Updated docs.
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@ -1421,7 +1421,7 @@ namespace bgfx
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/// @param[in] _num Number of required vertices.
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/// @param[in] _decl Vertex declaration.
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///
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/// @attention C99 equivalent is `bgfx_check_avail_transient_vertex_buffer`.
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/// @attention C99 equivalent is `bgfx_get_avail_transient_vertex_buffer`.
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///
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uint32_t getAvailTransientVertexBuffer(uint32_t _num, const VertexDecl& _decl);
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@ -1430,7 +1430,7 @@ namespace bgfx
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/// @param[in] _num Number of required instances.
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/// @param[in] _stride Stride per instance.
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///
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/// @attention C99 equivalent is `bgfx_check_avail_instance_data_buffer`.
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/// @attention C99 equivalent is `bgfx_get_avail_instance_data_buffer`.
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///
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uint32_t getAvailInstanceDataBuffer(uint32_t _num, uint16_t _stride);
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