mirror of https://github.com/bkaradzic/bgfx
Updated spirv-headers.
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@ -75,7 +75,8 @@
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<id value="22" vendor="Google" tool="MLIR SPIR-V Serializer" comment="Contact Lei Zhang, antiagainst@google.com"/>
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<id value="23" vendor="Google" tool="Tint Compiler" comment="Contact David Neto, dneto@google.com"/>
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<id value="24" vendor="Google" tool="ANGLE Shader Compiler" comment="Contact Shahbaz Youssefi, syoussefi@google.com"/>
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<unused start="25" end="0xFFFF" comment="Tool ID range reservable for future use by vendors"/>
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<id value="25" vendor="Netease Games" tool="Messiah Shader Compiler" comment="Contact Yuwen Wu, atyuwen@gmail.com"/>
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<unused start="26" end="0xFFFF" comment="Tool ID range reservable for future use by vendors"/>
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</ids>
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<!-- SECTION: SPIR-V Opcodes and Enumerants -->
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