Fixing a small typo bug.
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@ -1990,7 +1990,7 @@ namespace bgfx
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height = bx::uint32_max(1, height);
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depth = bx::uint32_max(1, depth);
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size += _width*_height*depth*bpp/8;
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size += width*height*depth*bpp/8;
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width >>= 1;
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height >>= 1;
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