ShowStyleEditor(ImGuiStyle* ref)
|
|||
const ImVec4& col = style.Colors[i];
|
||||
const char* name = ImGui::GetStyleColName(i);
|
||||
if (!output_only_modified || memcmp(&col, (ref ? &ref->Colors[i] : &def.Colors[i]), sizeof(ImVec4)) != 0)
|
||||
ImGui::LogText("style.Colors[ImGuiCol_%s]%*s= ImVec4(%.2ff, %.2ff, %.2ff, %.2ff);" IM_NEWLINE, name, 22 - strlen(name), "", col.x, col.y, col.z, col.w);
|
||||
ImGui::LogText("style.Colors[ImGuiCol_%s]%*s= ImVec4(%.2ff, %.2ff, %.2ff, %.2ff);" IM_NEWLINE, name, 22 - (int)strlen(name), "", col.x, col.y, col.z, col.w);
|
||||
}
|
||||
ImGui::LogFinish();
|
||||
}
|
||||
|
@ -1702,7 +1703,7 @@ struct ExampleAppConsole
|
|||
ScrollToBottom = true;
|
||||
}
|
||||
|
||||
void AddLog(const char* fmt, ...)
|
||||
void AddLog(const char* fmt, ...) IM_PRINTFARGS(2)
|
||||
{
|
||||
char buf[1024];
|
||||
va_list args;
|
||||
|
@ -1862,7 +1863,7 @@ struct ExampleAppConsole
|
|||
if (candidates.Size == 0)
|
||||
{
|
||||
// No match
|
||||
AddLog("No match for \"%.*s\"!\n", word_end-word_start, word_start);
|
||||
AddLog("No match for \"%.*s\"!\n", (int)(word_end-word_start), word_start);
|
||||
}
|
||||
else if (candidates.Size == 1)
|
||||
{
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
// ImGui library v1.44
|
||||
// ImGui library v1.45 WIP
|
||||
// Drawing and font code
|
||||
|
||||
// Contains implementation for
|
||||
|
@ -19,7 +19,7 @@
|
|||
#include <stdio.h> // vsnprintf, sscanf, printf
|
||||
#include <new> // new (ptr)
|
||||
#ifndef alloca
|
||||
#if defined(_MSC_VER) || defined(__MINGW32__)
|
||||
#if _WIN32
|
||||
#include <malloc.h> // alloca
|
||||
#else
|
||||
#include <alloca.h> // alloca
|
||||
|
@ -31,6 +31,9 @@
|
|||
#pragma warning (disable: 4996) // 'This function or variable may be unsafe': strcpy, strdup, sprintf, vsnprintf, sscanf, fopen
|
||||
#define snprintf _snprintf
|
||||
#endif
|
||||
#ifdef __GNUC__
|
||||
#pragma GCC diagnostic ignored "-Wunused-function" // warning: 'xxxx' defined but not used
|
||||
#endif
|
||||
|
||||
//-------------------------------------------------------------------------
|
||||
// STB libraries implementation
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
// ImGui library v1.44
|
||||
// ImGui library v1.45 WIP
|
||||
// Internals
|
||||
// You may use this file to debug, understand or extend ImGui features but we don't provide any guarantee of forward compatibility!
|
||||
|
||||
|
@ -7,6 +7,10 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#ifndef IMGUI_VERSION
|
||||
#error Must include imgui.h before imgui_internal.h
|
||||
#endif
|
||||
|
||||
#include <stdio.h> // FILE*
|
||||
#include <math.h> // sqrtf()
|
||||
|
||||
|
@ -90,7 +94,7 @@ char* ImStrdup(const char* str);
|
|||
int ImStrlenW(const ImWchar* str);
|
||||
const ImWchar* ImStrbolW(const ImWchar* buf_mid_line, const ImWchar* buf_begin); // Find beginning-of-line
|
||||
const char* ImStristr(const char* haystack, const char* needle, const char* needle_end);
|
||||
int ImFormatString(char* buf, int buf_size, const char* fmt, ...);
|
||||
int ImFormatString(char* buf, int buf_size, const char* fmt, ...) IM_PRINTFARGS(3);
|
||||
int ImFormatStringV(char* buf, int buf_size, const char* fmt, va_list args);
|
||||
|
||||
// Helpers: Math
|
||||
|
|
Loading…
Reference in New Issue