Updated README.
This commit is contained in:
parent
bc399eb317
commit
bf9ed535fc
2
3rdparty/sdf/sdf.h
vendored
2
3rdparty/sdf/sdf.h
vendored
@ -113,7 +113,7 @@ static float sdf__clamp01(float x)
|
||||
return x < 0.0f ? 0.0f : (x > 1.0f ? 1.0f : x);
|
||||
}
|
||||
|
||||
void sdfCoverageToDistance(unsigned char* out, int outstride, float maxdist,
|
||||
void sdfCoverageToDistance(unsigned char* out, int outstride,
|
||||
const unsigned char* img, int width, int height, int stride)
|
||||
{
|
||||
int x, y;
|
||||
|
@ -482,6 +482,13 @@ NanoVG is small antialiased vector graphics rendering library.
|
||||
|
||||
https://github.com/memononen/nanovg
|
||||
|
||||
### SDF (MIT)
|
||||
|
||||
Sweep-and-update Euclidean distance transform of an antialised image for contour
|
||||
texturing.
|
||||
|
||||
https://github.com/memononen/SDF
|
||||
|
||||
### stb_image, stb_truetype (Public Domain)
|
||||
|
||||
http://nothings.org
|
||||
|
@ -3,7 +3,7 @@
|
||||
* License: http://www.opensource.org/licenses/BSD-2-Clause
|
||||
*/
|
||||
|
||||
#define USE_EDTAA3 1
|
||||
#define USE_EDTAA3 0
|
||||
|
||||
#include "../common.h"
|
||||
|
||||
@ -347,7 +347,7 @@ static void makeDistanceMap(const uint8_t* _img, uint8_t* _outImg, uint32_t _wid
|
||||
free(outside);
|
||||
free(inside);
|
||||
#else
|
||||
sdfBuild(_outImg, _width, 2.0f, _img, _width, _height, _width);
|
||||
sdfBuild(_outImg, _width, 8.0f, _img, _width, _height, _width);
|
||||
#endif // USE_EDTAA3
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user