mirror of https://github.com/bkaradzic/bgfx
GL: Include glcontext_* based on defines.
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@ -150,14 +150,6 @@ typedef uint64_t GLuint64;
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# include <GLES2/gl2ext.h>
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# endif // BGFX_CONFIG_RENDERER_
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# if BGFX_USE_EGL
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# include "glcontext_egl.h"
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# endif // BGFX_USE_EGL
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# if BGFX_USE_HTML5
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# include "glcontext_html5.h"
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# endif // BGFX_USE_EGL
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#endif // BGFX_CONFIG_RENDERER_OPENGL
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#include "renderer.h"
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@ -1168,18 +1160,20 @@ typedef uint64_t GLuint64;
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# define GL_TEXTURE_LOD_BIAS 0x8501
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#endif // GL_TEXTURE_LOD_BIAS
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#if BX_PLATFORM_LINUX || BX_PLATFORM_BSD
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#if BGFX_USE_EGL
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# include "glcontext_egl.h"
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#elif BGFX_USE_HTML5
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# include "glcontext_html5.h"
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#elif BGFX_USE_GLX
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# include "glcontext_glx.h"
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#elif BGFX_USE_WGL
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# include "glcontext_wgl.h"
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#elif BX_PLATFORM_OSX
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# include "glcontext_nsgl.h"
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#elif BX_PLATFORM_IOS
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# include "glcontext_eagl.h"
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#endif // BX_PLATFORM_
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#if BGFX_USE_WGL
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# include "glcontext_wgl.h"
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#endif // BGFX_USE_WGL
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#ifndef GL_APIENTRY
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# define GL_APIENTRY APIENTRY
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#endif // GL_APIENTRY
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