Updated ImGui.
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3rdparty/dear-imgui/imgui.cpp
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9271
3rdparty/dear-imgui/imgui.cpp
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6
3rdparty/dear-imgui/imgui.h
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6
3rdparty/dear-imgui/imgui.h
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@ -1,4 +1,4 @@
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// dear imgui, v1.63
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// dear imgui, v1.65 WIP
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// (headers)
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// See imgui.cpp file for documentation.
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@ -23,8 +23,8 @@
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// Version
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// (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY00 then bounced up to XYY01 when release tagging happens)
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#define IMGUI_VERSION "1.63"
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#define IMGUI_VERSION_NUM 16301
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#define IMGUI_VERSION "1.65 WIP"
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#define IMGUI_VERSION_NUM 16500
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#define IMGUI_CHECKVERSION() ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert))
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// Define attributes of all API symbols declarations (e.g. for DLL under Windows)
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2
3rdparty/dear-imgui/imgui_demo.cpp
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2
3rdparty/dear-imgui/imgui_demo.cpp
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@ -1,4 +1,4 @@
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// dear imgui, v1.63
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// dear imgui, v1.65 WIP
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// (demo code)
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// Message to the person tempted to delete this file when integrating ImGui into their code base:
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3rdparty/dear-imgui/imgui_draw.cpp
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3rdparty/dear-imgui/imgui_draw.cpp
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@ -1,14 +1,21 @@
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// dear imgui, v1.63
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// dear imgui, v1.65 WIP
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// (drawing and font code)
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// Contains implementation for
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// - Default styles
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// - ImDrawList
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// - ImDrawData
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// - ImFontAtlas
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// - Internal Render Helpers
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// - ImFont
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// - Default font data
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/*
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Index of this file:
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- Cruft for stb_truetype/stb_rectpack implementation
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- Style functions (default style)
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- ImDrawList
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- ImDrawData
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- ShadeVertsXXX helpers functions
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- ImFontConfig
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- ImFontAtlas
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- ImFont
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- Internal Render Helpers
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- Default font data
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*/
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#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS)
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#define _CRT_SECURE_NO_WARNINGS
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3rdparty/dear-imgui/imgui_internal.h
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3rdparty/dear-imgui/imgui_internal.h
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@ -1,4 +1,4 @@
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// dear imgui, v1.63
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// dear imgui, v1.65 WIP
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// (internal structures/api)
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// You may use this file to debug, understand or extend ImGui features but we don't provide any guarantee of forward compatibility!
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@ -1137,8 +1137,9 @@ namespace ImGui
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// Settings
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IMGUI_API void MarkIniSettingsDirty();
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IMGUI_API void MarkIniSettingsDirty(ImGuiWindow* window);
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IMGUI_API ImGuiSettingsHandler* FindSettingsHandler(const char* type_name);
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IMGUI_API ImGuiWindowSettings* CreateNewWindowSettings(const char* name);
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IMGUI_API ImGuiWindowSettings* FindWindowSettings(ImGuiID id);
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IMGUI_API ImGuiSettingsHandler* FindSettingsHandler(const char* type_name);
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// Basic Accessors
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inline ImGuiID GetItemID() { ImGuiContext& g = *GImGui; return g.CurrentWindow->DC.LastItemId; }
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@ -1245,13 +1246,24 @@ namespace ImGui
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IMGUI_API bool TreeNodeBehaviorIsOpen(ImGuiID id, ImGuiTreeNodeFlags flags = 0); // Consume previous SetNextTreeNodeOpened() data, if any. May return true when logging
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IMGUI_API void TreePushRawID(ImGuiID id);
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// Template functions are instantiated in imgui_widgets.cpp for a finite number of types.
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// To use them externally (for custom widget) you may need an "extern template" statement in your code in order to link to existing instances and silence Clang warnings (see #2036).
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// e.g. " extern template IMGUI_API float RoundScalarWithFormatT<float, float>(const char* format, ImGuiDataType data_type, float v); "
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template<typename T, typename SIGNED_T, typename FLOAT_T> IMGUI_API bool DragBehaviorT(ImGuiDataType data_type, T* v, float v_speed, const T v_min, const T v_max, const char* format, float power);
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template<typename T, typename SIGNED_T, typename FLOAT_T> IMGUI_API bool SliderBehaviorT(const ImRect& bb, ImGuiID id, ImGuiDataType data_type, T* v, const T v_min, const T v_max, const char* format, float power, ImGuiSliderFlags flags, ImRect* out_grab_bb);
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template<typename T, typename FLOAT_T> IMGUI_API float SliderCalcRatioFromValueT(ImGuiDataType data_type, T v, T v_min, T v_max, float power, float linear_zero_pos);
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template<typename T, typename SIGNED_T> IMGUI_API T RoundScalarWithFormatT(const char* format, ImGuiDataType data_type, T v);
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// InputText
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IMGUI_API bool InputTextEx(const char* label, char* buf, int buf_size, const ImVec2& size_arg, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback = NULL, void* user_data = NULL);
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IMGUI_API bool InputScalarAsWidgetReplacement(const ImRect& bb, ImGuiID id, const char* label, ImGuiDataType data_type, void* data_ptr, const char* format);
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// Color
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IMGUI_API void ColorTooltip(const char* text, const float* col, ImGuiColorEditFlags flags);
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IMGUI_API void ColorEditOptionsPopup(const float* col, ImGuiColorEditFlags flags);
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IMGUI_API void ColorPickerOptionsPopup(const float* ref_col, ImGuiColorEditFlags flags);
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// Plot
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IMGUI_API void PlotEx(ImGuiPlotType plot_type, const char* label, float (*values_getter)(void* data, int idx), void* data, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, ImVec2 graph_size);
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// Shade functions (write over already created vertices)
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3rdparty/dear-imgui/widgets/range_slider.inl
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3rdparty/dear-imgui/widgets/range_slider.inl
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@ -4,6 +4,12 @@
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namespace ImGui
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{
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extern template
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IMGUI_API float RoundScalarWithFormatT<float, float>(const char* format, ImGuiDataType data_type, float v);
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extern template
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IMGUI_API float SliderCalcRatioFromValueT<float, float>(ImGuiDataType data_type, float v, float v_min, float v_max, float power, float linear_zero_pos);
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// ~80% common code with ImGui::SliderBehavior
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bool RangeSliderBehavior(const ImRect& frame_bb, ImGuiID id, float* v1, float* v2, float v_min, float v_max, float power, int decimal_precision, ImGuiSliderFlags flags)
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{
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@ -87,7 +93,7 @@ bool RangeSliderBehavior(const ImRect& frame_bb, ImGuiID id, float* v1, float* v
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snprintf(fmt, 64, "%%.%df", decimal_precision);
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// Round past decimal precision
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new_value = RoundScalarWithFormat<float, float>(fmt, ImGuiDataType_Float, new_value);
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new_value = RoundScalarWithFormatT<float, float>(fmt, ImGuiDataType_Float, new_value);
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if (*v1 != new_value || *v2 != new_value)
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{
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if (fabsf(*v1 - new_value) < fabsf(*v2 - new_value))
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@ -108,7 +114,7 @@ bool RangeSliderBehavior(const ImRect& frame_bb, ImGuiID id, float* v1, float* v
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}
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// Calculate slider grab positioning
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float grab_t = SliderBehaviorCalcRatioFromValue<float, float>(ImGuiDataType_Float, *v1, v_min, v_max, power, linear_zero_pos);
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float grab_t = SliderCalcRatioFromValueT<float, float>(ImGuiDataType_Float, *v1, v_min, v_max, power, linear_zero_pos);
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// Draw
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if (!is_horizontal)
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@ -122,7 +128,7 @@ bool RangeSliderBehavior(const ImRect& frame_bb, ImGuiID id, float* v1, float* v
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window->DrawList->AddRectFilled(grab_bb1.Min, grab_bb1.Max, GetColorU32(g.ActiveId == id ? ImGuiCol_SliderGrabActive : ImGuiCol_SliderGrab), style.GrabRounding);
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// Calculate slider grab positioning
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grab_t = SliderBehaviorCalcRatioFromValue<float, float>(ImGuiDataType_Float, *v2, v_min, v_max, power, linear_zero_pos);
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grab_t = SliderCalcRatioFromValueT<float, float>(ImGuiDataType_Float, *v2, v_min, v_max, power, linear_zero_pos);
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// Draw
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if (!is_horizontal)
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